Encounters

There are three cases for encounters: reality, Temporal Prime in a timestream, and Temporal Prime in a void. Reaiity is simple, since the chance of encountering a temporai creature is so close to nii it does not matter. An exception to this ruie is when a speii effect lures a Guardian or time dimensional into reality, hut this effect is handled per the spell description.

On Temporal Prime within a timestream, roll 1d6 for every two hours of generai traveling (no vortices or maelstroms) and every four hours of resfing. On a 1, use Table 14 to determine whether the encounter is turbulence- or creature-based. If turbulence-based, pick from the appropriate choices or refer back to Table 11 (page 28) and proceed from there. If creature-based, pick from the appropriate choices or proceed to the table corresponding with the creature's frequency.

Table 14: General Encounters
Roll Encounter Type
1-8 Common creature
9-13 Turbulence
14-17 Uncommon creature
18-19 Rare creature
20 Very rare creature
Table 15: Common Encounters
Roll Temporal Creature
1-3 Tempsynth
4 Strands
Table 16: Uncommon Encounters
Roll Temporal Creature
1 Temporal dogs
2 Vortex spiders
3 Temporal mites
4 Unknown
Table 17: Rare Encounters
Roll Temporal Creature
1-2 Tether beast
3-4 Temporal staiker
5-6 Témporal glider
Table 18: Very Rare Encounters
Roll Temporal Creature
1-2 Time dimensional
3-4 Guardian

Traveling within a void on Temporal Prime is a different case, since several creatures and severai effects of turbulence do not exist there. Roil 1d6 every four hours of travel or eight hours at rest. On a roli of a 1, roll 1D20 and consult Table 19. If the roll is a 20 and turbulence is discovered, it is automatically generated from a speli effect from a nearby source such as another chronomancer, a creature in temporal stasis. or one of the random effects of the void.

Table 19: Encounters in the Void
Roll Encounter
1-5 Strands
6-10 Temporal glider
11-13 Unknown
14 Temporal dog
15 Vortex spider
16 Temporal mites
17 Temporal stalker
18 Guardian
19 Time dimensional
20 Turbulence

Dungeon Masters may pick and choose from these tabies as they wish and are encouraged to set up their own tables as the situation warrants.


Articles under Encounters


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