Locate Node

3.5th Edition
You sense the direction of any earth node within range.   You can choose to locate either the nearest node or a specific node you have visited before.   (In the latter case, the range is 2 miles/level and the area is a circle, centered on you, with a radius of 2 miles/level).   The spell is blocked by even a thin sheet of lead, and it cannot detect nodes protected by a node lock spell.   Arcane/Divine Focus: A pebble found in an earth node.
 
5th Edition
You can sense the direction of any earth node within range. You can choose to locate either the nearest node within 10 miles or a node you have visited within 20 miles.   This spell is blocked by even a thin sheet of lead, and it cannot detect nodes protected by a Node Lock spell.
 

This is a rare option

This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.

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Spell Descriptors
Earth
Spell Spheres
Earth
2nd Edition
Level
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School
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Range
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Save
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Duration
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Components
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AoE
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Casting Time
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4th Edition
Level
Druid 2, Sorcerer 2, Wizard 2, Cleric 3
Components
V, S, AF, DF (A pebble found in an earth node)
Casting Time
1 Standard Action
Range
1 Mile/Level (see text)
Area
Circle, centered on you, with a radius of 1 mile/level (see text)
Duration
1 minute/level
Saving Throw
None
Spell Resistance
No
[spoiler]
 
5th Edition
Level
Druid 2, Sorcerer 2, Wizard 2, Cleric 3
Casting Time
1 Action
Range
10 or 20 miles; see text
Components
V, S, M (A pebble found in an earth node)
Duration
10 Minutes

 
Pathfinder 2e
Tags
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Traditions
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Cast
Range
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Defense
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Verbal Components

{The words spoken in English to invoke this magic; if applicable}
Cavellan
{The translated words spoken in Cavellan to invoke this magic}
Maherasi
{The translated words spoken in Maherasi to invoke this magic}
Celestial
{The translated words spoken in Celestial to invoke this magic}
Infernal
{The translated words spoken in Infernal to invoke this magic}
Pit-Tongue
{The translated words spoken in Pit-Tongue to invoke this magic}
High Draconic
{The translated words spoken in High Draconic to invoke this magic}
High Elvish
{The translated words spoken in High Elvish to invoke this magic}

Somatic Components

{A 2-3 sentence description of the motions done by the caster with one or both hands to invoke this magic, if applicable}.

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