Artificer Savant

In the gleaming halls and marble towers of Moonwake, invention is a noble calling. You were trained or self-made among the elite tinkerers, artificers, and alchemical theorists of the capital. You’ve earned respect through your intellect and craftsmanship, and bear the emblem (or soot marks) of a recognized institution. You may have worked for the state, the Academy of Sciences, or a private sponsor, and you carry your title like armor. You are recognized by at least one prominent institution, granting you limited access to elite facilities, scholars, and archives.

Origin

  • You studied or apprenticed under the elite inventors of Moonwake or earned entry through your own discoveries.
  • Your title grants respect and access to academic or magical institutions.

Core Traits Overview

Ability Scores
Feat
Skill Proficiencies
Tool Proficiencies
Intelligence
Magic Initiate (Wizard)
Arcana
Tinker’s Tools
Dexterity
Investigation
Wisdom

Languages

  • Common
  • One additional scholarly or arcane language (your choice)

Equipment

Choose one:
  • Option A: Scholar’s Pack, Cold Weather Gear (Traveller’s Clothes), Tinker’s Tools, 10 gp
  • Option B: 50 gp

Background Feat

  • Magic Initiate (Wizard): You learn two cantrips and one 1st-level spell from the Wizard spell list. You can cast the 1st-level spell once per long rest.

Feature: Institutional Access

  • You are affiliated with a known scholarly or arcane institution.
  • You gain limited access to labs, restricted libraries, or elite archives within affiliated settlements.
  • Other academics and inventors recognize your training and may offer help, shelter, or insights.