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Githia Sultanate

The sultanate is a nation founded in the desert southeast of Oskos Wild. The sultanate is mainly a trading kingdom maintaining neutrality with surrounding countries. It was one of two countries that did not exile different races to Oskos. However, the sultanate has a long history of internal conflict between its people and even gods. This led to the southern part of the country now being in ruins.

Founding

Several nomadic groups have inhabited the desert since the start of the divine age. However, the first permanent settlement arose only shortly after the turn of the first millennium. This settlement was founded by a group of dwarven merchants originating from the Mountain Crossroad. The settlement attracted the attention of several tribes living in surrounding areas, and many even decided to stay in this settlement. After roughly twenty years, the settlement has grown in size, and the leader of the dwarven merchant was proclaimed ruler. The rise of a new power within the desert caused quite a pressure on other tribes as it disturbed the balance of power. This led to the start of the Githia god wars. During these wars, many more settlements and temples rose from the sand and later fell beneath them again.

Structure

Githia is ruled by the Sultan. However, he holds only roughly a quarter of the power. He is advised by a triumvirate of the high priests of the gods of the desert. Each of these priests also independently controls part of the sultanate. The priest of Arrevtjur controls the merchants and the grand bazaar. The priest of Patera controls the military. And the priest of Avapat manages the scholars.

Foreign Relations

The sultanate has strong trade relations with all surrounding countries and even with a few farther away. The sultanate is the only nation with strong relations with two tribes from Oskos. Those being Truthhelm and Proudward.

Agriculture & Industry

The sultanate is full of merchants but also metalsmits, jewelers, glassblowers and other craftsmen.

Trade & Transport

Githia is essentially a trade kingdom. The main form of trade are countless large caravans traveling trought the desert and to neighboring countries. The second largest form of trade is over the sea by large merchant flea.

Infrastructure

Maintain roads in the desert is essencially impossible due to constant shift of sand and dunes. However there is mean to protect travelers from straying from the path. This is possible thanks to large monoliths spread between the dunes showing the way.
Founding Date
1184
Type
Geopolitical, Country
Government System
Monarchy, Constitutional
Power Structure
Autonomous area
Economic System
Market economy
Major Imports
food and raw materials
Neighboring Nations

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