Session 074: The Dark Side or Gray Side? Report
The D'Jedi Knight pleads his case.
General Summary
Redfall 21, 2023 KC, Late Morning
Abandoned Church of Thornwinds, Thornwinds
Recap
The party had explored Thornwinds, and learned that Garm was here. He had some look-alikes as well as a Drow Bard assisting him. There was intel that they were at an abandoned church with an undead problem.
They party went and discovered a nefarious trade under the church in progress. A fight ensued.
Summary
The session began with Calliope falling ill and retreating to her quarters with books on magical instruments, herbs, and romance novels. As she drifted in and out of feverish sleep, she experienced a vivid and disturbing dream where blankets seemed to constrict around her like a massive snake. The serpentine entity squeezed her painfully before loosening its grip, and as it did, she found herself falling into a familiar chamber - the same room where the party had once fought a large snake and discovered Captain Mechlin's orb. In this strange dream realm, Calliope noticed her movements left silvery trails of light behind them. The voice of Mekla, the old Grognar connected to Barlo and Bastion's past, echoed through the space. He explained that she had somehow wandered into a nightmare plane during her sleep, and he was working to protect the party from such intrusions. Through his protective magic, he managed to pull her from the nightmare, though the effort seemed to cost him greatly. When Calliope awakened, she found herself standing outside an abandoned church in broad daylight, despite having gone to sleep at night. The old stone building was surrounded by a crumbling cemetery, and she could hear scratching sounds coming from behind the church door. Using her polymorph magic, she transformed into a crow and flew up to investigate through the broken windows and holes in the roof. From her aerial vantage point, Calliope observed the interior of the simple, one-room church. The pews were arranged in traditional rows, but the podium had been shifted off-center, revealing a mysterious hole that descended deep into the earth. Near the door, she spotted Artie, the party's owl bear companion, scratching persistently at the entrance. After landing on Artie's head and receiving another telepathic message from the mysterious male voice apologizing for the temporal displacement, Calliope dropped her transformation and descended into the hole. The underground passage led her through winding tunnels until she emerged into a chamber where she found her companions already engaged in conversation with Garm, the plasmoid who had previously worked with her mother. The party had apparently tracked him to this location and discovered him in the midst of trading Iggy's severed arm to a group of cultists. The trade had been for a mysterious gemstone called a Benducron, which Garm claimed contained ancient knowledge about the Bogan order. Garm explained his motivations to the skeptical party members. He had grown disillusioned with the Ashla order, finding their emotional restrictions and rigid doctrines increasingly oppressive. Seeking to understand whether the Bogan were truly evil as the Ashla claimed, or if they simply represented a different philosophical approach to magic and power, he had been searching for artifacts that might contain their historical knowledge. The cultists he had traded with were members of the Doom Dreamers, a group that worked with the Arcane Order and believed they received visions from ancient gods. As the party examined the Benducron, Bastion used his identification magic to reveal its true nature. The multi-layered gemstone contained intricate runes and could store the accumulated knowledge of multiple individuals, specifically focusing on the history and practices of the Bogan order. The magical artifact pulsed with inner light, its layers seeming to shift and move as they peered into its crystalline depths. Their investigation was suddenly interrupted when the ground near a dead acolyte began to crack and split open. Bony jaws emerged from the earth, attempting to drag the corpse down into the darkness below. The creature that emerged was a horrifying undead entity, its form composed of yellowed bone and rotting leather, with hollow black eyes that seemed to pierce through the living. The battle erupted quickly as more undead creatures clawed their way up from the cemetery soil. Shadow immediately drew her bow and began firing arrows at the emerging threats, while Sas called upon her druidic magic to transform into a powerful saber-tooth tiger. The ancient feline form gave her enhanced strength and deadly claws, which she used to tear into the shambling bone creatures. Bastion unleashed scorching rays of magical fire, the brilliant flames searing through the undead flesh and causing bones to crack and splinter. Meanwhile, Barlo entered his barbarian rage, his massive claws rending through the creatures with primal fury. Calliope, not to be outdone, used her polymorph magic to transform into a monstrous scorpion, her new form bristling with deadly claws and a venomous stinger. The battle was fierce but brief, with the party's combined magical and physical prowess overwhelming the undead threats. Garm assisted with his light rapier, the blade cutting through bone and sinew with supernatural efficiency. As the last of the creatures fell, Garm revealed another surprise - he possessed small compact devices that could store his duplicate companions, absorbing the chrome-like beings into mirror-surfaced containers. With the immediate danger passed, the party gathered the unconscious cultist they had captured during the initial confrontation and made their way back to the surface. Barlo took responsibility for the dead acolyte's body, carrying it to a nearby church where a young dwarf confirmed the man had been sent to cleanse the abandoned church of its undead problem. The failure of this mission explained why the cemetery had become so overrun with restless spirits. At the Howling Gale tavern, the party settled into a secluded corner to interrogate their prisoner. The cultist, who identified himself as Simon, proved to be a low-level operative with limited knowledge of his organization's true goals. He had been tasked with transporting both Iggy's arm and a mysterious crystal to someone named Grussix, a mind flayer the party had encountered before in connection with Jacoby's schemes. The crystal Simon carried was revealed to be a psychcrystal, a powerful magical artifact that granted telepathic abilities to its user. Bastion's identification magic revealed that such crystals were commonly used to power mind flayer nautiloid ships and other spell jammer vessels. The purple, luminescent stone pulsed with inner light and seemed to respond to the intelligence of whoever held it, offering both telepathic communication and the ability to generate bright illumination. After extracting what little information they could from Simon, the party decided to release him. They traded his cultist robes for some old cloaks, effectively cutting his ties to his former organization and leaving him to find his own path. Simon departed quickly, clearly relieved to escape with his life and eager to distance himself from his former associates. The session concluded with the party discussing their next moves and the potential applications of their newly acquired psychcrystal. They considered using it to replace one of the Professor Orbs that currently powered their ship, potentially giving the magical construct a much-needed respite. The crystal's ability to power spell jammer vessels could prove invaluable if they ever needed to travel through space again, and its telepathic properties might offer new ways to coordinate their efforts in future adventures. As they prepared to return to their ship, the party reflected on the day's events and the various threads of conspiracy they had uncovered. The connection between Grussix, Jacoby, and these cultist organizations suggested a larger plot was still unfolding, while Garm's quest for knowledge about the Bogan order added another layer of complexity to their ongoing adventures. With two days remaining before they needed to depart Thornwinds, they had time to prepare for whatever challenges lay ahead.Scenes
Calliope's Mysterious Dream Sequence
Calliope experiences a strange dream where she is constricted by a snake-like entity and transported to a familiar room with rings and holes, encountering Mekla who seems to be protecting her from nightmares.
Exploring the Abandoned Church
Shadow investigates an abandoned church, discovering a mysterious hole and encountering Artie scratching at the door.
Confrontation with Garm
The party encounters Garm, who has traded a hand with a cult and possesses a mysterious gemstone called a Benducron.
Undead Encounter in the Church
The party fights a strange undead creature emerging from the ground near a dead acolyte
Battle with Undead Creatures
The party fights a group of undead creatures emerging from the ground in a church, including a shambling mound of bones and skulls.
Aftermath of Battle at the Church
The party deals with the aftermath of a fight involving undead creatures and interrogates a captured cultist.
Interrogation at the Tavern
The party interrogates Simon, a captured cultist, about a mysterious crystal and their mission
Post-Battle Discussion at Tavern
The party discusses their recent adventure, potential future plans, and the items they've acquired during their mission.
Session Conclusion
... Experience & Leveling
t Combat Experience: 5400 (1080 ea) | Total: 106,580 (Next Goal: 120,000) t t Milestone Experience: (1420 ea) | Total: 108,000 (Next Goal: 120,000) t Current Location ...
Rewards Granted

Experience
t Combat Experience: 5400 (1080 ea) | Total: 106,580 (Next Goal: 120,000) t t Milestone Experience: (1420 ea) | Total: 108,000 (Next Goal: 120,000) t
Missions/Quests Completed
Character(s) interacted with
Characters
- Garm Pavond
- Cultist Leader in Thornwinds
- Garm Pavond
- Sas W.T. Rayce
- Captain Meklan
- Calliope's
- Simon
- Gruzzussk D'Achtend
- Gruzzussk
- Vecna
- Arktos
- Tharizdun
- Professor Meklan of Toril
- Ursa
- Bastion Bladesinger
- Shadow in the Snow
- mother
- Relia
- Yggdra
- Barlo
- Barlo
- Bastion Bladesinger
- Calliope Galanodel
- Sas W.T. Rayce
- Shadow in the Snow
- Arktos
- Princess
Creatures
- Deity
- Human
- Drow
- Metallic Mimic
- Plants
- Giant Scorpion
- Dwarf
- Undead Bulette
- Monstrous Scorpion
- Mimic
- Familiar
- Crow
- Tortle
- Plasmoid
- Saber-Toothed Tiger
- Goblin
- Mind flayer
- Undead Shambling Mound
Created Content
2023
10 (Redfall)
Redfall 21, 2023 KC
- The Wild Cards explore the church of Thornwind
Locations
Items of Note
- Benducron
- Alchemy Jug
- Magic Tattoo
- Professor Orb
- Headband of Intellect
- Psi Crystal
- Books
- Mummified Goblin Hand
- Ring of Truth Telling
- Bone
- Leather
- Lead
- Gold
- Metal
- Crystal
- Gem
- Silver
- Rock
- Crystal Jars of Trapping
- Nautiloid
Factions
Misc
- Redfall
- Prone
- Unconscious
- Dead
- Invisible
- Bard
- Bladesinger
- Dreams
- Work
- Identify
- Friends
- Healing Spirit
- Commune
- Astral Projection
- Sending
- Telepathy
- Dream
- True Strike
- Sleep
- Scorching Ray
- Light
- Darkvision
- Message
- Polymorph
Related Reports
Npcs
Mekla
An old Grognar man connected to Barlo and Bastion's past, who appears in Calliope's dream and seems to be protecting her from nightmaresMysterious Male Voice
A telepathic presence that communicates with Shadow, apologizing for advancing time and removing her from a nightmare planeGarm
A plasmoid who was working with Calliope's mother, seeking knowledge about the Bogan order and trading with a cult. He assists the party in fights with a light rapier and carries mysterious compact devices to store his duplicate companions. Has his own mysterious agenda and was present during interrogationsSimon
A cultist who was tasked with trading a mysterious crystal, captured and interrogated by the party. A low-level cultist who was transporting a psychcrystal and Iggy's arm, seemingly unaware of the full details of his missionYoung Dwarf
A church worker who helps the party dispose of the dead acolyte's bodyArtie
The party's owl bear companion who is present during the discussionLocations
Captain's Quarters
Where Calliope gathered books before falling ill and going to sleepAbandoned Church
An old church with broken windows, stained glass depicting nature scenes, and a mysterious hole in the floor leading to a tunnel below. A simple, long, one-room church with higher windows, located near an old cemetery where the party encounters undead creatures emerging from the groundTavern
A local tavern where the party discusses the gemstone and Garm's motivations, interrogates Simon and discusses their findings. Also known as the Howling Gale Tavern where the party interrogates the captured cultist and discusses their recent mission and future plansSpells
Unspecified Protective Spell
A spell chanted by Mekla to protect Calliope from nightmares, manifesting as a snake-like entityPolymorph
Shadow uses this spell to transform into a crow to explore the church from a different perspective. Calliope attempts to use this spell to transform into a scorpion and successfully transforms into a monstrous scorpion during combat, changing her form and abilitiesIdentify
Used to examine the properties of the Benducron gemstone, revealing its ability to store knowledge and power spell jammer vessels. Also used to examine the properties of the psychcrystal and understand its magical characteristicsWild Shape
Sas transforms into a saber-tooth tiger during the combat with the undead creature. Druidic spell allowing transformation into different animal forms, used by Sas to become a monstrous scorpionScorching Ray
A fourth-level fire spell cast by Bastion, hitting multiple targets and burning the undead creaturesTrue Strike
A spell cast by Calliope to potentially gain advantage on her next attack. A spell discussed with potential modifications to use spellcasting ability for weapon attacksHealing Spirit
Used to heal party members after the battleItems
Books
Various books Calliope collected before sleeping, including magical instrument lore, plant books, and romance novelsNight Vision Tattoo
A magical tattoo that grants Shadow dark vision, used to explore the tunnel beneath the churchBenducron Gemstone
A multi-layered gemstone with magical runes, capable of storing multiple people's knowledge about the Bogan orderIggy's Arm
A magical artifact that was traded between Garm and a cult. A metallic-encased arm that was previously stolen and has now been recovered by the partyPsychcrystal
A purple luminescent crystal that grants telepathic abilities and can power spell jammer vessels, potentially used by mind flayers. A crystalline artifact that can grant telepathic abilities and potentially power spell jammer vesselsLight Rapier
A weapon carried by Garm, used during the battle against the undead creaturesMonstrous Scorpion Form
A magical transformation used by Calliope and Sas during the battle, providing increased health and combat abilitiesCompact Devices
Small devices used by Garm to absorb and store his duplicate companionsCloak
Simon's clothing, given to the party after his interrogationHeadband of the Lord
An intelligent magical headband that the party is considering usingNotes
Calliope's mini quest
Bastion: "How is the stomach?"
Barlo: "That's not Calliope, attack her."
Calliope: "It's me! It's me! I brought glitter for everyone!" They realize it is likely her and she asks what has happened.
That's her, they say.
Calliiope: I'm feeling better. What the heck happened here?
Garm: "So what is it you guys would like to know?"
