BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Orckin

Ability Score Increase. When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. You can't raise any of your scores above 20.
Creature Type. You are a Humanoid.
Size. You are Medium.
Speed. Your walking speed is 30 feet.
Adrenaline Rush. You can take the Dash action as a bonus action. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Whenever you use this trait, you gain a number of temporary hit points equal to your proficiency bonus. Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.
Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Relentless Endurance.When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. Once you use this trait, you can’t do so again until you finish a long rest.
Languages. Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.

Basic Information

Anatomy

Humanoid creature two legs, two arms. The Orc walk with a slight hunch to their back and the orc body is mostley mustle.

Genetics and Reproduction

Reproduce with other Orcs. However cursed a long time ago the Orc family have two variations the smaller is the goblins and giant Ogars.

Growth Rate & Stages

The Orc Grows at a fast rate. At the age of 14 they become adults.

Ecology and Habitats

Blood thirsty creatures use everything they have to protect their family.

Dietary Needs and Habits

Meat, hunt and forage for food. But prefer attacking large volume of humanoids and stealing weapons and food.

Behaviour

preditor mantality. Killing and hunting their enemys.

Additional Information

Social Structure

Tribe mantality. living off other towns and citys.

Facial characteristics

small tusks, sharp teeth protruding jaw and sharp features. long ears and thick skin

Average Intelligence

able to create crude tools and armor.
Genetic Descendants
Origin/Ancestry
Original Races
Lifespan
50
Average Height
5-7ft tall
Average Weight
200-300lbs
Average Physique
strong and agile a brute in physique
Body Tint, Colouring and Marking
depending on where the orkin live there skin have all sorts of shades gray, green, manilla, black.

Articles under Orckin


Comments

Please Login in order to comment!