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Kakelel {world}

Kakelel was once free of Kakelel. Now, Kakelel is enslaved to Kakelel. Kakelel once flourished with life. Kakelel is now dead. Kakelel will blossom again when Kakelel is freed from Kakelel. From Kakelel, DHaKakelel were made. On Kakelel, DHaKakelel are born. From Kakelel, some of DHaKakelel fled as they fled from Kakelel. They shall return again.   Kakelel has twisted all creatures on Kakelel. DHaKakelel were made from Kakelel to rule Kakelel and its creatures. Now, DHaKakelel is threatened on every side and within by these creatures, for many take them into their own houses. The Kakkellese now serve the creatures.   Since Kakelel rebelled against King Mo Bufulpig, they have been in rebellion ever since. King Mo Bufulpig will restore Kakelel and will return them to himself. Since Kakelel rebelled against King Mo Bufulpig, they have been laid low by Mo Kakunath. Because Dänge-Hi rebelled against King Mo Bufulpig, all DHaKakelel rebelled.
Because Dänge-Hi became the Curse of Kakelel, all Kakelel is under the Curse of Kakelel. When the True End comes, Kakelel will be ended, and Kakelel will be restored.

Geography

Rocky, with 3 general levels.
The Väshachesh (the wasteland/valley) used to be the oceans before they were evaporated by the Judgment of the Day. There is no cover from the Judgment of the day there. To be in the väshachesh is to be given a sentence of death. The ground has since hardened, and it's too hard to dig through. There is no cover in any direction. (bonus however is that one can see for miles). And so even as the sun rises, you will be able to see the potential cover but will not be able to reach it. There are no underground tunnels leading to water in the väshachesh, as all the water that was there has since evaporated.
The Sawsesh (the place of up), used to be the regular land on Kakkellel, they have a commanding elevation over the väshachesh, Some of DHaKakelel live on the Sawsesh, though only the most daring.
The CHïchïsh (the mountains, literally, "place of love") most of the population lives here, or in the shadow of one of the great mountain lines of Kakelel. Here are the caves where DHaKakelel lived in ancient days, before descending to the Sawsesh. Here are the homes of creatures such as the Night Cat, which prowls the mountain slopes. There are several zozochï (lines) of mountains in the world, from the northern DHawvir mountains to the western SHadhä mountains, or the SHegäpig mountains in the south, which used to be volcanoes but are long since extinct. Each of these has several towns at their base, away from the Judgment of the day.   There are two more places of note in the world. For there is one zochï (line) of mountains which, instead of going straight, goes in a circle. In this oso (crater), lies the Mo Ze (The capital city) of all of Kakelel. And inside Mo Ze, lies the ancient, mysterious home of the Enthroned, the rulers of all Kakelel. In Mo Ze lies the Zigurath. Created by Thepithingath, the Carpenter of Kakelel during the first major flare of the Judgment of the Day, which nearly wiped out Kakelel. Only those in the Zigurath were spared. That night, when he got out, he declared, “Upon the bones of my ancestors I have constructed this work. The True End shall deconstruct this people.” Ever since then, once per generation, King Mo Bufulpig sets free one of DHaKakelel from the enslaving power of Kakelel, and brings them to the Hall of the Helm, to end the End, to be the End, and to save Kakelel from Kakelel.    The other was created much later by Nalupabong at the direction of King Mo Bufulpig at the tail end of the 2nd Bolu. It would one day be a new city of Kakelel, Unguarded from the Judgment of the day, it would guard all inside it,  It lies empty, but it is said that those who enter, and see who lies inside come back changed. Inside lies the Helm of Mo Misosach. The perpetual enemies of the Enthroned, the Helm wielders are...   The True End will end the Ends. The True End will end the Enthroned. The True End will end Kakelel. The True End will save Kakelel. King Mo Bufulpïg will save Kakelel.

Ecosystem

The Ecosystem is barren, desert-like. There are few if any rainstorms, and none during the Judgment of the Day. Most of the water on Kakelel is groundwater. There are some plants near the entrance of caves, and there are underground botanical gardens, but to place anything within sight of the Judgment of the Day is to invite death into their house.

Ecosystem Cycles

The axial tilt of Kakelel is near 0', so there are no seasons. There are no tides as well as the world lacks a moon. That is made up for because of the proximity of the sun, which keeps it stable.

Localized Phenomena

The Judgment of the Day and the Curse of Kakelel.

Climate

Dry, desert-like

Fauna & Flora

There are 6 major species on Kakkellel, two of which are sentient. 1) Kakelel (Liquid) 2) DHaKakelel 3) The Night Cats 4) The Hohos (wolves) 5) The Ememäfing (lizards/dragons) 6) The Shaf (sheep)   Plants generally have different colors based on how much shelter they have. A great majority of the small plants are wall-huggers, coming up near cities or on the walls of caves, to avoid a majority of the Judgment's wrath. These usually have a red or a black color. There are other, more sturdy plants, analogous to trees, which are usually at the bases of the mountain ranges, so even if they experience more of the judgment of the day than the wall-huggers, they still aren't burned alive. The trees have very few leaves, using their bark to photosynthesize from the rays of the sun.

Natural Resources

Water: Underground aquifers Stone/metal: ground Wood: Forests by the mountains Hair/Wool,Horns: Hos, Shaf. Cloaks from skin: Emäfing Zawfich: Emäfing

Tourism

No one in their right mind would EVER want to vacation on Kakelel, or come there willingly.
Alternative Name(s)
mo Päys'kakya (Drakyan: The former, dark, world.)
Type
Planet
Related Tradition (Primary)
Related Traditions
Inhabiting Species

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