The Shrouded Conquest
1st Level Supplications
Abjuration
Deep Magic Volume 2 (p.137)
Aegis of Honor
1-level Abjuration
XGtE
Ceremony
1-level Abjuration
Ritual - does not require spell slot, takes 10 minutes longerDeep Magic Volume 2 (p.154)
Concentration Smash
1-level Abjuration
Book of Ebon Tides
Emerald Goblet
1-level Abjuration
Deep Magic Volume 1
Gird the Spirit
1-level Abjuration
Deep Magic Volume 2 (p.194)
Last Strike
1-level Abjuration
SRD
Protection from Evil and Good
1-level Abjuration
SRD
Shield of Faith
1-level Abjuration
Conjuration
Obojima: Tales from the Tall Grass
Armament
1-level Conjuration
Divination
SRD
Detect Evil and Good
1-level Divination
SRD
Detect Magic
1-level Divination
Ritual - does not require spell slot, takes 10 minutes longerThe spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.
- Abjuration - a glowing nimbus of white
- Conjuration - an ethereal cerulean fog
- Divination - a translucent gray mist
- Enchantment - a teasing, verdant tryst of fey hues (light green)
- Evocation - an ebb and flow of opposing oranges and blues
- Illusion - a basic brown with subtle hints of depth
- Necromancy - a viscous, oily residue (black and dark purple with prismatic rainbows)
- Transmutation - a lustrous golden sheen
SRD
Detect Poison and Disease
1-level Divination
Ritual - does not require spell slot, takes 10 minutes longerDeep Magic Volume 2 (p.164)
Detect Shapechanger
1-level Divination
Deep Magic Volume 1
Find Kin
1-level Divination
Deep Magic Volume 1
Litany of Sure Hands
1-level Divination
Enchantment
SRD
Bless
1-level Enchantment
SRD
Command
1-level Enchantment
Some typical commands and their effects follow. You might issue a command other than one described here. If you do so, the DM determines how the target behaves. If the target can't follow your command, the spell ends.
-
[lu]Approach. The target moves toward you by the shortest and most direct route, ending its turn if it moves within 5 feet of you.
- Drop. The target drops whatever it is holding and then ends its turn.
- Flee. The target spends its turn moving away from you by the fastest available means.
- Grovel. The target falls prone and then ends its turn.
- Halt. The target doesn't move and takes no actions. A flying creature stays aloft, provided that it is able to do so. If it must move to stay aloft, it flies the minimum distance needed to remain in the air.
Deep Magic Volume 2 (p.154)
Compel Mercy
1-level Enchantment
PHB
Compelled Duel
1-level Enchantment
SRD
Heroism
1-level Enchantment
Evocation
SRD
Cure Wounds
1-level Evocation
SRD
Divine Favor
1-level Evocation
Obojima: Tales from the Tall Grass
Gift
1-level Evocation
PHB
Searing Smite
1-level Evocation
PHB
Thunderous Smite
1-level Evocation
PHB
Wrathful Smite
1-level Evocation
Illusion
Deep Magic Volume 2 (p.233)
Uniting Sigil
1-level Illusion
- Resolve. When it fails a saving throw, the target can use its reaction to reroll the saving throw and must use the new roll.
- Retreat. When it is targeted by a melee attack, the target can use its reaction to move up to half its speed without provoking opportunity attacks.
- Revenge. When it takes damage from an attack or spell, the target can use its reaction to cause the attacker or caster of the triggering spell to take radiant damage equal to your spellcasting ability modifier.
Necromancy
Book of Ebon Tides
Blade of Blood and Bone
1-level Necromancy
Book of Ebon Tides
Doom of Poor Fortune
1-level Necromancy
Deep Magic Volume 1
Heart to Heart
1-level Necromancy
Transmutation
Deep Magic Volume 1
Ancestor's Strength
1-level Transmutation
SRD
Purify Food and Drink
1-level Transmutation
Ritual - does not require spell slot, takes 10 minutes longerDeep Magic Volume 2 (p.222)
Shapechanger-Bane Weapon
1-level Transmutation
Deep Magic Volume 2 (p.227)
Steady
1-level Transmutation
Deep Magic Volume 2 (p.240)
Zip
1-level Transmutation
Specialized
Angelic Magic
Deep Magic Volume 1
Angelic Guardian
1-level Conjuration
Dragon Magic
Deep Magic Volume 1
Draconic Smite
1-level Evocation
Supplications
Petitions
Appeals A-Z- Aegis of Honor
- Ancestor's Strength
- Armament
- Blade of Blood and Bone
- Bless
- Ceremony
- Command
- Compel Mercy
- Compelled Duel
- Concentration Smash
- Cure Wounds
- Detect Evil and Good
- Detect Magic
- Detect Poison and Disease
- Detect Shapechanger
- Divine Favor
- Doom of Poor Fortune
- Emerald Goblet
- Find Kin
- Gift
- Gird the Spirit
- Heart to Heart
- Heroism
- Last Strike
- Litany of Sure Hands
- Protection from Evil and Good
- Purify Food and Drink
- Searing Smite
- Shapechanger-Bane Weapon
- Shield of Faith
- Steady
- Thunderous Smite
- Uniting Sigil
- Wrathful Smite
- Zip
By School
AbjurationConjuration
Divination
Enchantment
Evocation
Illusion
Necromancy
Transmutation
Specialized
Angelic MagicDragon Magic
Comments