Tower of Traitors
On the jagged outskirts of Jadurai, where the fateful battle that sealed Kalakeri’s dark fate was fought, stands the Tower of Traitors—a grim and ever-expanding structure of twisted stone and warped timber. It rises like a festering wound against the bleak skyline, marking the place where Arijani and Reeva’s treachery led to the murder of Ramya and the birth of the Domain of Dread.
The Tower of Traitors is both a monument and a prison, a twisting testament to treachery that grows with the weight of regret and malice. Its ever-changing halls are a labyrinth of despair—where past sins are etched in stone and the future remains uncertain.
“Betrayal built this place, and betrayal keeps it alive.”
Purpose / Function
- The Tower of Traitors stands as a grim reminder of Kalakeri’s origins in betrayal and blood.
- It serves as a warning to all who might consider treachery but also a dark source of power—some claim that the tower’s expanding stones are fueled by the torment and hatred of those trapped within.
- Secret cults and forbidden sects use the tower’s hidden chambers for dark rituals aimed at exploiting this cursed power.
Alterations
- The tower’s shape is irregular and unsettling: a chaotic sprawl of interlocking towers, broken battlements, and tangled stairways that seem to defy logic or geometry.
- New sections appear without warning—walls sprouting overnight, staircases looping back on themselves, and rooms that vanish or multiply like reflections in a shattered mirror.
- The stones are stained dark, as if soaked in blood and shadow, etched with runes that pulse faintly with malevolent energy.
- Tendrils of creeping black ivy, thorny and barbed, crawl over its surfaces, as if the tower itself is a living, corrupting entity.
History
- The air around the tower is thick with tension and sorrow. The ground still bears the scars of battle: scorched earth, shattered weapons, and lingering pools of blood that refuse to dry.
- Visitors speak of whispered voices echoing through the halls—accusations, regrets, and threats spoken in languages long dead.
- Ghostly apparitions of soldiers and traitors wander its halls, doomed to relive the betrayal endlessly.
- The tower is rumored to be a prison for those who betrayed the land, their souls trapped and forced to contribute to its ceaseless growth as penance.

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