Temporal Threadgates

History

The first unstable Threadgate prototype emerged from the ruins of a failed teleportation experiment in early 104 DV. Aetheron Conglomerate researchers studying thread-fractures inadvertently synchronized two collapsing Chronoglass matrices and witnessed a temporary "walkway of song" form between Shimmerhollow and a remote archive. After years of refinement, the first stable Threadgate opened between Aetherspire and Nimbusport in 107 DV, ushering in a new age of spatial reclamation.  

Reasons for Use

Temporal Threadgates are used to traverse great distances instantly, especially between Aetheron cities, collapsed Loomsites, and key arcane watchpoints. They are ideal for transporting envoys, ritualists, or tactical responses into unreachable zones without exhausting magical resources or skyship fuel.  

Risks of Use

Threadgates are unstable and unpredictable when misused. Improper calibration or activation during eclipse shifts can result in spatial echo-loss, time-fracture exposure, or permanent severance from one’s own thread identity. Several experimental gates are lost in temporal drift, still flickering open at unknown intervals—called “Wraithloops” by fearful Loomwrights.  

Implications

Threadgates hold the potential to collapse geographic barriers, redefining diplomacy, emergency response, and military positioning. More radically, they challenge the sacred role of ritual travel and pilgrimage in Veilbound faiths. If one can step across the continent in seconds, what becomes of devotion measured by distance and danger?

Power Generation

Each gate is powered by a deeply embedded Tirani Core, stabilized through a web of Temporal Threads and resonance-locked Chronostone veins. These Cores hum in tandem with Loom fluctuations, drawing power directly from the Veil itself during active celestial alignment windows.

Propulsion

Threadgates do not move themselves but instead reposition spatial and temporal anchors, creating two points of synchronized Loom resonance. In simpler terms, they bend a thread between two distant nodes and walk the user across it.

Weapons & Armament

Threadgates are non-combat structures and lack weaponry. However, during collapse or unsanctioned use, they have been known to emit feedback bursts of time-echoes that can destabilize nearby constructs or cause severe echo-fatigue in living beings.

Armor and defense

Each gate is shrouded in layered phase-threads, which conceal its presence from mundane perception and shield it against physical tampering. Some are guarded by Tirani Constructs or bonded sentinels capable of collapsing the anchor if threatened.

Communication Tools & Systems

Threadgates transmit brief pulses to aligned beacons or Loomwright sanctums before activation. These pulses contain destination resonance, environmental risk data, and phase integrity percentage.

Sensors

Most gates use ambient Veil-frequency detection arrays, often woven into the arch itself. These sensors interpret planar friction, magical interference, and celestial rhythm in real time to determine if activation is safe.

Additional & auxiliary systems

Advanced gates possess memory locks, allowing passage only to individuals carrying ancestral resonance markers or encoded sashweaves. Some gates are also tied to emergency stabilization threads that anchor users mid-transfer if anomalies arise.

Hangars & docked vessels

Threadgates are standalone structures and do not dock vessels. However, some skyships have begun installing micro-thread loops—blink rings—to create one-way links with active gate phases when anchored nearby.
Nickname
Threadgates, Ghost Arches, Blinkrims
Designation
Mobile Temporal Transit Node (MTTN)
Motto
“Not all roads are woven. Some slip through.”
Creation Date
First stable variant emerged in 104 DV
Price
Incalculable; construction costs exceed 500,000 platinum per gate
Rarity
Extremely rare (fewer than 12 known functioning gates)
Related Technologies
Width
8–10 ft depth when active
Length
Varies; usually 12–15 ft diameter when stabilized
Height
15–18 ft arch from base to keystone loop
Weight
Anchored weight over 6,000 lbs (without temporal flux)
Speed
Near-instantaneous displacement across arcane-synchronized Loomfields
Complement / Crew
Operated remotely or via encoded Tirani Core matrix; requires no crew
Cargo & Passenger Capacity
Up to 20 medium-sized individuals or 2,000 lbs of cargo per stable phase
Related Items Used In Creation
Temporal Threads, Chronoglass Rings, Thread-Wrought Stone Stabilizers

Comments

Please Login in order to comment!