Tabletalk to remind players of why they are here... Garm Pavond stole the Mummified Goblin Hand from Yggdra which came from an apprentice to Vecna and the cult that raised her. He was in the middle of trade with these cultists.
The arm is still with the knocked-out cultist, so Sas W.T. Rayce drops Polymorph and collects the arm, with shadow moving towards it at the same time.
They ask about what he has, he shows them a unique gemstone-a six-sided gemstone. It looks like it has layers and layers inside of it. He tells them this called a Benducron. The multiple layers inside seems to have indecipherable tiny runes of Silver and flecks of Gold. He says these contain knowledge and the "order" he is now a part of was responsible for them.
Shadow in the Snow: "The Arcane Order?"
Garm: No. Of course not.
Bastion: "The order of the Red Robes?
Garm: "I'm sure when we all met last with Calliope's mother she went a little bit into the Ashla and Bogan. Whereas we were of the Ashla. I have since decided that I don't want to be a part of that any more. So, I have been trying to learn more about the Bogan.
Shadow: "What is the difference between the two?
Garm: "If you ask the Ashla, they will tell you they are the good guys and the Bogan are the bad guys.
Shadow: "Why do you think the Bogan are not the bad guys?
Garm: "For one, the Bogan don't kidnap children. They don't require we avoid emotional attachments. Just more and more, I find out that I feel like I was kind of lied to for my whole life. From that origin, from that order.
Jamie: "Let me guess, you don't like sand <META>
DM: As a Plasmoid, it's not always fun to deal with, but it's easy to clean off. <META>
Shadow: "why trade for the arm? How is it so hard to learn about this order that you had to trade something so powerful?
Garm: "Well, I don't know of how much they would be able to really use the arm. Plus, I feel like I left a lot of hints for you little herotypes to come and find us. I figured you guys would be more interested in the arm. But I did make a deal with them, and so I had hoped to be able to make the trade and then leave them for you.
Shadow: "Who are they?
Garm: "They are part of another order called the Doomdreamers
someone: "So many orders..."
Garm: "You say that, but I think a lot of them are all working for the same.
Someone: "What makes you say that?
Garm: "I've been on this planet for. Well, <he looks over at Calliope> we can say I've been here for quite some time, and, I been able to learn a little bit about how some of the politics works here. I know that these guys Work with, parts of that Arcane Order you had just brought up. And this is a group that thinks that they're being loyal to their ancient Deity known as Tharizdun.
Shadow: "Is it so hard to find information about this Bogan order that you had to resort to thievery?
Garm: "Yes, it actually is. The knowledge has been hunted down, usually by the Ashla. They are of the opinion that they are the ultimate good and anything that goes against their ways are evil. To the point that there were great wars in the past between the two. Even though it is believed that the Bogan were once part of the Ashla.
TABLETALK: the party would not have heard of these groups before meeting Relia.
They are not public knowledge, in fact the party had no real knowledge of spacejamming or travel, except maybe Barlo has heard stories.
Shadow does an Insight (12), he seems honest -- but hard to read due to his fake face, his voice is pushed through and hard to pick up such nuance.
Bastion was saying he wants to grab the Gem out of his hand... but I didn't address that it seems...
Barlo was asking about the Doomdreamers and Garm says they may be working with the Arcane Order and they get messages in their Dreams. When he found these cultists in search of the artifact. He says his purpose is to learn more about the Bogan to see if they are actually evil.
Shadow: You have any proof of that?
Garm: Oh, no. Not really. Just little things that I've heard. And when I found these guys. Anyways, trying to find the artifacts that might help me understand more about the Bogan to, To fully understand whether or not there is good or evil in this whole situation. That's what I'm trying to do here is, to find out more about them. And, through that, I was able to learn a little bit about this order here.
There was some table talk (which I should remember in the future to respond to when characters are nearby...)
Garm responds to Bastion asking if they should kill Garm and the cultists, and can they just really let them go: "I don't personally see any reason why we need to kill them. What do you guys think?"
Barlo: Garm or the knocked-out guy?
Garm: Well, as far as I'm concerned, I don't see why you're first of all have any reason to stop me or just commit murder. Because I haven't done anything to you. , I mean, if anything, you guys attacked us, so.
Shadow: Well, then you shouldn't have stole something from us in the first place.
Garm: Well, to be fair, that arm really wasn't hers to begin with either, though.
Shadow: semantics.
Bastion: DO you just go around taking arms from people
Garm: I'll admit, I was, being a little drastic and quick with that. I was on a bit of a timetable, and your stop at that island kind of was slowing things down a bit. I had actually hoped to find some other way of being a little bit more amicable with her, to get that arm off of her.
shadow: why didn't you?
Garm: As I said, I was getting a little bit pressed for time as you guys had, had us waylaid at that floating island for a bit.
Bastion was thinking of grabbing the Gem out of his hand, but then realized that would be stealing (ironically) so he asked to see it and ensure everything was on the up and up: "may I see the Gem? I'll hand it right back to you. I just want to make sure that everything's on the level."
Garm: I'm not sure how you can check things are on the level...
Bastion: I mean, I mean, it's either that or we continue to fight.
Garm:If you want, I can show you what the Gem does. ...
Shadow: But how do we know you're not going to kill us with it?, just let him check it out.
Garm: It doesn't kill people
shadow: Then let him look at it.
Persuasion (nat 20, advantge)
Begrudgingly he hands it over and tells them to be careful with it.
He examines it, he has never heard of these and has no knowledge of this. However as he investigates it (22) he does see the runes inside and the many layers. These are unknown runes. The runes do seem to be moving a bit though. There is some unique magic going on here.
There does not even seem to be a center.
Bastion: What does it do?
Garm; It's a repository of knowledge. So, like, on your ship, you have those, professor orbs where wizards have been able to kind of put them in part, a bit of their knowledge into that. This is very much the same thing, just a lot more knowledge. Whereas those orbs, usually a few subjects and maybe a language or two, this can have multiple people's knowledge about, put into it.
Bastion: And what knowledge does this one particularly hold?
Garm: My understanding is that it is supposed to hold the knowledge of the history of the Bogan. My understanding is that is why these cultists had it, as they had heard the Bogan were supposed to be evil. And so they had hoped that there might be some evil, nefarious thing they can do with this, but they never could find any real purpose to it. So it gathered dust as it could in some old depository, until I found out that they were working with the group that wanted that arm.
Bastion: can multiple people learn the knowledge, or only one?
Garm: Well, if you're able to Commune with the stone, then you're able to find out the knowledge. But usually the only people that can do it are those who have been trained in the the Bogan ways. So that's why they were never able to do anything with it.
Barlo: So that's how you plan on getting knowledgeable with it?
Garm: That is the plan. Yes
someone: Is there anything in there other the knowledge of this Bogan?
Garm: Not that I'm aware of.
(Insight -- hard to reason, but no reason to doubt him. he doesn't seem like he's trying to be duplicitous or anything. He seems pretty, confident.)
Calliope uses her Ring of Truth Telling, (nat 20 insight) she is confident he is isn't trying to lie and is being pretty honest.
she says: I think he's telling the truth. Guys.
Bastion gives the Gem back.
Some tabletalk on what to do next...
They catch Calliope up on what she missed. There was a trade, the hand is from a Goblin apprentice to Vecna and could Lead to the end of the world... It is encased in Metal.
They discuss how the y have seen some trnds and stuff. Barlo also warns that there will be some "slight consequences" to garm for what he did, but it won't be coming from them...
Then Sas notices that the Dead acolyte body seems to be shifting or moving a bit. Then Shadow notices, so she asks the others if they saw it and Sas says she did.
Barlo asks who killed him, Garm said he was Dead when he got there -- but he is probably the local cleric who ensures the Dead don't rise.
Then the ground around him opens and large teeth come out of the ground and begins to bite him and pull it into the Earth.
Calliope wasn't feeling well as she left the tavern. She said she would be staying in bed the next day. She loaded up on Books about various magical instruments, Plants and herbs--as well as snacks. Also some romance novels.
She lays in bed and it doesn't take long until she needs to get in the covers. Then slowly as she drifts the blankets start to slowly tighten. Similar to a large constrictor snake tightening on her.
She hears a male voice, somewhat similar.
Then the snake loosens up, it is a snake and it expands. It becomes the walls around her, she is in the same room where they found Professor Meklan of Toril as a Professor Orb.
Seems the walls were like a coiled snake. Perception (19) as she looks around. She notices her hands leave a bit of a Silver trail as they move, as well as her whole body. The voice she heard gets clearer, it is Captain Meklan. He says she is not supposed to be in here. It is not safe for her. He is going to see what he can do to get her out of here.
It's like an Astral Projection -- she says.
He replies: "Something like that. When you Sleep you go to a dreamworld, and for some reason you have been kind of going more into the Nightmare one. I need to protect you guys from this."
He does a quick spell or something and she awakes. Not sick, but in front of a church. She hears scratching on the other side of the door. She goes to the door and puts her ear to the crack. She sees it is day time, notices there are tall colored stainglass around the buildign and clear windows on top, some holes as well. she goes to the back and uses a Rock to get the attention of that which is making the scratches--it doesn't move.
She sees a mausoleam in the distance with various broken skeletons.
she casts Polymorph and turns into a Crow then flies to top. Sees a walkway to a stage with the podium off-center and seems to have a hole there. There are rows of pews and sure enough Arktos is scratching at the door. She flies to him, he sniffs her, so she lands on him.
Meklan's voice: "Didn't mean to transport you through time and space, it took a lot to get you out of that Dream. I was able to get you near your Friends. I am sure I will see you soon." He seemed to use some Message or Sending type spell.
She stays in Crow form and goes to the hole. Drops Polymorph and climbs down the ladder, uses her Magic Tattoo Darkvision. slight angle downward to some dim Light and there is a button down here. She moves towards the Light and sees Bastion Bladesinger. She would have just heard some sounds of conflict...
