Gunslinger

Core Traits Overview

Ability Scores
Feat
Skill Proficiencies
Tool Proficiencies
Dexterity
Alert
Sleight of Hand
Tinker’s Tools
Wisdom
Intimidation
Charisma
Performance

Languages

  • Common

Equipment

  • Your choice of a musket or a pistol
  • A set of common clothes
  • A pouch containing 10 gp

Background Feat

  • Alert — You gain the Alert feat at Level 4.
  • Initiative Proficiency — When you roll Initiative, you can add your Proficiency Bonus to the roll.
  • Initiative Swap — Immediately after you roll Initiative, you can swap your Initiative with the Initiative of one willing ally in the same combat. You can't make this swap if you or the ally has the Incapacitated condition.

Suggested Characteristics

d8 Personality Trait
d6 Ideal
d6 Bond
d6 Flaw
I judge people by their actions, not their words.
Respect. People deserve to be treated with dignity and respect. (Good)
I have a family, but I have no idea where they are. One day, I hope to see them again.
The local magistrate will stop at nothing to see me jailed or killed.
If someone is in trouble, I’m always ready to lend help.
Fairness. No one should get preferential treatment before the law, and no one is above the law. (Lawful)
I worked the land, I love the land, and I will protect the land.
I’m convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.
When I set my mind to something, I follow through no matter what gets in my way.
Freedom. Tyrants must not be allowed to oppress the people. (Chaotic)
A competitor once gave me a horrible beating, and I will take my revenge on any bully I encounter.
The people who knew me when I was young know my shameful secret, so I can never go home again.
I have a strong sense of fair play and always try to find the most equitable solution to arguments.
Might. If I become strong, I can take what I want—what I deserve. (Evil)
My gun is the symbol of my past life; I carry it so that I will never forget my beginnings.
I have a weakness for the vices of the city, especially gambling and hard drink.
I’m confident in my own abilities and do what I can to instill confidence in others.
Sincerity. There’s no good in pretending to be something I’m not. (Neutral)
I protect those who cannot protect themselves.
I’m going to live fast and probably die young, but everyone will know my name someday.
Thinking is for other people. I prefer action.
Destiny. Nothing and no one can steer me away from my higher calling. (Any)
I wish my childhood sweetheart had come with me to pursue my destiny.
I have trouble trusting in my allies.
Don’t tell me the odds.
I get bored easily. When am I going to get on with my destiny?