Gunslinger
You for certain weren’t born with a silver spoon in your mouth, but the family legend has it you might have been born with a Colt Python in your hand. You were practicing the quickdraw in your nappies—even if it was only with a carved wooden gun. Fascinated by the storied history of firearms in the Kopav Alliance, perhaps one of your family was a rifleman in the army, a cowboy protecting the herds on the plains, or even a legendary outlaw. Whatever the truth, guns have been your focus since childhood: their craftsmanship, their legacy, and their deadly function. They don’t just make noise—they make history.
Origin
- You grew up surrounded by tales of riflemen, duelists, and gunfighters, shaping your future with every click of the hammer.
- Whether lawkeeper or renegade, you idolized figures who lived by the gun—and perhaps became one yourself.
Core Traits Overview
Ability Scores | Feat | Skill Proficiencies | Tool Proficiencies |
---|---|---|---|
Dexterity |
Skilled |
Choose two: Sleight of Hand, Perception, Intimidation, or Performance |
Tinker’s Tools |
Wisdom |
|||
Charisma |
Languages
- Common
- One regional language from the Kopav Alliance or western frontier
Equipment
Choose one:- Option A: Your choice of a musket or pistol (heirloom, nonfunctional), a set of common clothes, and a pouch containing 10 gp
- Option B: 50 gp
Background Feat
- Skilled: You gain proficiency in any combination of three skills or tools of your choice.
Feature: Notorious
- You have a local or regional reputation as a gunslinger—respected, feared, or both.
- Your name alone may open doors (or shut them), and common folk are likely to listen when you speak with confidence or menace.
- At the DM’s discretion, your reputation may grant you advantage on Persuasion or Intimidation checks when invoking your gunslinger identity.