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The Unifiers

The Unifiers are a widespread cult and terrorist organization, who serve as a major threat to all citizens of the three realms. Led by Gravast Lindholm, this group believes the best course of action is to unify all three realms under one singular realm. Split between locations, their ideals don't always match up, and some branches are more cooperative or have higher moral standards then others. Regardless of their moral dubiousness, they represent a threat to the governments of the three realms, as well as a threat of the erasure of their culture.

  The Unifiers are almost completely adherents to Ealamism , and are generally perceived as far too radical for most citizens to support. Frequent attacks on outposts, government shipments and adventurers aim to show that unification would be far more secure, yet often just shift public favor even farther away and aggravate adventurers and leaders alike. Generally, Unifiers aim to be a nuisance, but some especially cruel or radical members aim to seriously harm or kill those who they attack. Especially with the upper levels of the organization, these attacks can be devastating to even well seasoned adventurers.

  The Unifiers have several other more specialized groups in place, often used for combat or sowing discord. Ladies of Lanterns are seen as the upper echelon of magical users in the Unifiers. Despite the somewhat antiquated name, not all members are female. Their distinguishing feature is their unique channeling of magic, through a custom and specialized lantern which allows unconventional attacks.
Shadows of Ealam are the varied assassins of the Unifiers. Techniques vary considerably, with very little being known about its members, organization or even how great its' influence. One thing is known - they are well deserving of their titles of "Shadows". The Final Blow is even more secretive and confusing than the Shadows of Ealam. The often hypothesized reason for this is that this particular group is a final trump card. It is said that when the Unifiers finish "priming" Ealamkh'fif for unification, this is the military that will hammer the nail into the coffin. Brief confrontations with adventurers and other groups have demonstrated fairly advanced military weapons, including Sky Drivers and land Magi-Mechanics.

 

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