Artificer Savant
In the gleaming halls and marble towers of Moonwake, invention is a noble calling. You were trained or self-made among the elite tinkerers, artificers, and alchemical theorists of the capital. You’ve earned respect through your intellect and craftsmanship, and bear the emblem (or soot marks) of a recognized institution. You may have worked for the state, the Academy of Sciences, or a private sponsor, and you carry your title like armor. You are recognized by at least one prominent institution, granting you limited access to elite facilities, scholars, and archives.
Origin
- You studied or apprenticed under the elite inventors of Moonwake or earned entry through your own discoveries.
- Your title grants respect and access to academic or magical institutions.
Core Traits Overview
Ability Scores | Feat | Skill Proficiencies | Tool Proficiencies |
---|---|---|---|
Intelligence |
Magic Initiate (Wizard) |
Arcana |
Tinker’s Tools |
Dexterity |
Investigation |
||
Wisdom |
Languages
- Common
- One additional scholarly or arcane language (your choice)
Equipment
Choose one:- Option A: Scholar’s Pack, Cold Weather Gear (Traveller’s Clothes), Tinker’s Tools, 10 gp
- Option B: 50 gp
Background Feat
- Magic Initiate (Wizard): You learn two cantrips and one 1st-level spell from the Wizard spell list. You can cast the 1st-level spell once per long rest.
Feature: Institutional Access
- You are affiliated with a known scholarly or arcane institution.
- You gain limited access to labs, restricted libraries, or elite archives within affiliated settlements.
- Other academics and inventors recognize your training and may offer help, shelter, or insights.