Character Creation Options
Playable Races:
- Aaracokra- (A race of bird humanoids) Are allowed but under certain conditions, talk to a DM for more info
- Aasimar (Race of humanoids descended from angels)
- Autognome (Small constructs from Tigan, Tinkerton, or Vonadin Clan)
- Bugbears (The largest and strongest of the goblin subspecies)
- Centaurs (Horse body below the waist, eat your heart out horse girls)
- Changeling- (Race of shapechangers) Ask DM Sam for information to help integrate them into the setting.
- Dragonborn (Race of humanoids descended from dragons, looks like human shaped dragons without wings or a tail)
- Dwarf- All subraces
- Firbolg (Race of giant and fey forest folk)
- Genasi (Race of half-elemental humanoids)
- Giff (Hippo people from west side of Tigan)
- Gnome- All subraces
- Goblin
- Goliath (a race of giant humanoids)
- Grung - (A race of small, amphibious frogs)
- Hadozee (Chimp-like race from a monastery in Arneth)
- Half-Elf
- All variants of full Elves allowed
- Half-Orc
- Halflings (like that one guy with the ring)
- Hobgoblin (Talk to a DM to help integrate them into the setting.)
- Kenku - A race of bird people that can only speak through mimicry and look like ravens
- Kobold - (remember they have sunlight sensitivity)
- Lizardfolk
- Luxodon- (A race of giant elephant humanoids) Currently only one known tribe of Lox exists (the Indlovu tribe in Arneth). This is open for new players to make characters (contact Christian (Silas, Yeppi) for more information). New tribes must have DM approval.
- Orcs- Volo's Guide version only
- Plasmoid (Living ooze that is rare but can come from anywhere. Talk with a DM for integration)
- Shifter- Allowed but requires a specific background story. Talk to a DM to help integrate them into the setting.
- Tabaxi - A race of nomadic catfolk humanoids. They hail from all over Arneth, though a majority of them were born on Tabaxi Island. Certain Tabaxi are born with the ability to find the location of this Island. They belong to a certain tribe and are all loosely related. Talking about this Island is taboo and the location is lost to all that leave it, unless you are a member of that specific tribe. (Talk to Alish (Midnight) about creating a Tabaxi character.)
- Thri-kreen (Insect-like race from Asmeda. Speak with a DM for implementation)
- Tiefling- (A race of humanoids that result from pacts with fiends; whether it be the parent’s or ancestors further back. they have brightly colored skin, horns and a tail) They are not uncommon in this setting due to many people making pacts with fiends during the calamity in order to survive. All Variants are allowed EXCEPT the flying variant
- Tortle (a race of humanoid turtles)
- Triton (a race of merfolk)
- Verdan Allowed but requires a specific background story. Talk to a DM for more info
- Warforged Must originate from a specific areas (See a DM for locations)
Lineages
The lineages from Van Richten's Guide to Ravenloft are available for character creation or as a future goal, but must be reviewed and approved by a DM. Lineage traits will replace race traits of your selected race, such as a dragonborn's draconic ancestry and breath weapon. You will also no longer be able to pick up or utilize race restricted feats, such as elven accuracy.Dhampir - A weakened vampire but powerful in their own right.
Hexblood - Those altered by hags and other ancient magics.
Reborn - Those that cling to life offering a ghastly hand.