Fey Court Sorcery
Channel the Glamour of the Fey Courts
Your innate magic is a gift—or a curse—from the hidden courts of the Fey. Perhaps an ancestor danced one night too long beneath a moon that never sets, won the favor of a Fey queen, or broke an oath sworn in a twilight wood. Maybe you were stolen as a child to serve in a masquerade where no one ever removed their mask, or you simply woke one day with the sense that unseen eyes were watching, amused, every time you cast a spell.
Whatever the origin, the magic of the courts now flows through you. The Court of Blossoms wraps your power in delight, beauty, and subtle protection, turning every spell into a whispered favor. The Court of Thorns sharpens your sorcery into cruelty and briar-choked terror, making the very world turn against your foes. And the Wild Hunt drives you to pursue quarry with relentless, moonlit purpose, your spells marked by the echo of distant horns and pounding hooves. Whether you act as a court’s chosen emissary, a runaway prize, or a mortal who stole their power and fled, every spell you cast carries a hint of revel, thorn, or hunt.
Level 3: Fey Court Spells
When you reach a Sorcerer level specified in the Fey Court Spells table, you thereafter always have the listed spells prepared. Each spell in the Universal Spells column is always known by you. Each spell in an aspect column is known by you while you are attuned to that aspect (see the Fey Aspect feature).Sorcerer Level |
Universal Spells |
Court of Blossoms Spells |
Court of Thorns Spells |
Wild Hunt Spells |
|---|---|---|---|---|
3 |
Gossamer Oath, Misty Step, Petty Hex |
Calm Emotions, Faerie Fire |
Hunter's Mark, Pass without Trace |
|
5 |
Haste |
|||
7 |
Dimension Door |
Greater Invisibility |
Phantasmal Killer |
Freedom of Movement |
9 |
Seeming |
Awaken |
Insect Plague |
Level 3: Fey Aspect
You're tied to a particular Fey court. Choose the Court of Blossoms, the Court of Thorns, or the Wild Hunt. Your choice shapes your magic as shown in the Fey Court Spells table and grants you particular aptitudes and a boon shown below. You can change your aspect whenever you finish a Long Rest. You can also change your aspect when you finish a Short Rest by spending 3 sorcery points. Skill Proficiency. Your chosen fey court grants you proficiency in two skills, shown below in the Fey Aspects table. Courtly Boon. Your chosen Fey court also colors your magic with a subtle, consistent blessing—or curse. On each of your turns, when you cast a Sorcerer spell of level 1 or higher and that spell deals damage to a creature or imposes a condition on a creature, you can apply the boon of your current Fey aspect to one of the creatures affected by the spell (no action required). Court of Blossoms.- Skill Proficiency. You gain proficiency in Performance and Persuasion.
- Courtly Boon - Favor of the Seelie. When you apply this boon, choose yourself or one ally you can see within 30 feet of you. That creature gains Temporary Hit Points equal to half your Sorcerer level.
- Skill Proficiency. You gain proficiency in Insight and Intimidation.
- Courtly Boon - Cruel Tether. When you apply this boon, the chosen creature takes Psychic damage equal to your Proficiency Bonus, and its Speed is reduced by 10 feet until the start of your next turn.
- Skill Proficiency. You gain proficiency in Animal Handling and Survival.
- Courtly Boon - Marked Quarry. When you apply this boon, until the end of your next turn the chosen creature cannot benefit from the Invisible condition from you, you have Advantage on any Wisdom (Perception or Survival) check you make to find it, and your Speed increases by 10 feet when you move directly toward it.


Comments