Ranger: Swarmkeeper
Feeling a deep connection to the environment around them, some rangers bond with a swarm of nature spirits that assist in battle.
Ranger: Swarmkeeper
Some Swarmkeepers are outcasts, keeping to themselves and their swarms, while others build communities benefiting all in their swarm.Gathered Swarm (3rd Level)
- A swarm of intangible nature spirits bonds to you, residing within your space.
- You determine or roll for the swarm’s appearance on the Swarm Appearance table below.
- Once per turn, immediately after hitting a creature with an attack, the swarm can:
- Deal 1d6 piercing damage to the target.
- Force the target to succeed on a Strength save or be moved up to 15 feet horizontally in a direction of your choice.
- Move you 5 feet horizontally in a direction of your choice.
Swarm Appearance
d4 | Appearance |
---|---|
1 | Swarming insects |
2 | Miniature twig blights |
3 | Fluttering birds |
4 | Playful pixies |
Swarmkeeper Magic (3rd Level)
- You learn the mage hand cantrip, with the hand taking the form of your swarm when cast.
- You learn additional spells as you level, which count as ranger spells but do not count against your known spells.
Swarmkeeper Spells
Ranger Level | Spells |
---|---|
3rd | faerie fire, mage hand |
5th | web |
9th | gaseous form |
13th | arcane eye |
17th | insect plague |
Writhing Tide (7th Level)
- As a bonus action, gain flying speed 10 feet and hover for 1 minute or until incapacitated.
- You can use this a number of times equal to your proficiency bonus, regaining uses on a long rest.
Mighty Swarm (11th Level)
- Gathered Swarm damage increases to 1d8.
- Creatures failing the Strength save to be moved by the swarm are also knocked prone.
- When moved by the swarm, you gain half cover until the start of your next turn.
Swarming Dispersal (15th Level)
- Use your reaction when taking damage to gain resistance to that damage.
- Vanish into your swarm and teleport to an unoccupied space within 30 feet, where you reappear with the swarm.
- You can use this feature a number of times equal to your proficiency bonus, regaining uses on a long rest.