The Battle:
R.1
Shadow sees the claws, jumps up and shoots then jumps back down. First one doesn't damage it, but second one does. Barlo looks at the Metallic Mimics and calls out to Garm: "What is this?" to which Garm replies "I don't know, it's an old church" Barlo: "You gonna help us fight this?" Garm: "I guess.." Barlo taps the shoulders of the Mimic and tells him to attack Sas wildshapes, she was thinking a Tiger or a Saber-Toothed Tiger, as she knows about such tigers...She then attacks. Hits. DM NOTE: I just noticed she is supposed to take an action for the wildshape which means no attack that round. The jaws release the bite on the acolyte, this Undead Bulette comes out of the ground. Attacks Sas and hits. It hurts hard. Another one comes out and pounces on Barlo and the metallic mimics, it knocks him and one of them down then attacks. then the Undead Shambling Mound comes out of the ground and moves forward to the party. Bastion moves and attacks with 4th level Scorching Ray. 3 hits. As they hit, they are burning old Leather and flesh. It winces in pain. Garm pulls out his blade and slides over the Undead Shambling Mound and hits with the first two. The two mimics also attack with pseudopod punches. And some misses and hits. Calliope casts Polymorph into a Giant Scorpion or not... Instead she casts True Strike the NEW version (was some confusion)... or not... instead she actually does turn into a Giant Scorpion... or actually a Monstrous Scorpion... she seems to change through a few options as she finally settles on the form. (52 hp). (we almost let her do her actions, but somehow we caught it here and not on the druid)R.2
Shadow goes Invisible due to her ability, jumps up and shoots off some arrows at the Mound. Knocks it Prone... shoots a bulette, hits. It is hurting. Barlo is Prone, so gets up. Rages. "Awright boys, it's a party now!" moves over to help Sas. Attacks, he did take some damage from an attack of opportunity. Some hit, not all. Sas bites (nat 20, then a 15) Hits... The creatures attack, one strikes and bites Barlo (45 hp). The Shambling Mound attacks Garm, but he swiftly moves out of the wasy. Bastion moves to get a flanking position, pops Bladesinger, then two attacks. the first misses, but the second chips off some Bone pieces. Garm shatters some Bone pieces. Calliope skitters over and multiattacks. Hits. Grapples him. Poison damage.R.3
Shadow strikes and kills bulette. then strikes at the mound. Barlo slides over, swings three attacks. Crit (then a 3) The second hit kills it as it shreds it. then moves Sas stalks around and then strikes with a pounce and claw attack. Calliope and Sas takes attacks from the Mound, the Saber-toothed reverts to the Tortle form. Bastion moves. Takes an attack True Strike (radiant), with bracers for an extra attack. as he slices pieces off it and at the last cut, a slight blue spark as whatever was animating it is now gone.Barlo: "I think we should leave..." Sas: "Yeah, how hurt are you?" Barlo: "I'm okay, let's just get out." Shadow notices the cultist is still alive, but knocked out. So she heaves him up and puts him on her shoulder. Garm goes over to the Mimics and pulls out these two little circlular objects and they are put into them. The party notices this and he tells them "I helped Ursa create these, so I took a couple." Bastion was wondering if they were connected to the Crystal Jars of Trapping, not sure... These are similar to makeup compacts, with a mirror in side. Bastion asks if he has an "empty" one... he says no since he only took the two as he helped design them and took them as payment, it was one of a few projects he helped her with. He was helping her as he was trying to learn more about the orders, and that is why he was there when the ship left. Barlo says now they have more they want to discuss after that. Suggests walk/talk or meet-up. Either way he has earned his respect Garm seems willing to chat. Barlo: "let's go." He notices the body of the acolyte, and picks up his body to take back. They return to the church and Barlo wonders why Arktos didn't warn them of .... calliope. He tells Artkos the bodies are not food. Shadow asks where they should take the body, they head towards the The Howling Gale in the Bone Arch and on the way back he sees a church, so takes the body and tells the rest he'll meet them at the tavern. Young Dwarf lighting candles Barlo: "Hey is this one of yours?" and shows the face Dwarf: "where'd you find 'im?" Barlo: "Abandoned church with all the undead. was he supposed to be doing something there? Dwarf: "all us churches have a deal where we send individuals to handle those grounds, now things make sense why things haven't been handled properly. Barlo: "is there someone I need to talk to? Dwarf: "yeah, just come down this way. I'll show you where to take him." ther is a back room where bodies are prepared for funerals. He leaves him there... He catches up to the rest. Only a few people here, different bartender. Shadow casts Healing Spirit and gives one click to the Unconscious cultist, the rest to Barlo. Even though no one seemed to care about the Unconscious guy brought into a tavern, it was the spellcasting that brought some glances. The guy awakes... he notices he is not tied, but he is nervous. They sit him between Sas and Barlo. Cultist: "Okay.. what now? Bastion: "What now is explain what you were doing with the arm. Cultist: "... uh we were told to do the trade and... Bastion: "Who is 'we'? and who told you? Cultist: "Our leaders told us to come down here and take care of some things, that's all they told us Bastion: "Who is the 'leader'? Cultist: "We just call them 'the Leaders' Sas: "How many are there? Cultist: "Only three I know of... Bastion; "Where can we find them? Cultist: "I last spoke to them in Eushia Shadow: "What's your name? Cultist: "Simon Shadow: huh huh... Barlo: "Is he telling us the truth, Calliope? Garm is just watching no real concern.... Simon: "if you let me go I'll give what we were supposed to give to the other guy and where we were supposed to meet them Seems he has a Rock or Gem he was supposed to give to another guy Sas: "What's so important with this Rock? Simon: "I don't know. Barlo: "What are you trading it for? Do you know? Simon: "no. I just know I was supposed to meet some... (looks around) ... some guy named Gruzzussk the party realizes this is the Mindflayer from before Barlo looks to Garm: "Do you know this Gruzzusk? Sound Familiar? He says he doesn't recall hearing the name. Barlo: "let's see the Gem... Simon: "you gonna let me go? Barlo: "sure... sure... He is being sincere. So Simon pulls out a box with a purple pink Crystal inside. It fits in the palm of a hand. This Crystal is not similar to previous ones. BAstion casts Identify and learns it is a Psi Crystal. It grants Telepathy to those who use it... They are also used to power certain spelljammers, especially the Nautiloids of the Mind flayers Barlo wonders if it is about the amplification of psychic abilities... Be pretty powerful for a mindflayer Bastion asks what happens if he attunes to it Simon is unsure Bastion knows though. Simon: "I gave you the Rock, here... and gives them a map with a marking showing a town inland. This is where he was supposed to go. Barlo asks what happens when he goes back Simon says he can't he will now be killed if he did Shadow asks where he would be going if he went back, and Simon says Eushia. In Neyer where they would get info and make trades. At the port. Shadow is confused, Barlo says he might know. They ask him for his clothes -- hoping they can use it at some point to look like him. Bastion gives him 10 SP and tells him to buy some new clothes. They take his red cloak. HE slowly moves out and then Books it. Bastion says he was the dumbest guy they have interrogated. Some table talk... about how stupid he is. They question who will wear the cloak, Bastion would be the best pick as he is a Human. Barlo: Garm, any way you can get us info on your item? Can you do it now? Garm says it will take some time and a tavern might not be the right place. Barlo tells garm they will be at ship and would appreciate if he shares anything he finds, since they will talk to Relia at some point He seems willing to possibly help if he comes across anything they might want.... They discuss Message and Sending as well as the scroll they have synced with Ursa nad wonder if she can track it. Bastion says he might try to find a scroll... They still have a few more days in town. Shadow says they should remind the crew to be ready when it is time to go.. Barlo brings up that he has plans for the Alchemy Jug, still... Shadow wonders if they need to go after Gruzzussk D'Achtend, Barlo isn't sure. they wonder if the psi-crystal can be used with the ship... it could take the place of the Professor Orb it seems. Also a reminder that the one orb wants to go back home. Basiton sends a Message to the brothers about what they found and ask if it could be used on the ship. We didn't role play it. They find out it should Work, as the brothers have a bit of knowledge on Nautiloid ships. again discussion on using the Headband of Intellect on Arktos They decide to go back to the ship. Left at the tavern ready to head back...☠️ Shadow kills a bulette. ☠️ Barlo kills a Bulette ☠️ Bastion kills the mound
Transcript
Transcript| You didn't hear a single word I said. Did you? No. I do now. I accidentally hit the button at some point, and so I was like, okay, well, I will try to do a shorter version recap. Oh, no. I'm sorry. No, that's on me. I somehow missed the hit. The thing. So pretty much you guys had gone. |
|---|
| You guys were in Thawne wins. You had gone off to find out, to the Bard College and, And you had seen the draw, which. Yes, it was a female draw. there was confusion by the end of the game, but even I forgot if it was a female or male, so I went back. but it was a female draw that seemed to be trying to get these instruments of all levitate and play at the same time. |
| And there was a little bit of struggle with that. later on, you guys find out that, it seems like she might be working with Garm. And Garm had a couple assistants that looked very much like him, to the point that it was convincing other people that it was the same person throughout the town. Barlow had used one of his connections to, find out that maybe if you guys go down to this tavern, you guys might be able to learn more. |
| And so at the tavern, you guys found out that there is the church to the south of the, to the south. It's kind of outside of the limits of the city. that he might be holed up down there. There's reason to believe that. is it all down there? Garm and his, assistants. also, you guys have been hearing, though, that the, there there's been a bit of an undead situation, which is, you know, pretty normal for cemeteries and whatnot, because the dead don't always stay dead. |
| whether it's latent energies or whatever. So a lot of societies tend to burn their dead, but old societies might not have always burnt them. And so it's kind of kind of the problem that happens with churches and cemeteries. or was it, so as you guys were walking out of the tavern, you came down with a cold and now you can do healing spells, right of some sort? |
| I think parts usually can, do let me pull up my character, because I think in parts you usually have access to, like, heal or cure wounds or whatever I think I do, but I don't remember if I have those. The point would be the calliope would be, exposed to that kind of thing. And knowing that sometimes you can just kind of know the kind of cold you have. |
| And so, like some, it's possible that a cure wounds might or a but you never know. So it's kind of like some of you have to tried like a lot of different versions. So you decided that, hey, look, it feels pretty bad. I'm going to go ahead and just kind of sleep. This one I'm going to stay in bed on this one. |
| You guys can go without me and I'll be fine. that's kind of what had happened. so. But I do want to give you some agency that as you guys, as you get back to the ship, as you are kind of like coming down with what feels like a very serious cold, and you're going to be bedridden for at least 24 hours. |
| You feel, is there anything you would have done before that? Before I, like, went to sleep before you crawled in the bed? let me see. |
| I probably would have loaded up on those. |
| Books and snacks. |
| So let's go. Maybe, Let's see. Maybe, like Laura, various magical instruments or I might have snuck in some plant ones, some herbs. |
| Maybe a couple romance novels. No worries. So as you kind of start picking your, picking through all the different various books that are in the captain's quarters, you find a good stack, and you, you head back to your room and you close the door and you kind of save the books for a bit later as as you kind of feel the chills kind of coming on. |
| So you kind of get deep into the covers and kind of have a tightly around you. you kind of start drifting in and out of sleep. And then there's a moment where the, the kind of blankets are kind of feeling like they're getting a little bit tighter on you. To the point that as you kind of like, try to open your eyes, you it feels almost it feels like you're being like, squished by, like, like a large constrictor, if you will. |
| You can almost feel like, the, the rows as it kind of loops around you a few times. |
| And, |
| I would say that there'll be a bit of panic to you right now and you're not sure what's going on. You also feel a little bit out of control, of things right now. And as the kind of gets a little bit too tight, you kind of hear a voice and, am I in, like, like one of those, like, half awake, half asleep? |
| You feel that way? You sure feel that way. You kind of hear a voice, but you're not sure what it says off in the distance. It sounds like a male voice. Sounds like a voice. You've heard it before, but you're not sure at that point. The snake. You feel like it's kind of loosening up on you, and as it loosens up on you, it kind of then, like, really opens up. |
| you are kind of standing, you know what? Actually, I have the that for that most probably, you know, like, really help you know, what the surroundings look like. I think it's in here. |
| Today it's one of the old versions. |
| Oh, hey. There's, If I don't have the map in here anymore. And as the snake loosens up from you, though, you feel so. It is a snake. You realize now as it's as it's kind of loosening up on you, and it's growing in size actually, though, around you, but you kind of drop to the ground, so you drop to the ground. |
| You see that the the snake actually becomes like the walls of the room you are in. The, they don't have the map anymore in here, but this is the room where you guys had fought a large, like, snake creature thingy. And you guys found the captain. the melon of Toril, the orb that was inside the chest. |
| This is the first side adventure that you guys had where bastion wasn't there. If you remember, you guys had. There was a door with a, a puzzle to get into the door. And as you guys went through the thing, you you guys were, like, in some weird tower, but you realize that's where you are right now. |
| And that same kind of room, that same room, and now you realize that the walls of that room looks like a coiled snake. And that's what it was. |
| I mean, there's nobody else around you right now. |
| Give me a second. I'll give you a chance to kind of look around. Is there anything you want to do in here? So does it look like I'm inside a big poop? So, Well, what you see is you can see below you, like, you're on a, a bridgework. I wish I had that map, so I don't know. |
| Oh, you know what? I bet you know, when you see, that's what we're should be up on a road. And so actually. |
| So that was, Oh, that was just beside that. You. Makes it easier for me. |
| The unexpected side. There's an little. |
| There's. |
| All right. In the chat of Roll20, I put a link. Oh, hey, it actually just put the picture there that's going. Oh, God. I want to go that link to a page. |
| That's. Ooh, really weird. I don't know why I want to you. |
| but you scored that. You should be able to kind of see what's going on there. there's the the rings that are kind of that go above you that you see in the center of the room, very similar to the rings that you guys had seen also in the wild when you guys had planted the seed for the, the, the hag. |
