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Sylph

Sylphs are small fae creatures. They have wings, allowing them to float slowly down instead of falling. They can undertake an epic quest to unlock flight.  
  • Special Ability (1): Faesight - You can see through fae illusions and can see invisible creatures/players.
  • Special Ability (10): Aetherial - You can turn aetherial for 15 seconds (15 minute cooldown) (unlocked with a quest)
  • Special Ability (20): Gift of Sight - You can grant party members Faesight. (unlocked with a quest)
  • Special Ability (40): flight - You can fly at your movement speed (unlocked with an epic quest). Flight depletes stamina.
  • Special Ability (60): Great Flight - You can fly at double your movement speed. Flight no longer depletes stamina. (unlocked with an epic quest)
They start with good faction with the Seelie Court and apprehensive faction with the Unseelie Court but can change this alignment.   They are the same size as gnomes. They have large penalties to strength and con, but a high bonus to agility and medium MR.   They start in the Faydark Forest in Faevale.

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Cover image: by Keith Parkinson

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