Anjor of Oerth
Anjor is thought by many to be insane, but that know him well realize this is the manifestation of his intellect. Anjor is very bold and brave. He has Challenged Manshoon to a duel but the Archmage of the Zhentarim has declined. He actively taunts the Red Wizards of Thay, and makes it clear he considers them his enemy. Though Manshoon has never confronted Anjor Directly, he was not able to stop Anjor from stealing a copy of his Stasis Clone Spell.
Anjor knows his boldness intimidates people. Fear leads to fatal mistakes, and that is precisely what Anjor wants when he is battling enemies. He puts up no facades, and acts the same with friend and foe alike; bold, gruff, and hot-tempered but wise, modest, and compassionate. He hides the latter from all but children whom he has a soft spot for. Anjor is willing to take apprentices, but he only accepts children, adults must seek elsewhere.
Despite this Anjor is always willing to teach mundane information to anyone that is willing to pay, or when communities need help. He never speaks in riddles, and it is a sure thing if the information comes from Anjor it is correct. He is a knowledgeable sage on subjects both arcane and mundane. He is also one of the most Renown Engineers on Oerth. Anjor of Oerth has befriended and become as Close with Coulonz as Anjor the Red is with Torandar Giantsbane on Toril. It was obvious this was a relationship the Stasis Clone needed.
Anjor knows his boldness intimidates people. Fear leads to fatal mistakes, and that is precisely what Anjor wants when he is battling enemies. He puts up no facades, and acts the same with friend and foe alike; bold, gruff, and hot-tempered but wise, modest, and compassionate. He hides the latter from all but children whom he has a soft spot for. Anjor is willing to take apprentices, but he only accepts children, adults must seek elsewhere.
Despite this Anjor is always willing to teach mundane information to anyone that is willing to pay, or when communities need help. He never speaks in riddles, and it is a sure thing if the information comes from Anjor it is correct. He is a knowledgeable sage on subjects both arcane and mundane. He is also one of the most Renown Engineers on Oerth. Anjor of Oerth has befriended and become as Close with Coulonz as Anjor the Red is with Torandar Giantsbane on Toril. It was obvious this was a relationship the Stasis Clone needed.
Physical Description
General Physical Condition
Anjor the Red is in fine health. Though he is nearly 70 winters old he looks no older than his late 30's.
Apparel & Accessories
Mental characteristics
Personal history
Anjor was Born in Daerlun, Sembia to a family of rich engineers. When he was but 5 years old he was sent to the University of Daerlun to study science and engineering. By the age of 11 he mastered the disciplines of science and engineering achieving the highest levels of degree awarded by academic institutions in Faerun. While teaching there at the age of the 12 he invented a flaming oil that completely burned out an infestation of rats in his Dorm Hall. The headmasters of the University were concerned, and restricted his access to material. This spurned Anjor to move on.
He spent the next two years working for Engineers. It was during this time that Anjor met Levlin of the Thunder (CG hm W10), on a commission for his engineering company to build Levlin's tower. Levlin was amazed at the intellectual power Anjor possessed, and took the 14 year old boy as his apprentice. Anjor acquired the ability to cast magic of the first level. Shortly after, during a lesson Levlin ran afoul of a Red Wizard of Thay, who attacked him in the tower and brought it down to the ground. Levlin was thoroughly defeated by the Red Wizard, and Anjor was left for dead.
Anjor found himself in many plots, his most noticeable was shortly after he helped defeat the entity Tyranthraxus. He awoke shortly thereafter with azure tattoos. During the quest to have these Azure Bonds removed , he gained his love for the Fireball spell. Once these bonds were broken he and his companions name themselves the Company of the Silver Blades and saved the town New Verdigris in the Dragonspine Mountains.
Shortly afterwards he met the the ranger Torandar Giantsbane, and the Silver Dragon Sir Sterling. Their adventures would go on to become the Subject of many bardsongs.
Anjor on Oerth, is a clone created from the 9th level Wizard spell Stasis Clone that was stolen from the Archmage Manshoon on Toril. Anjor of Oerth was created in 1372 DR when Anjor the Red completed his Sigil Mansion addition to his Demesne on Lake Sember in Cormanthor Forest. Anjor of Oerth was not meant to be activated but was meant as a contingency in case Anjor was defeated in battle.
While in Baator searching for an essence he was assaulted by one of the Eight Dukes, and they managed to defeat him. But Anjor had contingencies for Hell. He had worked out a contract with Glasya the Daughter of Asmodeus that if he should fall on her plane she would preserve her soul. Nobody knows the wording of this contract but it is known that Glasya was very angry that Anjor outsmarted her and none of the best Barristers of Hell could get her out of it.