| below, though, there's the four little holes that looks like they go off into some weird abyss thing below. And then of course, up the top was the pedestal with the chest. But this time you don't see the chest. There. and then behind it was like some weird, round, ornate kind of thing going on. So this is a very similar room that you've been in before. |
| There's also this I think it was another place, had a very similar, architecture, but you can't really remember. But definitely there's those, you've seen this room before. |
| And this is where I. This is all still in the dream, or this is the room that I'm physically in. You're not certain at this point? It feels very real. Okay. You also give me a quick perception check, okay. |
| That's, 19. Okay. you're also noticing, as you are in here, though, you do notice that any time, like, your arms or your body moves, there's a little bit of, like, a little tracer behind it and a little bit of a white glow that you kind of as your arm moves where it was, there's a little bit of a white glow there. |
| sorry, not white, even though it's it's more silvery. Kind of like a, silver glow. That's right. Where your movements, like celestial kind of. Yeah. It's like. So if your arm moves from, like, left to right, left to right, as your arm moves where your arm was, there's like a little bit of, like, this weird silvery glow that just really quickly leaving a a chem trail with kind of. |
| Yeah, there's like, there's like a third kind of thing going on there with, you start hearing the voice get a little bit clearer that you heard as this snake had kind of let you go. And the voice actually is of McLin, the old man that grog nard, the this gentleman that wasn't really part of your past, but you've learned was a part of, very much part of Barlow's and Bastian's past. |
| But you've met him a few times, and you kind of hear his voice finally say, you're not supposed to be in here. And this is not safe for you. oh. I'm going to see what I can do to get you out of here. So this is like, astral projection. Kind of seems that way. Is that who are you? |
| Is that what your thought is, or do you say that? I would probably say it out loud. His calliope doesn't really have a filter. No. So as you do say that, you hear Mckellen's voice say it's something like that child. It's, when you sleep, you go into a dream world. And for some reason, you've been kind of going more into the nightmare once. |
| And this I need to protect you guys from this. And he kind of starts he he does some type of you can hit tell it's some type of spell that is whispering out at that point. you do wake up. And what time is 845? we will say I'm going to have it set up where pretty much you wake up and you find yourself in a, in front of a church. |
| I'm outside. You are now outside. |
| You. Is that the church that, |
| That you said I Garman the assistance area. You're not certain you don't know what the church was that they were going to or anything? in fact, what I should do is. |
| but you do hear scratching on the, because you're kind of standing in front of a door of the church, and the church is like a very simple kind of like a a long, like one. It looks like it's probably like a simple, like, long building. Like simple one room church of the old style. it's you notice that the church itself is. |
| It's old. It's really old, but it doesn't seem like it's denominational of any sorts. It's nondescript in that way. And, as much as you can also see around you, like the cemetery around you is, pretty old as well. Most of the tombstones and stuff seem to be kind of falling apart and whatnot, but you do hear some type of weird scratching on the other side of the door. |
| That's in front of you. Is there any kind of, like, is that boarded up? Is it locked in it? As you look around, you don't see it but look like boarded up? |
| Well, do I know that there is an undead problem? You've heard about it. |
| Do I have. Well, I have pulled out once that. |
| If. Okay, I'm going to go to the door and put my ear up against the, like the, the crack of the door. Okay, let's do a perception check. |
| 13 |
| You hear? It sounds like there's just one thing that's on the other side of the door. the the scratch you're hearing, though, it sounds kind of familiar. you feel like you've heard that scratch sound before? Not like, so much. Like now you you probably won't have even heard in some way. it almost it sounds like as if, it's possibly, like, already on the other side of the door. |
| Can I tell if it's, like, my height? Or is it on the floor like a rodent? Oh, no. No, it's it's it's higher up. Yeah. It's not on the floor. Higher up. Okay. Is there any light coming through any of the windows or cracks. This is daytime. You're noticing. That's what's kind of odd to. You're like, I you went to bed and it was nighttime. |
| and now sudden, it's later in the later in the morning, I think it is, so the light is more on the outside of the church than inside, but you don't see, like, any real like it looks like it uses natural light. Anyways, there's high up, higher up windows kind of thing. That kind of brings in a lot more light. |
| does it sound like the scratching is on the door itself? Yes, it does. Okay, I'm going to go over around the other side if I can. did you say that there was a window or. No, it was all pretty much higher up kind of thing. So they kind of get the more of the sunlight more than for you guys, for the people inside the church to see out. |
| Okay, I'm going to throw a rocket. no, I don't want to break it. But just like, see if it if the sound moves. Okay. As you go to the other side and you try to kind of get the attention of it, it sounds like it's still at the door trying out from you where you're at. |
| You can guess that it's probably out the door, though. Okay. And I don't see anybody else around. No, you don't. |
| If you're looking at, the only thing you might see is off to the distance, off to the, I don't know what the actual cardinal direction would be, but let's just say that if you're looking at the door from the outside that was looking north to the right, off to the east there, it looks like there's, one, like a little mausoleum. |
| And you do see some skeletons that are over there that it looks like they have been, kind of broken apart. |
| are the windows stained glass or are they clear? So I really didn't think a lot about that part. I think the top, they're more clear to kind of let the light in a bit more. Whereas on the walls there are some large windows, but they are like stained glass of, just like more nature type kind of. |
| There's no real like, real overtly religious kind of iconography to it. But there is, some, stained glass on the sides. I'm going to cast polymorph and I'm going to turn myself into the Crow, and I'm going to fly out to the window. Okay. and by myself, I don't want to open the door yet. No worries. |
| yeah. So just Mark polymorph off. as you fly up to the top there. you do find actually, there's, like up here, there's also just parts of the roof that are broken apart a bit anyways, so you find an easy way of just kind of being able to look in. And what you do see on the inside is, there's a walkway, like most churches, there's a on the end, there's like a bit of a, a like a stand, like a stage kind of area. |
| on the stage area, it looks like there's a, a pedestal, a podium, but it's it's kind of shifted on off center a bit, and it looks like there's like, where the center of the. You would expect the podium. It looks like there might be a hole there. you see, through all the way down through the church is, rows of the pews, kind of seats. |
| And then over by the door, sure enough, you do see Artie trying to kind of scratch out the door. Okay, I will fly back over to the. Laura. Is is there any, like, broken window panes or anything like that? Yeah. I mean, there's some of the glass that is, some of them are broken. And then, of course, like I said, you were like, you were able to kind of open up. |
| There's actually you were looking through a hole in the roof. There was an opening right there. Okay. I'll fly down over to Artie. Okay. As you fly towards already, he kind of sniffs up at the air and realizes that the smell is of something kind of expected and familiar. Okay, I will, land a land on his head and start pruning his feathers. |
| Okay, as you do so, you hear a whisper now in your head, it's the same male voice and says, sorry, I didn't mean to. I didn't mean to put you so far into the future, getting you out of the nightmare, playing kind of, took a bit out of it. And so. Yeah, but you are there when friends are. |
| And, I'm sure I'll see you guys soon enough. And with that, the whispers kind of gone. So he was still in my head. it's it seemed more like, like a sending type spell. okay. Yeah. It didn't seem like he was inside your head, but it seems that he was giving you a heads up that it. |
| You kind of missed your sleep, and you have kind of, you know, like, missing time kind of thing. And so for some reason, you're now how many days? Oh, I wouldn't know that. How many days. But the fact that he's out here makes you feel like it's going to be too long. Okay. |
| Do I see any trace of where they may have gone? Well, and sitting there, the only thing you see is that hole that's, where it looks like if the podium would have been in the center of the stage, it's shifted a little bit off to the side, off to the left. And then there's like a hole that goes down into the ground right there. |
| this is the outside question. And animals speak to each other like, if I'm an animal, can I speak to Artie? No, no. Yeah. I don't know how it works as far as speaking to the same kind of animal. No, I think about it. I think I should look that up. I don't think this is technically kind of like a bird, right? |
| I don't know, I think the rules don't allow you to, because it's almost like you'd have to know their language unless you knew how to speak to those animals beforehand. I don't know about polymorph because polymorph is a concentration. but if it was like a wild shape, I think that they might be able to do something. Or maybe they could do, like, speak with animals and then they go into a wild state because Waltrip's not concentration, but. |
| Oh, okay. Polymorph, I don't think that would happen. And of course, the other thing too is you as, shadow keeps having to be reminded, Artie is a owlbear, which is considered technically more of a monstrosity. So a lot of the things that apply to animals and beasts don't apply to him. Okay. |
| I'm assuming Artie has been in here for very long. If he doesn't have, like, if he's locked in here. So I'm going to. |
| I'm going to stay in crow form because I feel like they have pretty good. They have night vision, right? Be good. Like, oh, not necessarily stealth, but maybe, like, because unfortunately, five is really horrible about what creatures have. |
| Things that they should have. |
| Or a raven, whichever. Kind of. There's a battle Crow. Oh, there you are. |
| But I'm not seeing Crow. |
| Ravens or Ava. Oh, here we go. No, no. Perception plus three. Passive 13. The only thing that they really have is mimicry, where you can mimic simple sounds. You have heard, such as a person whispering, a baby crying, or an animal chittering, a creature that hears the sound. Sorry. That's it. are you looking? Is that. It's a raven? |
| The same thing, technically. And. No, I mean what you're looking at. No, I was looking at Crow. Okay, well, as my wife once told me, there's a difference in crows and ravens. There is, but I don't know. |
| Somebody joined us. It's made. we're just finishing up with her right now. Or I'm only seeing, like, crazy blood lead crows. Yeah, I looked it up on five e. |
| Yeah. |
| There's some chat. |
| That's from, actually, from the Waterdeep dungeon on the Mad mage is where they actually had a crow stats. Okay, tiny beast. Okay. So they do not have. Darkvision. No, but. Yeah. Okay. okay. I will drop polymorph then. And I will try to go down the hall. So you fly down into a hole, as the light kind of at the. |
| I'll drop. I'm dropping polymer, you know, so you see that there's a, there's like a, a ladder, old metallic, ladder that kind of goes down, kind of like, you know, the using modern, like how a subway or whatever there's, sewer hole is where it's got, like, the on one wall as you go down, you see, there's a little button on the wall. |
| and then you see there's one single pathway that goes down with a very slight angle downward. And you notice, I'd say there's a little bit of light reaching where you're at right now. I actually, I don't think there was light at the bottom. I think ahead of where it's because you've been down to, I think like 20ft or something like that. |
| It was a few feet down. Maybe 30, I don't remember, but I think that when you go down to the bottom, it's pretty dark down there. |
| You. Calliope. Yeah. You have that. Oh, no, you have the the tattoo. Right? Yeah. I got the night vision tattoo. Do you, go ahead and use that dark vision tattoo? Yeah. So as you kind of as you, use up your tattoo for the day, what you see is it's a tunnel that goes down quite some ways. |
| the slight slope downward. The only thing I kind of see is you can't really tell the color, but you do see, it looks like there's on the stonework on the bottom. It looks like there's a little bit of a pathway. |
| I follow the path, but as you follow the pathway, you do come to a point where you start seeing some light at the end of the tunnel, and it looks like there's also an individual, standing there, you see a silhouette. well, I guess I don't know which I think because, you'd see a bit of light coming from the room. |
| it's all right. You'll see that, up ahead, you see, best, bastion standing in the hallway, where it looks like the room opens up a bit into some other room. And, I will do. Is do they look like they are, like, engaged in something, or are they, like, are they just standing there? Is their intention going to say, is because you are coming up on them right after they had a battle. |
| So you would hear as you were coming down the hallway, you would have heard various sounds, you would have heard, well, spells being cast. You would have heard, well, let's see. |
| yeah. I can't think of, exactly what happened during the battle, but I wouldn't know anyway. Yeah, you would just heard various sounds. We'll just leave it at that. Now, what we'll do is we'll put your marker here. |
| So that you are here on the bottom right. And and let's see what's going on with everybody else who we got. We'll pick it up from there. So you had a little weird, the little sidetrack, but nothing too serious. |
| And for little things. Well, for us, it. |
| Just went out for. |
| Oh, yeah. Weren't we supposed to interrogate this guy? Well, not so much. Well, you have one guy you can interrogate. The other guy you guys have decided to kind of call a treat. Truce. |
| but we will. I'll wait till your wife gets on, and then we'll pick it up from there. |
| Hello? Hello. Okay. so. |
| It's been a little while for everybody. |
| But I'll try to give a little bit of, catch up without getting too much since, That way you guys can figure out how you guys bring Calliope in, but, you guys, we're in the church. just kind of. I'll just kind of give you guys a quick rundown of what what the last things was that happened was you guys got into the fight. |
| You pretty much took out most of the cultists, except for one where you guys used non-lethal damage and knocked him out. Pretty much. So that's this gentleman right here. Garm, you guys had a little kind of situation where he kind of decided, stop attacking you guys. And you guys were willing to kind of, call it a truce, where he said, if you guys have questions, I will, I will. |
| I have no problem answering those. And that's pretty much exactly where we had left it with you guys. And that's pretty much what I'm doing, is at that moment, right behind you. bastion, you hear somebody coming down the hallway, and as you look back, you see Calliope walking up. |
| Out of the stomach. That's not Calliope. Attacker. |
| It's me, it's me. It's where I put our hands up, like I said. Okay. Let's go. I have I brought glitter for everybody. No, it's clear that's Calliope. |
| I'm feeling better. What the heck happened here? |
| You know, I don't hear any gems. |
| You didn't hear me or that? Nope. Nope. Give me something to talk about. You guys on here? Nope. Don't you know? |
| I had to have she use the headphones yet? Have you used the headphones? Yeah. James. |
