Adala
Adala Ashworth (a.k.a. Ada)
One of the captured soldiers the party rescued from Wigdala Fortress. She is an expert mechanic. However, she does not seem to really care about the war. She is willing to help the people who rescued her and her allies, and help them out in any way.
Personality Characteristics
Motivation
Adala wants to have something she can fight for. She wants to join a cause that she feels will make a difference.
Circle of Stones Army
Stats
Offense: 2Defense: 2
Strategic: 2
Mobility: 3

Current Status
Helping the Circle of Stones in Galia.
Current Location
Species
Ethnicity
Children
Quotes & Catchphrases
I'm ready to fight.
- Plomo: Adala shoots her sawed off shotgun at a creature within 5ft from her. That creature must make a DC 19 Dex save. On a fail, they take 10d6+30 bludgeoning damage. The first creature she attacks in combat automatically fails the save and takes additional 10d6 damage. A creature takes half damage on a success.
- Brass Knuckle: Adala makes two brass knuckle attacks. +11 to hit. The creature takes 3d6 damage and must pass a DC 16 Con save or be unable make opportunity attacks until the end of their next turn.
- Traveling Barricade: Adala sets up a mobile barricade. The barricade is 5ft long and provides 3/4 cover to small or medium creatures. (+5AC). It can be moved by pushing it, doing so reduces one's movement speed by 10 if their strength isn't at least a 13. It can be rotated once as a free action. The barricade has a damage threshhold of 14.
- Repair: Adala can repair a vehicle, healing it for 5d8 points.
- Makeshift Transport: Adala creates a makeshift form of transportation, allowing the party to travel slightly faster. The party can cover 1 additonal day of travel without having their travel roll debuff increase.
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