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ǁKo Wild Dog



The teamwork and hunting techniques of ǁKo Wild Dogs are legendary alongside their endurance, not particularly fast but instead wearing down their prey. These are an extremely gregarious species which form strong social bonds and permanent packs, growing depressed and dying of broken heart syndrome if separated from each other! Packs can range from 2-27 individuals though the average is 4-9, one dominant pair leading the pack. They are otherwise cooperative and extremely successful when hunting together.

Every pack has at least one member with Maralith's Imprint, a key ability allowing them to communicate telepathically with those marked. All other ǁko have mental manifestations of either Rylmar or Mpertem, useful in maintaining the morale of the pack on a long hunt or to the detriment of their prey. The second ability of each wild dog tends to correlate with their habitat but not always, these canine surprisingly adaptive.

Realistic Sol 3


Tertiary Predator

Carnivore

Crepuscular

Intelligent


Kaithur



Sol Cartoon
As these canines are a widespread species, adapted to many biomes across Alkelbulan, they are capable of inheriting an equally wide range of kaithur. Some are common to specific regions while others vary from pack to pack or even individual to individual. Each wild dog can inherit two of those listed here.


First Ability
Maralith's
Imprint
Those with Maralith's Imprint are able to mark a number of targets as members of their pack. Those marked can communicate via telepathy and can sense each other's location no matter how far apart they go. Only the caster can remove their imprint from a target. Each individual pack has their own mark unique to their caster!


Rylmar's
or
Mpertem's


Aura
Wild dogs with an Aura are able to summon, generate and instill emotions related to either Mpertem or Rylmar. They can do this either by creating a general area which instills these emotions in targets or they can target specific individuals.

Rylmar's
Manipulation

Wild dogs with with Rylmar's Manipulation are able to control, manipulate, intensify, supress or otherwise affect emotions relating to Rylmar as long as its already occuring in whatever intensity. This includes dreams, aspirations, hope, imagination and motivation.



Mpertem's
or
Rylmar's
Eye



Eye casters can see emotions, thoughts and memeories relating to Rylmar or Mpertem. They can also glean more information by staring into a target's eyes and some are able to instill emotions related to their aspect by the same method.

Rylmar's
Sense

Those with a Sense are able to sense and feel any emotions relating to Rylmar as they occur around them. They can glean further information by touching a target.

Rylmar's
Binding

Wild dogs with Rylmar's Binding can either restrict a target's access to emotions, memories and thoughts related to Rylmar or they can instead bind the same to their mind, leaving them unable to escape or forget that emotion or memory.

Rylmar's
Apathy

Rylmar's Apathy allows the caster to stifle or completely cut off a target's ability to feel, remember or think about thoughts, memories and emotions related to Rylmar as long as their ability is active. These emotions will continue to build within their mind, crashing back into them once the effect is over. They can also use this ability on themselves, target individuals or create a general area of effect.


Second Ability



Rithaldis'
or
Shil's


Eye
Those with Eye are able to see their aspect and to see using their aspect, either Rithaldis or Shil. They can either perceive radiant energy such as radiation or they are able to see despite or through smoke, oil, tar and ash, even microscopic particulates in the air. Those blessed by Shil can even breath despite any smoke, microscopic particulates repelled from their face by magic.

Rithaldis'
Venom

Those with Rithaldis' Venom can afflict radiation poisoning via bite or scratch, injecting it like a venom. They are also immune to damage from this venom. Wild dogs living in or near Shamsi can inherit this ability but there are those who migrate into Kasar Wuta too, preying on animals which have no resistance to solar magic.

Emryl's
Sense

Those with Emryl's Sense can feel heat in their environment, sensing the precise temperature of everything around them. The hotter the temperature, the more they can sense. They are also immune to damage from this aspect, essentially heatproof.

Emryl's
Shield

Wild dogs with this manifestatation are totally immune to all Emryl magic and cannot be harmed by this aspect, completely heatproof whether this is natural or magical.




Kalitho's
or
Flithmar's
or
Rylmer's




Movement
Those inheriting Movement have enhanced mobility tied to their aspect, wild dogs capable of inheriting a connection to Kalitho, Flithmar or Rylmer. This ability allows the caster to walk, step or move through their aspect and to use it as a solid foothold, regardless of normal physics. They can also briefly turn into and merge with their aspect, traveling as it does, before reforming elswhere (though this eats up more energy!). Finally, this ability grants the caster immunity to damage or impediment by their aspect whether this is bright lights and illusions, raging wildfires or tumultuous storms, allowing this species to adapt to biomes all across Alkelbulan!

Kalitho's
Will

Wild dogs with Kalitho's Will are capable of producing lights which amplify the magic of others upon contact or extend this effect into light already present. This can greatly increase the energy in allies and make their magic far more powerul!

Flithmar's
Manipulation

Those with Flithmar's Manipulation are able to manipulate and reshape flames present in their environment. Mostly used for fighting and evading or redirecting wildfires away from itself and its pack. They aren't immune to fire but they can repel, redirect and control flames.

Shil's
Touch

Able to incinerate materials via touch. The longer this touch lasts, the more intense this effect and the further it permeates. Common to Kasar Wuta and Gaarreen Ho'aa, most wild dogs will inflict this via bite.



