The Red War

In 3489 SC, the assassination of Giltera Elenisia, the first man given the gift of vampirism by the Verith, sparked a worldwide war. This destructive conflict lasted three years, reshaping Terra's social and political landscape.  

Human-Vampire Relations Before the War

  Prior to the conflict, vampire-human relations varied widely across Terra's nations. Kestrel City in eastern North America stood as a model of integration, with regulated blood donation programs and joint research initiatives. In contrast, Echotir in central Argensara had become a stronghold of anti-vampire sentiment, dominated by the extremist "Children of Lumacadoa" movement led by Ezra Felias.   Kestrel City's architecture physically embodied its integrated society, featuring unique spires designed to channel arcane energies while serving both aesthetic and functional purposes for vampire and human inhabitants alike.   Most nations maintained cautious policies toward vampires, including mandatory registration, property ownership limitations, professional exclusions, travel restrictions, and feeding regulations. Academic institutions like the Axiom Academy in the Italian Empire often served as neutral spaces where both species could collaborate, particularly in arcane research.  

The Spark of War

  The assassination of Giltera Elenisia was orchestrated by Vera Stark, lieutenant of the Children of Lumacadoa. The operation employed an arcane disruption field and a specially designed resonance weapon to neutralize Giltera's formidable powers during his centennial address in Kestrel City's Grand Plaza. The resonance weapon used in the assassination was designed to exploit unique vulnerabilities in vampire physiology, firing projectiles that shattered on impact and sent targeted shockwaves through Giltera's enhanced body, preventing his legendary regenerative abilities from functioning.   The vampire extremist group "Crimson Dawn" retaliated with an attack on Nexus Meridian, an anti-vampire stronghold in Echotir. The assault devastated the city, with thousands of casualties. This cycle of violence quickly escalated into full-scale war as vampire communities fortified their positions and human governments implemented harsh anti-vampire measures.  

Technology and Warfare

  The conflict drove rapid innovation in both technology and arcane applications. Humans developed cybernetic enhancements to match vampire abilities, while both sides employed advanced AI-driven drones and sophisticated weapons systems. Vampire forces utilized their natural psionic capabilities, developing shared psychic networks for battlefield coordination.   The vampire "Mindscape Tactical System" allowed commanders to perceive and direct entire theaters of war through a shared psychic construct, giving them unprecedented strategic awareness while human forces countered with "Infiria-class" cybernetic augmentations that granted comparable strength, speed, and sensory capabilities.   As the war progressed, hybrid approaches emerged, merging technological and arcane principles in weapons like "Thaumatomic Reactors" and "Astral Projection Chambers." Major battles included the Battle of Shanghai (3490 SC) and the Siege of Noredin Arcology (3491 SC), both demonstrating the devastating potential of arcane combat in populated areas.  

Ithamar's Struggle for Peace

  Ithamar Elenisia, son of Giltera, emerged as the reluctant leader of the vampire factions. Initially, he focused on preventing widespread vampire retaliation, issuing calls for restraint. His attempt to convene an emergency peace conference in Kestrel City ended in disaster when Ezra Felias's extremist rhetoric sparked a violent confrontation that destroyed the historic Concordance Hall.   In an unprecedented move for vampire leadership, Ithamar later addressed the global population directly through human media networks, accompanied by a synchronized display of arcane lights visible above major cities worldwide—a demonstration of the beauty and wonder arcane powers could create when used peacefully.   Later, Ithamar proposed Operation Nightfall, a joint vampire-human military action against Crimson Dawn extremists. Though initially successful, the operation ended in controversy when thousands of civilians died in the collapse of the Alterra Arcology. As hostilities continued, Ithamar reluctantly assumed full leadership of vampire military efforts while maintaining his commitment to eventual peace.  

