Tanol Confederacy

A loose collection of city-states that are more inclined to war with each other than a common threat, the Tanol Confederacy banded together for mutual self-interest and back stabbing. With each city ruling themselves and their surrounding lands, and each with their own culture and personality they embody the best and worse of Humans. Still as long as you avoid the slavers and the subtle prejudices, its an easy place for a bard to make a killing.

Structure

Council Keeper - The head of the council Council Member - Member of the Council

Public Agenda

The mutual protection and gain of the various city-states in the Tanol Confederacy.

Demography and Population

Primairly Human, Orc, Half-Orc, and Gobliniods.

Military

Each city within the Tanol Confederacy has their own standing militia, that may or may not come together to face larger threats.

Religion

Foreign Relations

  • The Tanol Confederacy and The Kingdom of Kelnor have a mostly peaceful trade relation, though relations were previously strained over the suspected slave hunting of Dwarven and Gnomish citizens of the Kingdom.
  • The Tanol Confederacy and the Ranth Empire are currently in a state of war as the Ranth push deeper and deeper into the Tanol’s territory.
Founding Date
300 BG
Type
Geopolitical, Country
Demonym
Tanols
Government System
Democracy, Representative
Power Structure
Confederation
Economic System
Market economy
Legislative Body
The Council of the Cities.
Judicial Body
N/A - Dependent on the City
Official State Religion
Controlled Territories
Neighboring Nations