| I can't hear her. She I know I had to change. I had to change my settings in discord to. |
| Yeah, but you. We can't hear you. I don't like if I didn't say something upfront. You don't need to stop, okay? Okay. She's going to type. So mixed media. Why is she typing? Because she can't talk. She just had to figure that out. She does want to stop everything for a. Gotcha. |
| So. You. |
| So I guess what with Garm being awake and not, dead, he will, I guess, respond to what he sees with the new in the new person joining the room. |
| And, So. So what is it you guys would like to know? |
| I think I need a refresher on why we were here. To be kept wound. |
| So, |
| When you guys got the thorn wins? Well, actually, let's take a step back and forth afterwards. When you guys were at the floating island, you guys were exploring everything there. You guys ended up going to a whole nother, another realm technically in the past. And when you guys came back, you guys found out that, Garm had cut off the arm of the Dragonborn. |
| Iggy. Oh. That's right. And then he had jumped overboard, and then he ended up being in thorn winds. When you guys all got the thorn wins the other two adventurers, Yugi and Ness. we're trying to find out if maybe he might be in that area, or if anybody had seen him and they found out that him and possibly a few others that look like him or in the, in the, in the city doing various things and also, it seemed like you guys found out that they were working with a draw at the Bard College, which Calliope had bumped into. |
| Etc.. Oh, I can, Barlow use some of his connections. You guys found out if you went to Ohio, to a, tavern, maybe find out more. And that's a Tab tavern. You guys found out that he might be at this church? church. Where it also seems that there had been, various undead still rising up and nobody was sure what was going on with that and why nobody was really handling that. |
| when you guys got here, you saw Garm and his two associates. They look like the CRO mimics that you guys had faced in the wild. And it looks like they were kind of discussing with, the group of cultists. And there was a trade that took place. The trade was, Garm gave them the hand and they gave him something else. |
| And that was the whole thing that had to happen. There were Garm was like, what? What he has has nothing to do with you guys. Then that he didn't really want to fight you over it, that he didn't think it was worth it, and that if you guys are really trying to stop anybody, it should be the other guys. |
| And that's where we left. are you talking so the other the other guys has the arm now the other guys have the. Well, yeah. You see the guy that you had knocked out in his hands would be the arm as he lays there. |
| When you say, what is this, art? Oh, so you're asking about the arm shadow? no. We'll take our back. But anyone asking what the treaty. |
| you're asking about what this is. What? What you see in his hands, he shows you. In fact, I have somewhat of an image of it. by the way, SAS goes over and grabs exactly and set us. I think that's a shadow saying that she was going to do. Yeah. SAS goes over and takes his arm back and you seem to have a little more connection with her. |
| a little bit. Did I do with it? |
| So you see, in his hands is a red, a very finely, Sort of look for him. Shaped gemstone. Looks like a ruby of some sorts, but if you kind of peer at it a bit, it looks almost like there's layers in it. And, |
| You notice it's almost like a pyramid, except it's got five faces on the top. And then, of course, the base making it it's six sided. pyramid. Said it's a, gem. It is a yeah. I'm trying to find. |
| I have a. Artwork for this. |
| And I can't find my link. |
| Well, I would definitely be looking at the gem, seeing what it is. oh. Here we go. |
| In chat, I put a link to the page I have. So, it tells you this is, what we call a Ben Dacron. It is. No, it's a sorry. You don't have access to this multiverse. Okay? You're right. I'd have to make it light for you. Well, actually, you guys don't know anything about it yet, so I'm just do the picture you should build to so that. |
| How about now? Yeah. Okay. Yeah. Oh, yeah, I do kind of faint, though. Hidden. Well, I didn't push the microphone in all the way. It wasn't all you got to put it in all the way. I know you don't want to. Nevermind that links. So you see a gemstone, it's got five faces on top. And then of course the base making it a six sided pyramid. |
| The as you kind of stare into it, it looks like almost like layer on layer of layer. So it's like multiple layers inside of it for each face and each one of those faces looks like there's like tiny little runes. |
| Not indecipherable. not any type of runes you've ever seen before. They are, crafted of the. |
| little fine, tiny thin lines and the faint of silver and almost like little flecks of gold in them. And it tells you that this is, called a Ben Dacron. And we use these to contain knowledge for, well, let's just say the order that I am now a part of the Arcane Order. No, no, of course not. |
| The order of the Red robes. So I'm sure when we all met last with, Calliope, his mother. Really? that she kind of went a little bit into the Ashland, the Bogan. Whereas we were part of the ash lore. And, I have decided that I don't want to be a part of that anymore. And so I have been trying to learn more about the Bogan. |
| What is the difference between the two? Well, yes, the ash lore, they'll tell you that they're the good guys. And the Bogan are the bad guys. why do you think the bogan is not the bad guy? Well, for one, the bogan doesn't kidnap children. The, they don't require. There's no requirement for us not to have, emotional, attachments as they have long pushed the, |
| Just more and more, I find out that I feel like I was kind of lied to for my whole life. From that origin, from that order. |
| Let me guess. You don't like sand either. As a plasmoid, it's not always fun to deal with, but it's easy to clean off. |
| why trade for the arm? |
| How is it so hard to learn about this order that you had to trade something so powerful? Well, I don't know of how much they would be able to really use the arm. Plus, I feel like I left a lot of hints for you little hero types to come and find us. I figured you guys would be more interested in the arm, and. |
| But I did make a deal with them, and so I had hoped to be able to make the trade and then leave them for you. Who are they? They are part of another order called the Doom Dreamers. So many orders. You say that, but I think a lot of them are all working for the same. What makes you say that? |
| I've been on this planet for. Well, looks over it. Calliope, we can say I've been here for quite some time, and, I been able to learn a little bit about how some of the politics works here. The, I know that these guys work with, parts of that arcane order you had just brought up. And this is a group that thinks that they're being loyal to, |
| ancient gods known as stirring stuff. In fact, you guys have heard of the doom dreamers before. Actually, you guys did hear about it. Never mind. Never mind. Forget that came up. |
| Late. So, the doom dreamers. This is the other guy that has the arm now talking. The one that sunk in his arm. The other guys. Oh, God. Yeah. The other guy. Yeah. No, no, he's probably going to be knocked out for a couple hours. Where is he? On the map. Who cares who on the map? The guy. This knocked out me a second. |
| Is it this one? Yeah. The other ones are all dead, okay, I think. Yeah. Trying to, in fact, ask you what? If you grab the arm, you would have to revert back. By the way. |
| Because you was after what happened there, you were a giant hyena. Oh, hey, I forgot that I was still. Well, check. Yeah, well, I went out of wild shape, and, once again, my. So we're going to put you there. We're about you up like a dog. Shake it around your mouth or like a dog with my hair. |
| Yeah, I think Garm, is this one over here on the table, right? Yeah. That's where this is. Oh, he's. He was getting ready to leave. And that's from bastard ran over there. |
| Yeah. I'm still up here with the other two guys. I was like, I'm. |
| Is it so hard to find information about this bogan order that you actually, you need to see? It's. The knowledge has been hunted down, usually even by the ash. Lots of silence. It they, they are the opinion that they are the ultimate good and that anything that, goes against their ways or evil, if you will, to the point that in the past there was, there was great wars between the two orders. |
| Even though it's believed that the bogan once were part of the ash line. Let's hear about these two. Before Calliope, his mom, showed up. Not really. No, because they're not they're not public knowledge by anybody. Because the fact that anything that happens, like in space and happens on here, there's no real connection for the most part, unless, I mean, there might be some people that might know, but we're based on your guys's lives. |
| You guys would not have had any knowledge until, learning about the space jamming ships and stuff like that. So it's possible that we would have no reason to fear the bogan or whatever it. |
| All you've heard is. Yeah, well, one, one perspective about it. Yeah. From really? This guy looks familiar to me. well, I mean, you guys have met him before. Yeah. He's, he's the plasmoid. Where, He was the one that was your mom? Yeah, he was the one that was like, working with your mom when. |
| Okay. When you guys first met your mom, it was him. Your mom. And then they had a, an automaton with them. That's right. Okay, you have to look inside him to see if there's any, like, ulterior motive that he's not being forthcoming about. Yeah. |
| Well, I grabbed that little gem of his and start examining it while she's doing that. So I'll admit, like, I'm not doing his voice proper because, like, he the way he talks, it's not. It's more like very he has to kind of really produce these sounds because he has a plasmoid. but as far as, like, being able to really pick up on the. |
| Cuz it's hard to tell because his face still is a solid. It looks like a solid piece of wood. because it looks like he's got a wooden mask that doesn't seem to react when he talks. Well, except for the mouth part and the mouth part. Move when he talks, but you're not able to really pick up any real micro expressions. |
| But he doesn't. I will say, for the most part, yeah, I'd say it's hard to read. |
| Okay, so what is who is he saying? These two dreamers, they're an offshoot of the Bogan. No, no. They work the Arcane Order, loyal to eastern. That I think they're working also in order. But they are a cult that's dedicated to the reason they believe they get, visions and dreams from him. And, |
| Whereas I have reason to believe that the arcane order is using them for their own purposes. |
| Which is. |
| You have any proof of that? Oh, no. Not really. Just little things that I've heard. And when I found these guys. Anyways, trying to find the artifacts that might help me understand more about the bogan to, To fully understand whether or not there is good or evil in this whole situation. That's what I'm trying to do here is, to find out more about them. |
| And, through that, I was able to learn a little bit about this order here. |
| I know that they, |
| Had. |
| I don't personally see any reason why we need to kill them. What do you guys think? |
| Because there's nothing more back. |
| Yeah, I agree, I think there's any reason to do anything, but can we really just let them go? Garm, or the knocked out guy either involved? Well, as far as I'm concerned, I don't see why you're first of all have any reason to stop me or just commit murder. Because I haven't done anything to you. I mean, if anything, you guys attacked us, so. |
| Well, then you shouldn't have stole something from us in the first place. Well, to be fair, that arm really wasn't hers to begin with either, though. |
| Semantics. So do you just go taking arms from people? I'll admit, I was, being a little drastic and quick with that. I was on a bit of a timetable, and your stop at that island kind of was slowing things down a bit. I had actually hoped to find some other way of being a little bit more amicable with her, to get that arm off of her. |
| But why didn't you then? As I said, I was getting a little bit pressed for time as you guys had, had us waylaid at that floating island for a bit. |
| Did you get to do it? bastion, did you do an arcane check or anything on that to see if there's anything other than what he was telling us is on there? no. I was waiting for John on what? The gem. Oh, well, he's holding it, so. I mean, you'd be you'd be doing it kind of from a distance, but go ahead. |
| No, I said I would take it from him. Oh, are you going to take it out of his hand? You're just going to talk about stealing. Okay. I tell him may I see the gem? I'll hand it right back to you. I just want to make sure that everything's on the level. I'm not sure how you can check things are on the level. |
| I mean, I mean, it's either that or we continue to fight. If you want, I can show you what the gem does. But how do we know you're not going to kill us with it? Because let him check it out. It doesn't kill people. Then let him look at it. Give me a persuasion check. |
| And I get it with advantage. Why? Since I'm helping him. All right. |
| Now. Okay. You didn't even need the advantage. He was a bit begrudgingly. He hands it over and just. Just be careful with that. |
| All right? And he's he's eyeing you very attentively. I think he pretended to, like, drop it on the floor. Who knew? I took a real good look at it. And see if I know what it is or have any idea what he's going to be using it for. Well, you've never seen or heard of one of these, I can tell you that, do the runes look familiar? |
| The script that we would have seen. You do not. I'm not even going to have you roll you. These do not look recognizable to you. But give me an, investigation check. |
| Point two. So, as you are looking at it, though, you do see that the runes that are in there, they do kind of move a little bit. so there's definitely some type of, like, weird kind of magic going on inside of these. And like I said, it's like layers on layers and layers as you kind of peer inside of it, where almost as you look into it, you can't. |
| You think there would be like a center where like there might be something going on there, but it's just everything. It's kind of lost in there with how this thing's been crafted. This is definitely not. a normal stone of any kind. All right. I ask him what it does. It is a, It's a repository of knowledge. |
| So, like, on your ship, you have those, professor orbs where wizards have been able to kind of put them in part, a bit of their knowledge into that. This is very much the same thing, just a lot more knowledge. Whereas those orbs, usually a few subjects and maybe a language or two, this can have multiple people's knowledge about, put into it. |
| And what knowledge does this one particularly hold? Oh, my understanding is it's supposed to, hold the knowledge of the history of the on. |
| My understanding is that's why the, has had it thinking that some of them had heard that the bogan were supposed to be evil. And so they had hoped that there might be some evil, nefarious thing they can do with this, but they never could find any real purpose to it. So it gathered dust as it could in some old depository, until I found out that they were working with the group that wanted that arm. |
| And multiple people learn the knowledge, or only one. Well, if you're able to commune with the stone, then you're able to find out the knowledge. But usually the only people that can do it are those who have been trained in the lower bogan ways. |
| So that's why they were never able to do anything with it. |
| So that's how you plan on getting knowledgeable with it? That is the plan. Yes. |
| Is there anything in there other the knowledge of this bogan? Not that I'm aware of. Right inside him. yeah. |
| 16. It's still a very hard to read. but what I will say is he doesn't seem like he's trying to be duplicitous or anything. He seems pretty, confident. What he's saying and that, |
| He's not giving you any reason to doubt him. |
| And I use a true telling. Yeah, go ahead and give me an insight with, advantage. |
| I got a 20. Yeah. You're feeling confident that it doesn't seem like he's trying to lie to you right now? everything he seems, as far as you can tell, pretty honest about. |