When one of the Eight (the only female Pit Fiend of them) tried to claim his soul Glasya came to his rescue. This temporary stasis activated Anjor's Clone in the mansion and he left the mansion for Sigil. Glasya also had her own Erinyes return Anjor to his Sigil Courtyard. Whenthey returned him they shattered the Ruby holding his soul, and Anjor the Red was full again. But his stasis clone was there.
Anjor the Red confronted this stasis clone and a bit of a battle ensued. Anjor the Red was more advanced than the Stasis Clone and defeated him easily. But the two came to an agreement. They both joined hands so that the Stasis clone would be advanced properly, and while they did this they both cast a Wish spell and wished for Anjors soul to be cloned and placed inside the Stasis Clone. A condition of the wish was that the Stasis Clone would never return to Toril, and Anjor would never visit the world the Stasis clone inhabited.
Anjor the Res when the Stasis clone was made was already quite knowledgeable about Oerth, Mystara, and Krynn. The Stasis Clone chose to settle on Oerth, and so Anjor the Red was Bound never to visit Greyhawk.
Anjor on Oerth, is a clone created from the 9th level Wizard spell Stasis Clone that was stolen from the Archmage Manshoon on Toril. Anjor of Oerth was created in 1372 DR when Anjor the Red completed his Sigil Mansion addition to his Demesne on Lake Sember in Cormanthor Forest. Anjor of Oerth was not meant to be activated but was meant as a contingency in case Anjor was defeated in battle.
While in Baator searching for an essence he was assaulted by one of the Eight Dukes, and they managed to defeat him. But Anjor had contingencies for Hell. He had worked out a contract with Glasya the Daughter of Asmodeus that if he should fall on her plane she would preserve her soul. Nobody knows the wording of this contract but it is known that Glasya was very angry that Anjor outsmarted her and none of the best Barristers of Hell could get her out of it.
When one of the Eight (the only female Pit Fiend of them) tried to claim his soul Glasya came to his rescue. This temporary stasis activated Anjor's Clone in the mansion and he left the mansion for Sigil. Glasya also had her own Erinyes return Anjor to his Sigil Courtyard. Whenthey returned him they shattered the Ruby holding his soul, and Anjor the Red was full again. But his stasis clone was there.
Anjor the Red confronted this stasis clone and a bit of a battle ensued. Anjor the Red was more advanced than the Stasis Clone and defeated him easily. But the two came to an agreement. They both joined hands so that the Stasis clone would be advanced properly, and while they did this they both cast a Wish spell and wished for Anjors soul to be cloned and placed inside the Stasis Clone. A condition of the wish was that the Stasis Clone would never return to Toril, and Anjor would never visit the world the Stasis clone inhabited.
Anjor the Res when the Stasis clone was made was already quite knowledgeable about Oerth, Mystara, and Krynn. The Stasis Clone chose to settle on Oerth, and so Anjor the Red was Bound never to visit Greyhawk.
Education
University of Daerlun Full Professer
Levlin the Thunderer: Apprenticed 4 years
Sage in the following subjects:
Arcana
Dungeoneering
Engineering
Geography
History
Local
Nature
Planes
He is also a professional Librarian and Scribe
Levlin the Thunderer: Apprenticed 4 years
Sage in the following subjects:
Arcana
Dungeoneering
Engineering
Geography
History
Local
Nature
Planes
He is also a professional Librarian and Scribe
Employment
Sage
Archmage
Apothecary
Brewer
Vintner
Scribe
Archmage
Apothecary
Brewer
Vintner
Scribe
Personality Characteristics
Motivation
To see his apprentices become great mages like himself, and to protect the people of Oerth.
Vices & Personality flaws
Enjoys Fire too much
Representation & Legacy
On Oerth he is trying to fill his library with all the spells that were in Anjor the Red's Library on Toril. He has all of them except some spells unique to Toril. He continually researches to find or create more.
Social
Hobbies & Pets
His land is filled comfortably with Live stock and farming grounds

Species
Ethnicity
Children
Sex
Male
Aligned Organization
Ruled Locations
- Alchemical Workshop and Magic Item Workshop.
- Anjor of Oerth's Demesne
- Anjor's Arcane Research Library
- Anjor's Bedroom
- Anjor's Cellar
- Anjor's Library
- Anjor's Sanctum
- Anjor's Tower
- Drawing Room
- First Floor
- Formal Dining Room
- Great Hall
- Guest Bedroom
- Kitchen
- Pantry
- Planar Scrying Observatory
- Resident Rooms
- Second Floor
- Servant's Quarters
- Summoning Chamber and Magical Experiment Chamber
- Tavern
- Teleportation Chamber
- Trophy Hall
- Upper Landing
Comments