The Incantum Forest
Wood elves and treants inhabit, bane leads elves, Elmgard leads treants. All very proteective, never leave forest, treetop villages.
A region of magic, nature and history. Some of the oldest creatures in Galfin reside within these emerald woods. From the Fishing town of Osthollow to the War-riddled Bloodlorn Chasm to the hot springs of Pipun and down to the shifting grounds of Ullana, the Forests of the Incantum province yield many mysteries and dire adventures for those who seek them. In Conferus you have a storied history of the Boggan family claiming this wooded hinterland as their own and fighting the elves for resources. In Lunan is where one is most likely to get lost in the woods, ideally a beast finds you before the human hating Crimson Elves of Adrionne. Elladria is a province created by the first Highqueen Ella Skytracer after she brought the elves and humans together for the first time in centuries, the city of Queenston was built here as a direct connection to Skygarde for lumber and work using the North Royal Trade Route. Kerri is a province deeply set in trade with the humans who settled here. They are the least in tune with nature of all their cousins but they live the life of the nobles. They eat human food, practice the traditions of man and have learned to cast spells like wizards of the Spellstrung College. Magic, although innately gifted to most elves grew weaker as the Kerrian elves furthered themselves from tradition. To counteract that, they learned to cast written spells like the mages of Skygarde. They became very adept at learned magic and have carried that thirst for knowledge into the modern age. Although both the Hiasynth and Thistlepine elves live outside the Incantum province in the Firefang Jags, their roots are still set here and return to pay homage to the Tree Mother Kishar when required. Lastly the region of Zinth. This area is the largest and most bountiful of the Incantum Forest. Inside you will find fae and treants and animals in all shapes and sizes. The southern area of this region is home to more fae than anywhere in Galfin. To the north of this area are the elder trees connected with roped bridges and giant leaf covered homes. The Vespin elves reside here ensuring the balance of nature is taken care of within the woods. In the center is where the legendary Botonoron rests. This feature is a large room made of ancestral Oakenfolk who have laid to rest. Their spirit pulses through every blade of grass in the region. The structure dwarfs even the treants and is a monument to the resilience, patience and beauty of nature. Dark treant has plagued the Incantum forest and it is spreading. The Rot Drifftrot.
A region of magic, nature and history. Some of the oldest creatures in Galfin reside within these emerald woods. From the Fishing town of Osthollow to the War-riddled Bloodlorn Chasm to the hot springs of Pipun and down to the shifting grounds of Ullana, the Forests of the Incantum province yield many mysteries and dire adventures for those who seek them. In Conferus you have a storied history of the Boggan family claiming this wooded hinterland as their own and fighting the elves for resources. In Lunan is where one is most likely to get lost in the woods, ideally a beast finds you before the human hating Crimson Elves of Adrionne. Elladria is a province created by the first Highqueen Ella Skytracer after she brought the elves and humans together for the first time in centuries, the city of Queenston was built here as a direct connection to Skygarde for lumber and work using the North Royal Trade Route. Kerri is a province deeply set in trade with the humans who settled here. They are the least in tune with nature of all their cousins but they live the life of the nobles. They eat human food, practice the traditions of man and have learned to cast spells like wizards of the Spellstrung College. Magic, although innately gifted to most elves grew weaker as the Kerrian elves furthered themselves from tradition. To counteract that, they learned to cast written spells like the mages of Skygarde. They became very adept at learned magic and have carried that thirst for knowledge into the modern age. Although both the Hiasynth and Thistlepine elves live outside the Incantum province in the Firefang Jags, their roots are still set here and return to pay homage to the Tree Mother Kishar when required. Lastly the region of Zinth. This area is the largest and most bountiful of the Incantum Forest. Inside you will find fae and treants and animals in all shapes and sizes. The southern area of this region is home to more fae than anywhere in Galfin. To the north of this area are the elder trees connected with roped bridges and giant leaf covered homes. The Vespin elves reside here ensuring the balance of nature is taken care of within the woods. In the center is where the legendary Botonoron rests. This feature is a large room made of ancestral Oakenfolk who have laid to rest. Their spirit pulses through every blade of grass in the region. The structure dwarfs even the treants and is a monument to the resilience, patience and beauty of nature. Dark treant has plagued the Incantum forest and it is spreading. The Rot Drifftrot.

Type
Region
Location under
Owner/Ruler
Ruling/Owning Rank
Nadurian Green Biome
Botanoron Canopy Biome