| And I think he's telling the truth. Guys. All right, I hand it back to him. He says, thank you. Give me a second. Here, grab a drink. A quick. |
| All right, so what do we do, guys? When we got the arm back, do we just let him go? |
| Honestly, I only hope it's a lot of people contact the other people. I having messaging. Me? Yeah. So you kind of know. I'm sorry. What? Do you have any way of contacting your mother? I have the compass, but it's not like it points to where she is. I've learned that, but I don't have, like. A message message directly to her. |
| Nobody has any sending them? No. Right. But again, I mean, if she was sending, maybe I didn't. If he's not necessarily opposing her, but kind of on the opposite side of her mom, she's not going to be speaking very well of them regardless. Well, I, I think if that's the one, if he wants to get away from whatever it is that he's trying to do and. |
| Like, I don't think it matters much. I don't think so either. I mean, back as far as we know, that was the most important, powerfully important artifact, right? |
| Yeah. It's true. I don't have any investment in killing him or keeping him or turning him in. |
| Or. |
| I think it's this guy. And I'll kind of nudge with my toe the unconscious guy that we need to worry about. Then we talk to him. More importantly, I think. Yeah, I agree with that. He's gone. What was happening down here when you guys came down? They were making a trade. Garm was trading the, arm of Vecna that he had for this gem artifact. |
| And all we knew is that we were trying to track down him with the arm. What does the arm do? The hand of Vecna? No. It's not. Yeah. What does it do? It's not the hand. You guys. What you had heard was it wasn't a it was the hand of Vecna apprentice. This is a bring it to the end of the world. |
| So everybody trying to end the world? Yes. No. But all that to say is this is what we were trying to track down. This is what we know is powerfully destructive. |
| Mean we got. We were looking for. |
| What? We know. One of the things that we were looking for. What's the other thing we're looking for? Me? No. We found you. In fact, the hand is actually encased in, like, metal. Kind of looks something like. |
| Oh, now, now it doesn't do the picture thing. Oh, I know why. This. Yeah. Oh, yeah. Just a metal blob. Yeah, like a big old middle. Blah blah. |
| Like they dipped it into some, like, solid. It's some liquid. it's some type of metal that's solidified on top of it. |
| Is this pretty much where you guys are standing, though, right now? Well, shadow said she kicked him, so we'll put her a little bit closer to him. |
| I wasn't I was holding my action. I think I still have my bow pointed at calm. |
| Even with everything in the discussions and everything. Yeah, yeah. I wouldn't have sheathed my weapon. I would have still had it. Not like, strong, like pulled taut, but, ready? |
| But, so, I don't know, you don't have this thing. So he's telling us this gem contains knowledge of this other society in he's trying to find out about because he wants to leave. The current one is in with rally and join the others, versus the other. Oh, sorry. The doom dreamers. No no no no no, the no doom dreamers were the, guy that's unconscious here that has ties to three. |
| Sorry. I'm confused. Yeah, sorry. and Garm wants to go back. That's, has the knowledge of the Azula for the bogan Boga. Bogan? Okay, so knowledge about the bogan is in the bogan are pretty much like the Sith, in a way. Ashlar. Kind of like the shadows, if you will. if that helps. The Doom Dreamers are some cultist that works with the reason, very much like the satyr that you guys had seen way back when. |
| yeah. Yeah. And that weird room always knows those guys. Yeah, actually. Yeah, that's another time everyone brings, That's right underneath the, the ziggurat was a very similar to the spinning route. The spinning circles. |
| Yeah, I, I think that we could probably let Garm go. I don't think we have any use for him. I don't think it's a danger to us. Correct. Beyond being a thief. |
| Yeah. Then anyways. |
| That's just a dick move. Yeah. Just let them know that there's still going to be some slight consequences for what you did. but it won't be from us. It's us. What's your, passive perception? Look. Come on, man. One that's funny. |
| Are you talking about, like, my, What's your perception was to that? |
| Five. Are you talking like, my add on? You should have a perception chat, a perception score wise, like your skills as a passive skills passive is just like perception plus ten. Your manager. Oh, there it is. Sorry. Of that. At 15. Okay. |
| Mine's a 19. Does that count? well, you're pretty far away from. Dang. Okay. I'm right next to sass. What? I have seen anything with mine. Because looking at sass would be the closest one to. |
| where where it's at. But you have, like a what, 19 or something like that. 22 I knew you two and then. Oh no, you're pretty high two isn't that or. No, no. so 16. |
| Because Oh. So sass being the closest in that half decent, perception, passive, you see, like the where the there's a dead body. That's you guys on the floor of the acolyte. It looks like it's kind of like moving just a little bit. |
| And at this point, you would probably see it two. should we check that guy? I thought he was dead. See, you guys see that? That is just me, Barlow. Go over there and sit on him. I think. Yeah, or under a graveyard. |
| It starts to high. No, no, I'm not hanging. |
| the dramas. Something to do with that guy. Graham's not near him at all. Kill him. Are you? Oh, no. He was already dead when I got here. if anybody killed him, it was probably those guys. my understanding is I think he's the acolyte that, was supposed to stop the, the dead from coming back. |
| So now he's coming back. No, no. |
| Should we do something about that guy? Well, as you say that, you kind of see, the ground around the, around the acolyte kind of open up a little bit, and you see these, like, kind of, bony, but little pieces of weird, kind of, like, I guess old leather, kind of as the teeth rows of teeth kind of come out of the ground and kind of start pulling them him into the ground. |
| Whoa. Oh, that's. |
| The body wanted to get the the ground. You see something kind of out of the ground and like, it looks like big old jaws kind of coming out of the ground a bit and trying to bite him and pull him into the ground. |
| Perhaps we should move this conversation. above. All right. Thought we just do it in this. Yeah, yeah. Oh, no. |
| What is it? That size? Oh, there's a mistake. So if I can get him to download his information right now. Well. That's what I mean about a mouse. Died again before you got to step on your mouse to. Keep them and. |
| All right, so do we. Do we grab the body and take him with us? this is the guy we want to get information out of. Yeah. The unconscious guy. Yeah. This one? Yeah. This guy, he was just supposed to stop the dead. The romantic power. come. So are we letting the other guy go? Well, we're not going to go initiate. |
| Hey. |
| We took too long. I guess I should have stayed as a. I used to have my boat train, like, ready. If that makes a difference in anything, it'll just, you know, you won't have to pull it out. |
| The jokes? No, really, in my head, just one thing I first thought was like, yeah, I'm not Catholic. |
| It's my go to is always. That's what you said. Yeah. |
| You know what you call people that use the pull up method? Pregnant parents. |
| so let's see. It's really. So. Yes. Shadow, because you had your boat, you were first to go. Actually actually thinking about it. I mean, the the Garmin has buoys on this. What am I shooting it? |
| I will say that in this moment, you would be able to see the the jaws coming out of the ground. |
| If that gives you a target. |
| I yeah, there's nothing on the map, but I'll shoot it draws. Why is it not giving me, I'm assuming that it's just around the pier, so I'll shoot there and there. For some reason, some of these guys on here. |
| Are. They're not attached there. See? Is that why? |
| Thing is, with Sean's material, I just have to move on. Calm student. Jaws. Right. The jaws are, like, this big. You go. Jeez. It's like you see jaws coming out and back is big. Yeah. Well, you see, they're located, at the area where the, the acolyte is at. Yes. Like, as big as anything where he is? |
| Yeah. Right there. Thank you. So I'm going to, stay next to this body in case he wakes up. Then I'm going to shoot, like, oh, hop up here. I mean, you see the jaws not backed up. that's a 16 to hit. |
| See? And 16. The head. |
| Is going to miss. Oh, the arrow kind of, hits into bone, and that's what it looks like. You're noticing that this is like the jaws made mostly of bone. You. I'll try again. Slightly better. 18. That will hit. Okay. Good. |
| how long has it been since what? Since we stopped fighting the last time. I don't know, maybe around 15 minutes, give or take. Okay. Conversation. 27 damage. |
| And that's with all the things. Force and one. |
| There's no. So this is something coming up out of the ground, right? This isn't something that's moving around. Yeah, it's coming straight. It looks like it was trying to. It was trying to grab the acolyte and bring them into the earth. Yeah. |
| Anything else? I know? no. That's my two ducks. yeah. That's it. Arlo, your. |
| This whole time, this conversation, I've been by these two guys. Yeah, these two other entities. And aren't they identical? Yes. As far as I can tell, their intent. Look. Exactly. They don't live together, and they look like Garm, but made out of, like, solid chrome metal, like Quicksilver, Mercury or whatever. Like Terminator s kind. |
| Who? Terminator two. That is. You mean the T-1000? That's exactly what I found in this. well, I guess so. How about the Garm? What the hell is this thing on the ground? This isn't my, I have no idea. It's an old tree. You can stick around, I it. I could probably help you. All right. |
| I'll have one of his buddies in the shoulder as they go. Attack that thing in their turns. Going to be at the same time as him. They're on to an hour ago. Yep. So that's that's my story. That's it? Yep. Tell the others to five, four. Yep. So, you know, they're five. |
| All right. So this is going to wild shoot back at this time. Just give me a tiger. That's, over Tiger. A sabertooth tiger. Tiger time. Well, see, if saber tooth was on here, that would be cool. Where's this? |
| On the acolyte. This guy right here? Yeah. Yep. I don't see that, but. Tiger card it. |
| Give me a second. Here while you're looking real quick. Could I have tied the feet of the unconscious guy for a bonus action? no. That would have to be an action. Okay, usually I'd like to be fair. Bonus action isn't like. Hey, I got to do an actual thing. It's specific things that are for. No, I know, I know, it doesn't hurt to ask. |
| There is a saber tooth tiger, though. |
| I will admit, it's not like that would be a common thing. |
| I mean, saber tooth is going to be stronger, and I'll give you a chance to do, like, maybe a history check to see if your character would know about Saber Tooth, if you want to do that. Or do you want to be a regular tiger? I mean, temperature's probably going to be stronger, right? Yeah, I answer check. |
| give me a quick intelligence check. Or history? I'll let you do history of intelligence. Or if you can think of one that would make sense. Nature could make sense. |
| Not survival. Well, survival. The wisdom I can give you. Survival. Okay, I'll do some. Yeah. 17. I'll give it to you. So, let's make a saber tooth tiger. What? What kind of saber tooth do that? So, seven. It's bad. I think about the more or less the same attacks. I think it's just that they're stronger. the hit points is going to be a seven. |
| The ten plus 14. So you can roll a 7010. |
| What I need to do to is change it for you since that's only goes up to six. So I'm going to do a 601. |
| I think I need to go through the other cards do this to. So I don't know if I did. Just keep it for ten, 70, ten plus what. seven d10 plus 14. so 6460. |
| That's even better. That's better than the, it normally is supposed to be better. You. |
| obviously is. And, |
| But you said 64 yes points. And then, you keep your. Let's see your strength. Dex con is the animal, but you keep your intelligence, wisdom, and charisma correct? yes. So what's your intelligence? |
| Versus. Yeah. |
| That's my my plus. Right. Plus, no, the, actual number. Oh, no. There is 11. And, a wisdom 20 and charisma 12. So that way those are properly, on the sheet and, Excel put this that way you can control it as well. |
| Do you have your number on it? |
| Right now you should be able to control that. Or is it. I haven't put it out yet. It's in the Wild Shapes token folder for you. Is that, |
| I have fixed this. Oh, yeah. |
| Yeah. They're supposed to be large, though. |
| We fix the token. |
| We have it in there now. Well. |
| Let's get in there. And I'm just going to fix the size on it. |
| It's fixed. It. Yeah. All right. And where are you at? So you're right there. |
| Oh, you don't see that? Cuz I'm on the wrong layer. Okay. |
| This is. |
| All right. So actually, as you kind of turn into the forum, you are actually, you can see the, the parts are there, so you'd be able to do an attack from where you are. Cool. so this creature, since it's kind of like in the ground, would it be considered prone? It's not prone. it's sticking out of the ground. |
| why? What's this say? because of target is prone. The tiger can make one bite attack against it as a bonus. Action. What does that have in the target is okay. Make one point as a bonus. Action. I think that's after you do the pounce is. What can I do? Both bite. And can I do both bite? |
| And I have to pick one. it doesn't have multitask, so it looks like it's just one. Okay, so I'm going to go with claw. you. That's ridiculous. It's a it's a great sword. Basically. |
| 2016 was. 14 to attack, 13 slashing. So the 14 is going to miss as you claw out at it. we'll say that you do make. Well, we'll say that you miss, because it's kind of a weird situation. So it's easier just to say that as your claw kind of comes up, the biting, skull coming out of the ground kind of twist a bit, and you, it moves right at the right time so that you're you don't make contact. |
| Anything else? No. That, so at this point. |
| You see that the, the jaws coming out of the ground reacts to the fact that it's been hit and almost hit. Now. So you see this, large creature come out of the ground? It, like, releases the bite it had on the, the light as it starts coming out of the ground. I can figure out where it is to put it on the layer. |
| Let it go. This. I don't know if your characters have ever seen a bullet, but this is kind of like that. It's just an undead one. oh. I think we have. |
| Some in the description. yeah. I think we've encountered many creature that come up from the ground on it. This might be our first one. Yeah, you can tell that it like this. Sickly grayish green pallor. hollow black eyes, kind of just comes out. Powerful legs, though. And just like this hard shell that's at this point, looks like it's all pretty much mostly bone and whatnot. |
| and as it comes out, it's it's hard to tell who. |
| Well, it wouldn't have seen who attacked it. So more than likely it's going to assume the person right next to it was the one that attacked it as a sort of moving it itself up, and it sees the claw kind of attract, |
| We'll just go ahead and just do a bite attack on you. |
| 1616 the hit. what's that against? Yeah. I think you have a new AC now. Yeah. Makes 12. Oh. Yep. Yeah. It is a soft kitty cat. That that fur. No more tortoiseshell. Yeah. As it bites out at you, you take 56 points of damage. Wow. Oh yeah. 66. Yikes. Oh I've been hit half of that. |
| I'm not changing back yet but yeah I was up. Whoa. Oh that's the. Yeah. It's all piercing. And you hear sounds from another one coming off. oh. |
| As it breaks free of the surface. Yeah. |
| Each of those creatures must see it on a DC 60. Okay, so he's going to jump up as he jumps out of the ground. He's going to pounce on Barlow and the other two right here. So I need one Dex saving throw to Eskenazi to see more. Yeah. Some chomp hours. |
| It could be strength or dexterity. I'm sorry. Strength or Dex. Targets. Choice. Okay. |
| Yes. fuck. I'm sitting there raging than well over a minute. That's okay. Straightforward is. |