Anatomy


Kho Wild Dog


Original Ancestor
Lifespan
Lycaon pictus
African Wild Dog
10-11 years
Height
Weight
24-40 in
61-76 cm
40-79 lbs
18-36 kg
Body Length
Tail
28-30 in
71-112 cm
11-16 in
27-41 cm

Appearance
These canids are bulky and solidly built while also lean and tall with large ears.Their skulls are shorter and broader than other canids but grants them an impressive bite. Easily recognized by their vivid fur, each individual wild dog has a unique coat pattern which its pack-mates can discern from more than 300 feet away! Most of these patterns paints their body and legs, their faces mostly black and brown and overall, their fur is short and bristly with no undercoat. These colorful patches of fur can be any combintation of red, black, brown, white, and yellow fur. Coloration and markings of their magic form vary even more drastically, capable of inheriting a wide array of abilities.


Habitat



Savannah

Semi-Desert

Montane

Grassland

Steppe

Shrubland

An iconic beast of Alkelbulan, these canines can be found along the edges of the Shamsi Desert and are spread throughout all regions south of here, especially in KwaZulu. They are at home in savannahs and arid zones, avoiding forests and thick vegetation. They need wide open spaces without obstructions to hunt but may chase prey into scrub, woodland or mountains. They are only occasionally found in Shamsi, usually during great migrations amid the wet season.


Diet



Carnivore

Mammalivore

Insectivore

Avivore

Herpetovore
These are a hyper-carnivorous species, packs known to kill around three animals in a day. They hunt mainly ungulates (hooved mammals) in feats of stamina and cooperation. Common prey include kudu, gazelle, impala, bushbuck, wildebeest, warthogs, springbok, duiker, dik-dik, various antelope and zebras. Small reptiles, birds and even insects may also fall prey to a lone wild dog when the opportunity arises, alongside rodents, sahra hare, cane rats and porcupines.

When hunting as a pack, these canine approach stealthily before ambushing and pursuing prey at around 41 mph. The chase can span for 1.2 miles or more, all the while biting their prey repeatedly on the legs, belly and rump until it can no longer run. Smaller prey are simply pulled down and torn apart. Wild dogs are intelligent predators, switching tactics depending on what they are pursuing. As an example, wildebeest are rushed into a panic so that these canines can pick out and isolate vulnerable individuals. Antelope usually flee in circular arcs but ǁko wild dogs will cut across their path to disrupt this evolutionary defense. While medium prey can be killed in 2-5 minutes, large prey like the wildebeest can take an hour or more to wear down. Those with Touch, Venom or Movement manifestations bite and maneuver around difficult prey while those with mental manifestations support their pack-mates or cultivate hopelessness in their prey. All of their tactics come together in making wild dogs one of the most successful predators in Alkelbulan, their success rate around 80%!


Competition





Competition with other large predators is constant, sharing their territories with hyena, cheetahs and lions. Lions will wipe out entire packs if they can, not even eating the remains, making ǁko wild dog populations low where lions are abundant. A pack might fight back against a lone lion, sometimes successful, but fatalities are certain. Hyenas make a habit of trying to steal from their kills, lone hyenas attempting to make off with peices and occasionally getting mobbed. Outside of this competition, the ǁko wild dog is a tertiary predator but eagles may take their pups.


The Pack



Territorial

Dominance

Altruistic

Communication

Living in tightknit packs with strong social bonds, they have separate male and female dominance hierarchies. Females are led by the eldest female while the dominant male can be older or younger. Unlike other species, males will usually stay with their natal pack and females will instead disperse. Males usually outnumber females 3:1. Dispersed females seek out another pack, often expelling resident females. This actually reduces inbreeding. Solitary males arent often admitted into new packs by contrast.

ǁKo are a very communicative species, utilizing sounds like twittering, whining, yelping, squealing, whispering, barking, growling, gurling, rumbling, moaning, hooing and sneezing. The sneeze is actually air forcibly pushed through the nose and they use this in a peculiar means of voting! They rally together before a hunt, voting on when to depart by sneezing. If initiated by the dominant pair, three sneezes is enough to depart but from anyone else, closer to ten are needed. They are also known to regurgitate food for their young or other pack members and pups eat from a kill first.

ǁKo Wild Dog



Life Cycle



Viviparous

Monogamous

Maternal

Alloparental

Breeding season runs from April to July, one dominant male and female monopolizing reproduction. Females in heat are accompanied by a single male who keeps away other males. Pregnancy lasts 69-73 days and there is usually a 12-14 month interval between pregnancies. An incredible 6-16 pups are born to each litter, an average of 10!

Other litters are eliminated by the dominant female because their pack wouldn't be able to feed so many puppies. The mother will stay with her litter while the others hunt, not allowing anyone to approach them until they can eat solid food at 3-4 weeks. The entire pack provide parental care after this point and pups begin to resemble adults at 7 weeks. They finally abandon the den at 8-10 weeks, following after adults when they hunt. At one year, they are treated as adults.



Mythology



ǁKo wild dogs are respected by the Saan and Masryeen peoples, the former viewing them as the ultimate hunters. In a Saan myth, there is supposedly a tribe transformed by the deity representing Lunil into ǁko wild dogs and sent to attack his enemies. Whether this tribe is real or not is unknown to outsiders. It is also common practice for Saan shamans to take on a ǁko dog as their familiar.

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