Node Lock
3.5th Edition
5th Edition
A node lock spell cast upon an earth node magically "locks" it against others who might wish to use its power.
You can affect an earth node whose class is equal to one-half your caster level or less.
For any caster except you, the node lock adds +15 to each Spellcraft DC associated with the use of the node's standard powers.
A successful dispel magic breaks the node lock.
Special: You must have the Node Spellcasting feat to cast this spell.
This spell magically 'locks' an earth node against others who might wish to use it. You can affect an earth node whose class is equal to or less than half your Level. For any creature other than you, the node lock adds +10 to the DC of any check associated with the use of the node's standard powers.
If you do not have the Node Spellcasting feat, this spell fails automatically.
This is a rare option
This option requires special permission to take. In the case of spells, psionic powers, and similar options, this option must be found in the world and cannot be taken upon level-up.
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