| 15 I think I heard you say DC 17 when you're monitoring data, it's actually 16. But 16. Okay. Oh, no, I think you heard me say 19. I might, I muttered, and 19. I was trying to roll for those guys. that's like seconds. You and one of the other ones is prone. and you're going to take. |
| Out. |
| Yeah. That's the last one on you. You take 18 points of bludgeoning and another 22 points of slashing. Yeah. Oh, is that. |
| How big are these creatures? Okay, take only half a day large. And they're large and large, and you're knocked into an unoccupied space. Okay? |
| So we're going to put you there. I put you there, I put you there. So lands, you and this, this one right here is prone. |
| And you are prone. |
| To changing the markers. Maybe it's not doing it anymore. Figure that out. Dang it! |
| And what was the damage? So 30. 40 damage total. and the other one takes half damage, which is good, because he's the one that's actually injured. |
| so that would be the bullets. Turn. |
| And watch. What does that mean? They're females. The other ones are called balls and bullets. What? They. |
| They're. |
| Is a sound up to the north as the dirt starts to kind of, move a bit and you see, like, part of a claw come out. It looks like a claw, but it's maybe just an old hand, as this thing kind of starts digging itself out, it just looks like a, |
| weird pile of just various skulls and bones. |
| Crawls out of the dirt up to the top here. Oh, no. A pile of balls and bones. as they're all just kind of held together, they start kind of shambling forward with such movement. It can swim as a swim. Speed. |
| Bounce. Just learning all sorts of things where it would have a swim. Speed. |
| Or I not put them up there. You want. |
| we see them. |
| Oh, but he's under the grid lines on the map. That's one. That's one. What's weird? |
| All right. |
| So he's going to use his movement and his, action to amble over towards, shadow. But because he uses action to get there, he's not going to be able to attack you. So you're lucky I am, I am, I am, bastion, you're a. |
| Okay, so, I'm going to move up to this guy. |
| and then I'm going to fire at this guy a scorching ray force level, which Ray. |
| So, 22 hit. And by the way, I looked it up like, in fact, that's, there's a clarification on the this rule set with a new 5.5, and that's why it only gives you one. I think that they wanted. |
| Well, actually, no, because it says make a rain spell check for each ray. In that case, I think they wanted you to use the same fire damage for each one. I think that's why it did it the way it did. But then again, it only just gives you one. I don't know, that's. So you might just be Roll20 being stupid limitation. |
| All right. So you did a fourth level. So that's, okay. So 22 2926 and a 16. Which one are we going for? for this one. Okay. |
| Evan. Great. So everyone except for the the Uno in fourth. Yeah. Fourth level. So unfortunate on the last one. That's not going to hit one. So you guys Ray three doesn't hit either. Oh you're right. Why did I skip that one. One two. So three hits. That's okay. So 818 minus eight. Is that. And 2424 total. |
| They are bringing bloody back though. Two. I found out with the new rules set. so the you see the rays of fire and then bam! So most of them hit, as they hit, you see, they're burning bits of, old leather and I guess maybe that's inside their, but it it winces in pain. |
| Anything else? Nope. That's it. Army garb. |
| All right, go show us what you got. |
| I got to remember what this guy. |
| Like he's just going to stick to, like us. And you're right, James, I need to look, I need I might want to. Oh, that's right. And you're right about that weapon, though. Like, that's my weapon. That would been smart with, the weapon you said. That's almost pretty much a lightsaber. Oh, the sun blade. Oh, the sun's light. |
| It's my favorite weapon to do. Can I get some blade? That's pretty cool, but. Yeah, and one of these guys have one. He had something of the sort. I was like, you mean a sun? I pretty much. Yeah. Oh. he has a it's a it's a hilt. And then the little light rapier came out. wait, who has that again? |
| This game just. So you see him kind of like, just really quickly just slides over to next to this guy here, the rambling mess of, bones. And he pulls out his little lightsaber and what I just do is the sheet. |
| That that's bad rolls. There. |
| damn. So, yeah, the first two would, the kind of, Cut through as the first one cuts through, you can see that it just slices right through in between the bones and doesn't cause any damage against the guy. Same as the moves the blade back a second time, and then this time, he, like, pierces a forward with that one. |
| Hits and let's do this. |
| Oh, it's I know not doing good. |
| For a whole 13 points. |
| You see a, And this time you actually do see it looks like the eyes move like the the shape of the eye on the mask looks almost like disappointment. it's going to be his turn now. His two buddies, the other one's going to stand up, and these guys don't seem to have the his lightsaber, so they're unable to do that. |
| Attack. |
| They do pull out their little plasmoid hands. Oh, and fucking sucks. And then the pseudo pod punch it. Okay. I'm these a different dice because that one's worked out. |
| That's better. Oh, you said that wasn't a thing. It's not. |
| But I'm human, so I feel like it might be so. The first one, my smacks three. You see it three times. Stamp out. Bam! Misses. the. But the the one on the other side. Actually they would had advantage because of the freaking duh. Just so we'll actually say his three two hit. He'll just use the advantage. So it would have been the other. |
| His other three guys hit. |
| What's the ten damage on that? Oh, jeez. They take psychic damage? No. |
| I just do it this way. Just for the damage. |
| On the other guy, I will do his attacks on here. Yeah. Who knows? |
| Too many dice. It's getting a little bit. Oh. So. Well, the first three is just damage. So 13. |
| How many attacks do they have? Three. |
| 17 |
| 12. And then the last three hits. Hits and hits. Hits. |
| 12 |
| I kind of down. So you see the two, chrome guards start whacking it with these, like, their hands, which, like, just looks like just, I don't know, pseudo pods, just big old lumps of metal, like Quicksilver Chrome just slapping across it. It's like mercury, but almost like, solid as it hits and you see, like, pieces of bone break as it hits. |
| that would be their turn. Cliff, you okay? Question, question. The I guess, like a clarification. The the, teeth that were coming out of the ground, it has now fully come out of the ground and it's attached to it, and it's, Oh, it's attached to that. Okay. It was it was that creature's teeth as it was trying to fight up through the dirt and bring the acolyte down. |
| just got it. Okay. And so there's there's two of those. And then this other guy rambling mess of, like, bones and skulls and phones and skulls. Okay. okay, I'm going to attempt to polymorph again into. Can I be a giant scorpion? what's the rules of polymorph? just depends on what polymorph allows you to do. |
| You have to be a beast. Isn't that a beast? It's a large. Then. Yeah, it would be a. And then it has to be you. What is it? challenge rating eight or lower, I believe. Oh, yeah. So he polymorph is the one that allows you to get into the big time creatures? Yeah. the challenge rating on the giant scorpion is a three. |
| Yeah. |
| Two. Something bigger. The difference is that polymorph doesn't let you keep all your scores, and you can't hold the spell. Like, when, sass turns into if she's holding something that has, she could cast spells on herself. And those will still apply when she transforms, right? Polymorph. She can go all the way up to 208, but. Yeah. |
| Yeah. No, 12. 12. 12. Oh, like ten year level. Challenging to to level. I'm only seeing up to eight. So polymorph. Yeah. Is any creature of the TR or level of the target creature. So if you're trying to pony up a crow three you can't go in tier three, but you're 23rd polymorph a level 12 character. You can go to an up to 12. |
| Wow. Just I didn't know that on what I'm looking at. The crow is only going up to eight. What are you looking at? It's weird. Wild sheep truck. Arcanine. No. Yeah, well, Chip and polymorph are different. Yeah. Yeah, yeah, I think wild chip caps out the polymorph. There's a 25, but it's because also, like, that's what I'm saying. |
| It's wild. See if that allows you like if you had like, say blur on you, you would still have blur as your wild sheep if she cast a blur on herself and then cast that polymorph. Well, it's a concentration. So she loses her concentration, spells. I know I was telling the whole class, and then polymorph also doesn't keep her intelligence, wisdom, or charisma. |
| Which is why if you polymorph into a fly, you're as dumb as a fly. Okay. Okay. Never mind. I'm going to do something else. You got it? I'm going to be. I think I was, like, 50ft from this guy. I'm going to come over here and I'm going to cast true strike. this guy, so I can get an insight on what his weaknesses are. |
| And then on my next turn, I get advantage on my dad. So if I remember. So there was two different two strikes because I introduced the the new versions, you get advantage. So, but I can't remember if, if you, if you kept that one or not. |
| I will say that you kept that version. Then, |
| Brief insight into the defenses. |
| So I think because I think what it's doing is it's just saying that you're able to get an event. So it's not like you really. It's not like, Beau, where you learn it's weaknesses, you don't learn it's vulnerabilities and all that. You're just able to kind of see where, oh, if I hit them there, I have a greater chance of hurting him. |
| This kind of. Anything else. So as you as you look at him, you do see a point that you're pretty sure if you hit him next time, you'll be able to hurt him. Where is that? Well, that's the thing is, it's there's no other game mechanic to it, so it's not like you can say, hey, everybody hit him at this joint. |
| It doesn't give you that kind of an insight. It just the idea is to give you an opportunity on your next hit. You're going to be able to do it with an advantage. Okay. Yeah. That's why I think the other version that I had is way better. That's why I, What I can't remember. Yeah. The weapon through strike is good because it's just a regular weapon. |
| And now you tack with your spellcasting modifier and so the strength or dex. |
| And you can make the damage radiant. So if you wanted to. I don't know if I can remember if if I had you pick it up. The new one. I'm pretty sure she picked the new one I have. So I my notes are kind of convoluted and it's been so long I can't remember what all they were. yeah. |
| I have something about the enchanted dagger with radiant damage. in this by one. It's still. I don't even know if that's the same thing. Yeah. No, no, that's your new dagger. Yeah, that's a that's okay. That is a that was your special feature of the new dagger. Oh, actually, in your notes over here, I think I would have put it there. |
| Oh, no, I wasn't. Yeah, yeah. Do you have the same weapons? True. Strike plus four, which is your charisma modifier? I think. |
| Oh, that's what that means okay I still can. Yeah. Because I was like, what does that mean? It's okay. That's what I thought you did. Yeah. Yeah. Okay. Can you explain what that does again. Give me a second here. Yeah. Let me find out that I okay. Because I think thank you Jamie. Yep. Because I made two what I did was I kind of wait. |
| Actually, it's on the cards. |
| Which there should be. Yeah. the E5 spell changes. in the on inside a roll, 20 on the right hand side. |
| Weapons two strike is what I called it. And, it is now an attack with a weapon that uses your spellcasting ability rather than strength or dexterity. There is a lucky strike, which is the old spell and the weapons two strike. Which is this option? So. Well, on our mother counter. So let's just put it so we don't have this confusion again on your sheet. |
| What I'm going to do. Okay, is I'm going to relabel that as weapons to strike. Okay. And I will put this in here. |
| That really makes, things like a reaction really usable to it's still an action to range is actually self though now because it's actually just helping your attack on it. And the components is. Somatic and material. But the material is just a weapon that you have a proficiency in. Okay. So then that's where that where you go. Is that where the dagger comes into play. |
| Because I think I have. Well here's the thing with the dagger is the fact that. So when everybody got their dagger there was like certain types of bonuses. And then there was a special bonus. And so your special bonus was that if you missed the ace, if you missed the, the AC by one, I believe it was then it's an automatic. |
| Yeah, but I still do have damage. Yeah, you do a half damage. Okay, okay. And it's just the. Okay. So in this so in this one, if I do a choose two strike and I hit the target with the weapon, is it an automatic hit. No no no. But you have, you have a better chance of hitting it now because you're using, is it a plus four. |
| Yeah. What's your charisma plus four for damage. Your charisma? there's one modifier, so you get the plus four instead of the plus one or whatever that it normally would be. to hit the use of your spellcasting ability for the attack and the damage rolls instead of using strength of dexterity. And then if it deals damage, it can be. |
| And then when it deals damage, you can choose for it to be radiant or the weapons normal damage type, which in that case is that it allows you to have a little flexibility where if you let's say you're hitting a skeleton with a sword, well, it's might not hurt as hard, but you can say radiant, and especially if radiant damage is something that they have a vulnerability to, then it could hurt twice as much. |
| So sometimes. Okay. Yeah. And I will say that maybe with Undead Radiance a good kind of hit to use against them, we'll say, and remember, it's a cancer and it deals in damage. So it's. Yeah, it deals a plus two d6 because you're at, above 11th level. Okay. But you have to be right next to them. |
| So did you have enough movement to get up to him right. No I don't okay. So I will I change my mind again. But, thank you for clarifying that for me. and it's still a good choice. If you want to be a scorpion, it's still a good choice. |
| Oh, I'll be a scorpion, please. Let. Go. I have a. You know, a giant scorpion. Yeah. And you want to be a little regular one? No. Actually. It can be a little crab. What's the CR level? that's a seven. |
| I don't think you want to be a giant scorpion. I think you want to be a monstrous scorpion. Yes, you can do that. Because, giants are only a C or a three. A monster is seven. Yes, I will do that. Please. be a giant crab before you go. I'm just imagining, going through all these different shapes as an polymorph thing because it keeps changing her mind made morph. |
| That's what it. Looks a crab, a lost tiger. Pick something. Pick it as you see her. It's kind of like her body kind of doing that as she's messing with the magic on it. And finally, she does settle on this monstrous scorpion, which is supposed to be a huge. A huge is what, three right? Yeah, three. But. You just it's like, what is it? |
| The Emperor's New Groove, and they're throwing all those animal bottles, and it looks like it doesn't actually have a token. it has a generic word token. So sorry about that. I'm going to move you off to the side here. And you're. But her hip points are now of the scorpion right? Yeah. Does the same. Polymorph is the same thing. |
| well, yeah. That. So you, go ahead and let's. I'll let you roll. 90 1299, 12 sided dice for you to go with the whole giant eight thing. You know, that would be cool. let me do six and three. All right, so that's, 52. |
| nice. 27. Oh, really? You're stupid. Okay. so 79. All right. and then you have control. You can move that right? Monster scorpion. Yeah. So you have a multi attack. two claws. Two. Well, you have a speed of 40ft. blind side of 60ft. Passive nine. You have, you make two claws and one sting attack. |
| So you get three attacks. the claws are one d10 plus four. This thing is a 2D six plus four and can poison them. Can you send me the link to that? anything. Just hit shift, hold down shift and double click the, token, and you should get the character. That is amazing. Thank you. Yeah, I think Scorpions two. |
