Je'Grol, goddess of the Hunt
Je'Grol is an outlier among the other major gods of Arheim. She has no temples dedicated to her, as that could lead to a sedentary life. She does not manifest as any one thing, instead taking the form of something who she is talking to might hunt down, be it swirling pages of a rare book, a prized animal, or statue of gold. Her voice also changes to suit her material form. Her followers are often hunters of man or beast, explorers, and aspiring merchants. When they pray, they do so before taking a leap of faith that they will acquire what they seek, and her most pious followers are known to be luckier in their ventures than others would be. Those that are a little less dedicated can end up just as much of a failure as others however, and Je'Grol gives and retracts her favor frequently and for little reason.
Divine Domains
The Hunt.
Divine Symbols & Sigils
A crucial component of finishing the hunt, with a small circle cut into or painted on it with the intent of creating it for Je'Grol. Examples of this include a bow for a hunter, an or a grappling hook for an explorer.
Tenets of Faith
Never stop a hunt early if you can help it. Take calculated risks to accomplish your goals faster. If you aren't a hunter, you are the prey.
Holidays
Night of Allgods
Divine Goals & Aspirations
Watch hunters in their chase, and push people to pursue their desires.
Personality Characteristics
Motivation
Je'Grol enjoys watching a chase, especially a difficult one. Her only goal in particular is to help her followers succeed, as long as they give it their all to catch what they are after.
Virtues & Personality perks
Low-maintenance, strong, stealthy.
Vices & Personality flaws
Fickle, ambivalent, egotistical.
Social
Speech
Speaks in hushed, urgent tones when pushing someone to hunt. When talking normally she has a deep, confident voice that puts mortals on edge.
Divine Classification
Goddess
Realm
Children
Current Residence
Arheim
Aligned Organization
Comments