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Krug

The Krug are a race of small, humanoid beings that are commonly found in lairs that wrap around cave or goblin tunnels. They act as parasites, feeding on goblin young and stealing items and equipment. According to goblin knowledge, Krug are known to be distant cousins of the goblins who went mad in the depths of the Undermine, corrupted by Kragmaw, the god of the earth.

Basic Information

Anatomy

Krug are small and humanoid in shape. Their leathery skin is pulled tight over their body, showing muscled limbs and giving their face a distinct skull-like appearance. Their eyes are black and rarely red or yellow. They reflect light, allowing them to see far better than goblins in the dark. Their skin is mottled and comes in different shades of green, blue, red and black. The area around their chest and palm of their hands is softer, more muscled and paler than the rest of their body. They walk with slightly hunched backs and prefer to amble rather than sprint.

Genetics and Reproduction

Krug are an all male species. They reproduce by raiding goblin tunnels, stealing supplies and females, then breeding with them until the females die. The goblin women will give birth to Krug within 2 weeks and these will be hidden in the furthest chamber of the Krug tunnel and concealed. When the mother dies, the Krug will feed her to the Krug young.

Growth Rate & Stages

Krug young reach maturity within an astonishing 3 weeks. They are then ready to wield weapons, scavenge for supplies and reproduce. They are small, reaching 2ft and will grow to their prime at 2 months at a height of 5ft. They will live for another 6 months. At the end of their lifespan, their genetic makeup begins to mutate drastically. Krug often grow extra limbs, brains or develop engorged or malformed body parts. They will then die off due to these mutations within 6 weeks.

Additional Information

Perception and Sensory Capabilities

Krug have improved eyesight that is extremely sensitive to light. They spend their entire lives living in the dark around goblin caves. Their sense of touch is increased when objects are in contact with the pale parts on their skin. Their hands can sense vibrations in the rock enough to locate goblin footsteps.
Genetic Ancestor(s)
Origin/Ancestry
Goblinoid

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