Path to Peace

  After nearly three years of conflict, several factors pushed the warring sides toward negotiation. Economic pressures mounted as trade networks collapsed and resources dwindled. A military stalemate emerged as technological advancements on both sides created a balance of power. Public opinion shifted as grassroots peace movements gained momentum, while environmental concerns grew over the long-term damage caused by arcane warfare.   The underground city-state of Reltorel became a powerful symbol of successful integration during the conflict, developing innovative social structures and technological solutions born of vampire-human collaboration. Documentary footage from Reltorel helped shift public perception about the possibility of peaceful coexistence.   Scientific breakthroughs demonstrated the potential benefits of vampire-human cooperation in medicine and space exploration. The Interspecies Dialogue Council, formed by neutral nations, provided a framework for preliminary discussions. These combined factors created sufficient momentum for formal peace negotiations to begin.  

Religious and Mythological Influences

  The beliefs and mythologies of Terra played a significant role in shaping public opinion throughout the conflict. The followers of Lumacadoa, goddess of light and knowledge, were divided as extremists twisted her teachings to justify human supremacy while moderates advocated for her true principles of wisdom and understanding.   Followers of Anak'shi, god of death, rebirth, balance, and war, split between those who saw the conflict as necessary for restoring balance and those who worked as battlefield medics and peacekeepers. Temples of Nahkeid, god of shadows and concealment, became neutral ground respected by both sides as sanctuaries and negotiation spaces.   Despite being sealed away, the lingering influence of the Verith, Aethanos, was felt throughout the war, with some vampire factions attempting to break his seal, believing his return would ensure their victory. Meanwhile, the current Fasar, Cyndra, worked quietly behind the scenes to guide events toward peace, occasionally intervening at critical moments to prevent total annihilation.  

Resolution and Aftermath

  The conflict concluded with the signing of the Terra Accords in 3492 SC. Key provisions included establishing the Interspecies Council with equal vampire-human representation, integration policies across all sectors of society, regulated feeding practices, collaborative research initiatives, disarmament protocols, and a Truth and Reconciliation Commission.   Ithamar took a central role in implementing the accords, using his influence to convince elder vampires to participate while stepping back from formal leadership to allow new voices to emerge. Mixed vampire-human communities flourished in urban centers, though rural regions adopted integration more slowly. Technological advances like synthetic blood production eased practical concerns about vampire feeding.   Challenges persisted, including lingering prejudices, extremist threats, and the lifespan disparity between vampires and humans, which created complications in governance and property rights. Despite these obstacles, the Red War's resolution marked a turning point in Terra's history, laying the groundwork for a more integrated society.  

Looking Forward

  The post-war era saw numerous initiatives to support integration, including the Arcane Integration Program for mixed training teams, the Prism Institute for vampire biology research, and the Cybernetic Regulation Board to ensure ethical enhancement policies. The Orbital Reconciliation Project established the first mixed vampire-human lunar base.   Long-term challenges included persistent prejudices, extremist factions, power imbalances, and ethical questions regarding vampire transformation. The vast lifespan disparity required innovative approaches to governance, with some nations implementing "temporal rotation" policies in government positions and "cyclical careers" programs to allow vampires to shift between professions over centuries while ensuring opportunities for human advancement.   Despite these challenges, the Red War ultimately led to unprecedented collaboration between vampires and humans. As Ithamar Elenisia stated during the Terra Accords signing, "We have seen the depths of our capacity for destruction. Now let us plumb the heights of our potential for creation." The continued success of integration would depend on both species' ability to maintain the principles of mutual respect established by the Accords.

Belligerents

Strength

~2,300,000

Casualties

443,000

Objectives

Acquire peace, equal rights, and outlaw the hunting of vampirekind.

Strength

~1.5 billion, collectively

Casualties

766,000

Objectives

Eradicate vampirekind.
Neutrals

Led by

Strength

MédiAdvanz: Est. ~20.1 million, as a multi-national corporation with multiple shells and related sponsored charities.

Casualties

MédiAdvanz: Est. ~40,000, primarily a mix of friendly-fire and falling victim to war crimes.

Objectives

MédiAvanz: Provide medical services to all victims of the war, and provide essential aid to civilians trapped in conflict zones.


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