Gunslinger

You for certain weren’t born with a silver spoon in your mouth, but the family legend has it you might have been born with a Colt Python in your hand. You were practicing the quickdraw in your nappies—even if it was only with a carved wooden gun.   Fascinated by the storied history of firearms in the Kopav Alliance, perhaps one of your family was a rifleman in the army, a cowboy protecting the herds on the plains, or even a legendary outlaw. Whatever the truth, guns have been your focus since childhood: their craftsmanship, their legacy, and their deadly function. They don’t just make noise—they make history.

Origin

  • You grew up surrounded by tales of riflemen, duelists, and gunfighters, shaping your future with every click of the hammer.
  • Whether lawkeeper or renegade, you idolized figures who lived by the gun—and perhaps became one yourself.

Core Traits Overview

Ability Scores
Feat
Skill Proficiencies
Tool Proficiencies
Dexterity
Skilled
Choose two: Sleight of Hand, Perception, Intimidation, or Performance
Tinker’s Tools
Wisdom
Charisma

Languages

  • Common
  • One regional language from the Kopav Alliance or western frontier

Equipment

Choose one:
  • Option A: Your choice of a musket or pistol (heirloom, nonfunctional), a set of common clothes, and a pouch containing 10 gp
  • Option B: 50 gp

Background Feat

  • Skilled: You gain proficiency in any combination of three skills or tools of your choice.

Feature: Notorious

  • You have a local or regional reputation as a gunslinger—respected, feared, or both.
  • Your name alone may open doors (or shut them), and common folk are likely to listen when you speak with confidence or menace.
  • At the DM’s discretion, your reputation may grant you advantage on Persuasion or Intimidation checks when invoking your gunslinger identity.