| When you attack with the claw, you've grappled as well. Yeah. yeah. I think your enough to move faster so you can go ahead and do your attack. Yeah. Okay. I'm going to do a multiple attack. Please. action two polymorph though. Oh you're right, you're right, you're right, you're right, you're right. Oh, yeah. Thank you. Are you see that? |
| Yeah. Sorry. I'm sorry. Oh, so you don't want to be used to the wrong thing. All right, you got to learn it right? Because then he would do it to us and he'd be like, well, I let you guys did it. So now you did it you six times. Do you think I would do. Oh, I would say it's only 40ft. |
| So I don't think I had enough because I think I was like 50ft. So I wouldn't quite get to where he is. Probably there. Maybe. Sounds fine. Well okay. Okay. All right. That's round to shadow. You are, All right, well, what I was going to do is going to work because Garm took my spot, so I'm going to bonus action. |
| Go invisible. Okay. And leave his base. |
| sure. Okay. no. Don't you have, like, counters? What? I'm. No, I have a counter. Oh, that's on. Okay. And then leave. Just so disadvantage. opportunity attack. But, well, opportunity attack, you have to be able to see the creature. So there is no opportunity attack if he can't see you. |
| I'm going to. I'm correct on that. Right? Yeah. And let's say a blind side return distance, as long as they have anyway. And that's good detection. Yeah. Oh, wait. Actually, where are you. Where are you at? Here. I don't see you. I know. Okay, it's that guy. Bone guy looks. Oh, interesting. Oh, yeah. They might not fun, but if you haven't, you shouldn't have even seen you guys. |
| Now, think about it. These blind side. All right. To the. No. But you're fine with sight. Nothing. Okay, well, I'm going to run a here. Every creature from now on has one, like. All right. Yeah. |
| Okay, I'm going to jump up on here and I'm going to shoot him twice. And the the bramble. |
| Mount. Mount. Is that what he. Yeah. It's an undead. Undead? |
| Yeah. that is a 26 to hit. sure. Why not? Okay. And then there's a thing I. If I can knock prone. Is there a size thing about that? |
| no. Saint, strength saving throw against my spell save DC. |
| Which he probably would, but. |
| I'm going to try it anyways. So spell save DC strength saving throw of, 16. |
| So he's going to fail. So he's prone. I'm going to reroll that damage dice because I can I can because I have the piercer speed up. so, he's knocked prone. fuck, that doesn't do me any good. Yeah. This does not give you a disadvantage on the attacks. It does. Well, the first one's. The first one's not gonna have a disadvantage, though. |
| No, the first one. What I was thinking more of it would help everybody else. But if they're already surrounding him, then he's. They already have advantage. it's fuck myself. It's fine. 11 plus nine. So 20 damage. Okay. And he's knocked prone? Yes. He is not from. Let's see. It's always good to knock something from there but yeah. |
| Yeah. So he is knocked prone. So then it's fine. I'll shoot this guy. The bullet. Oops. So that is a dirty 20. |
| Well then here's. That's pretty nice shadow. You're now a snow Snowpiercer. A Snowpiercer. Snowpiercer. Aren't you like a white? Okay. No, I am with Pearson. Oh, that's. Is. what happened with the second guy? dirty 20 that's going to hit. Okay. same same thing. 20 damage. Yeah, he's hurting pretty bad, but he's standing as I am. |
| It's like, starts chiseling through the bone and I am still invisible. Okay. That's it. Yep. Barlow, you're up. Okay. You're prone, but it is your turn. I yeah yeah I'm just I'm again. Copy. Shit. Me I have a shit ton of really bad batteries over there. What am I taking so. Okay, I will rage now. Stand up and say all right boys, it's a party now, this is the fight. |
| They've got this one. And I'm going to get up and I'm going to move over to this one to help out. Kitty Cat have. So. Well, as you do that, he's going to get a tax on you. |
| 18 right now, it was a 19. They hit. I'm an 18. Okay. |
| So he bites at you, and for 34 points of damage as a bite, since he's. |
| You okay? Baker? |
| It's half still right. It's non-magical. It was a bite. It's a piercing. Yeah. So he can have it now, right? Yeah. Have. Oh, because he's raged. Gotcha. I'm like no, you're right, you're right. He's raging. Yeah. So I don't feel so bad now. Thank you. Thank you know that's fine. I mean I only have 28 points left. |
| That's more cheese, uncle. I'm good. yeah. Was that. Oh, claw. This guy is just like now. Heaven clanking. I just rolled around. Ouch. Hard. Is this this tiny laptop? But no, that's a roll. The one d6 I know I roll damage and spell on the wrong thing, trying to click my claws which are one d6 as well. |
| All right, attack! |
| One. Seven. So 27. We'll hit. Okay. And then I'm going to do all three of this one. I'm sure it's going to take it. Need it. Yeah. |
| This so stuff you select it just like this 16. That last one's not going to hit you. Then it's a one attack. And two attacks. So it's 20 okay. And I forgot to add rage I forgot to click on me. So add another. Three six damage on these 1 or 3 two three to each one. Six. Oh, gotcha. |
| Gotcha. So yeah you you slice out of like twice, just carving through the bone and like it and adding some goo that kind of comes through as well. Which is why the third one, as you kind of you can get a little bit wet with a of the second hit. the third one misses. |
| That's monster. sassafras. All right. So okay. You're right here. Fight or claw. |
| Okay, okay. So what I'm going to do right. |
| On this next attack, probably going to pull me out of fashion. And in the future, though, you might want to also look at the, the sport thing instead of doing the while she thinks. I think that that would help you the use your shillelagh with a little bit more oomph. I think that's what it does as I took it off. |
| Yeah. well, I think I forgot my sport is still active even when I'm in wild shape. Right? I forgot a bad shape bike. |
| Yeah. It's not going to count thing. It. No. |
| What? I mean, 23. I know that helps. Yeah, yeah. Oh. Natural. 20. Give me a give me a quick d20, to beat this a d20. Yeah. All right. 50. |
| Okay. No. That's fine. Doesn't count. so the damage did that double the damage in there? |
| Oh, just says 11 plus three. Ten plus five plus 1 in 10. Yeah, yeah, it's A22 d10. |
| All right, so you're ten for this game. |
| Okay. |
| Is that all you got there? That's what I got. |
| So confused what that means. That was five. And then it says plus zero. |
| Magical bonus. Probably. Right now, something quite, Well, it's it's a creature. It's not a her. So call you right? This creature for us. The computer froze. Restarted. Then. All right, so I was. It says. Yeah. All right. Bullets turn. so the one down by Barlow. you just see her got double tracked by her. By him? |
| I saw her pounce on her. But I think Barlow caused the most damage. Yeah, I'll do this. who wants high and who wants low? High or low? Between you and, Barlow? I'll take high. Okay. I'm not sure which one I'm taking that takes more damage. No, I, I because I, I was given the rolling a dice. |
| So let's see which one to go in here, okay. Yeah. I'm like, I can definitely take more hit points than Barlow right now, so if I can take it. All right. But I was trying to be fair. As far as what? Yeah. Yeah, I got. So, what is that? okay. And that's going to hit, 1825. |
| so 45 points of damage against Barlow as it bites into you. Oh. To me. Over. Hit me. Yeah, yeah, I rolled low. It was. I rolled the three when I was rolling a d6 to figure out who's going to hit. Is it Barlow down you here bro? You're down. Oh no I'm not. That's one thing. He's got like two hit points. |
| Something like that. |
| So that's his turn. You're like that dude in the armor. It's just a flesh wound with all of his limbs. Costume. Good. I'm good. Yeah, yeah. For all those extremely bloodied you got. Wasn't him when those guys. So he's going to go ahead and bite at one of them. |
| Say, this is on that. And the shambling mound has. What has Garm hit him a few times ago comes the closest one to him. |
| To slam it, |
| Let's do something fun. |
| Oh, okay. And that is okay. So he's going to slam on him twice. |
| Oh, he misses you. You see, the large, shambling mound slams at, Garm. And as he does so, you see Garm just kind of slide a little bit to the side. As the first attack comes down, you see another mound of skulls and bone, lash out, but Garm is able to just swiftly move out of the way of that one, and he is fine, actually. |
| Dang, that was going to be interesting. |
| That's his turn. That's when you were up. All right, let's be here. |
| If I move to this location, am I still technically flanking or I would have to move here? Probably there. I would probably allow it. |
| As well. Yeah. If you move there, you're definitely flanking. I might not be able to move there. Oh, yeah. There's, like, a little thing in your way a bit. Looks like a bench of some sort, but then you can get over a little rough terrain. |
| All right, well, I'm going to move here. Oh, wait. |
| Okay. All right, I to move here. I'm going to pop my blades on. |
| As a bonus action. Then I'm going to attack twice. |
| There's this thing. Here he goes. |
| Does 15 hit? Unfortunate? I don't think it does. Wow. Two fifteens. Well, that would have been one attack because you have invented. Oh yeah. Oh yeah. It's going to give you advantage right there. So it's kind of tight but especially the fact is that he's also surrounded by three of you right now. So I was going to give it to you 17. |
| The 17 will hit okay. So he takes 16 points of damage. And then that's it. All righty. As you, you slice out with your rapier the first time. Unfortunately, it doesn't connect. But then you swing it back around and it connects. you see, like bone, just like chipping through. okay, that's one. That's a. |
| All right. Garm is now, and that just reminds me. |
| Shit. His lightsaber actually would have hurt worse. I just realized that. |
| It's all right. Oh, count. At this time, it's. I don't remember what the damage was. Actually, he's the only one that hurt him last time. Right? |
| Shoots! Oh, no. It, shattered, but actually visible. No. I realized that the shambling mound should have actually taken, Oh, no. It was looking at the wrong one. Resistance in the engine. Yeah, yeah. Might I talk to myself? I'm losing it. |
| All right, so the first you hit. The last one. This is. |
| So, you see, Garm once again slices with the first two hits. Makes contact through these bones. You see, like one point. The like a skull just breaks off and shatters in the air. |
| That would be his attacks. |
| Yeah. That's all. He's pretty confident since the last ones missed Calliope or I. Okay, I'm going to go over. This guy up here, she hit him with advantage, right? No, because he's prone. Oh. You're right. Let's see if that last one, that last one was going to hit. And that's not too bad. |
| Even though he should have got up from from actually thinking about it, thinking he would have stood up from prone when he attacked them. So nevermind. |
| Yeah. Sorry. He's not prone anymore. |
| All right. Colliding your turn. So you're going to move up towards, yeah. Is this thing, like a bench? no, that looks like it's just, something on the ground. Yeah, there's nothing there. Okay, I'm going to skitter over it. And go from both sides. So that is two claw attacks. So I just do it 20 plus seven. |
| can I do the goblet at the same time? But that actually, like, just roll for. I mean, you can roll three. I mean, it's going to be a d20 plus seven d20 plus seven and all three or a plus seven. So. Okay, I'll do that if you hit actually where it says claw or are you doing real dice number. |
| Oh no, I'm trying to do math. No maths. Okay. Well, I have a 24. Okay. nine. That's an yeah. Correct. And a 16. Well, this is the shambling mound. So actually that means. So the first and the last one will head to the first floor and the last thing. So the claw. Oh, that was. Yeah, it was the claw is doing that. |
| Yeah. and he could grapple him with that first one because you're huge too. So you would it wouldn't be an issue about size. Hey. Yeah, I am so let's see here. Well, let's do the damage first. Okay. So, And actually grapple. Wow. |
| Doesn't grapple give you an advantage on the attack? No. Yeah. To be I would feel as, restrained would be restrained. Okay, that's what I'm thinking. Never mind. All right, so it's the damage on the first one. okay. Am I doing nine d10 plus bought? No, it's one d10 plus for the night. So what they're showing you is that if you if you don't want to roll the dice, nine is the average. |
| What the damage should be. Okay. Let's. |
| Make. |
| Lots of calls that a being. And now she's a huge creature. It has something else. Apple. She can move it wherever she wants to. Basically they can't. They can't get they can't get away from it to take advantage and break out of your grapple. It's like a oh, yeah. Attack. The attack was, eight okay. Or damage. |
| And then this thing to d6. |
| And he just he just failed. So he has grappled. Okay, that's not great. what? nine for this thing. Is that too bad? And then he's got to make the Constitution save. He fell. He passes that one, though, so he takes half damage on it. So, 6010. Okay. That one I don't have 6010, so I'll do that. |
| 36 so he takes half, though, because he succeeded. So. Eight. So yeah. 18 he. Yeah. Oh, shit. What happens if he's. So it's poison damage, right. So yeah, it's poison damage. Does it say what's the poison condition? I think it's a different hold on here. And then he's okay. So he's got poison damage the whole attack and he's. |
| I haven't grapples. You have. You held him one year. Claws. Yeah. Yeah. |
| That's cool. That was. You can grab. You can grab two creatures. At the moment, your closet just keeps thinking with your tail. Whether they think about it. |
| Like, put me down. Shut up. Yeah. Before I sing you with my. But I just so. I got a plus seven with my. But it's okay. All right. That's your text? Yes. That's awesome. shadow. |
| Yeah. Okay. I'll start with this one. Okay. |
| 27 to hit. |
| I'm going to reroll that damage. Okay. So 1920 to, 31 piercing damage. And how do you want to do this with him? which way is he facing? he would have been facing probably towards the southeast of this room since he was attacking. the the guards. I'm going to get him right in the butt. |
| Get in. |
| And then I'll pierce. And then I'll shoot the mound. |
| Nice. natural. 19 plus a lot. that's going to hit okay. Nice. eight. 12 plus nine is 21. Nice piercing. |
| Because it needs poison. And that's it. So I just realized he's a concussion. Now we need to just. I need you to describe the sound of an undead bullet. Time is. Yes. Screams from arrow going up its rectum. What? Know what that sound that, |
| That that. Nope. Barlow, you're. Oh. Okay. On the slide a little bit in this area so I can give everyone know if the event is going, and I'm going to swing away on them again. Three attacks. There we go. And you raise you damage. Rule one. You need to. Oh, shit. I better stop right now because one's a crit, so bonus action. |
| Not now. Busted. What are you going to. I was going to healing word. Barlow. Nope, I can't because I. Healing spirit, not healing word. Okay. That's right. All right, so the crit hits for a lot. what, 19 2127 first one and then 16 on the second one. So we're at 27 points on the first one. |
| Yeah. And then 16 on the second one. So this is the second one right. the second one's going to kill him. But before you do that you owe me a d20 real quick please. See, one point is the street. Take you. |
| Okay. There. Mind. What if you do that shit? So how do I do this? job. I'm nothing fancy. It's just red. You go up the. But it's like bread and pulled pork right here. This one. So you shred out of them once, and then as your second one, second claw comes across, you actually get it, like, right in that jaw, and you pull that bottom jaw right off and it just falls down to the ground. |
| Yeah, you still might need more. Anything else? It's a lot of movement, but I think anything's worth moving. Go on that for right now. It looks crowded over there. So I will move up and come next to oven. I'll move up here by shadow, I mean that light right there. There you go. Scorpion. Calliope. Mojo Scorpion I was I want to watch this monster. |
| Scorpion Pike. that's, you know, There's just the one guy left. Right? Yep. He is not 20ft away. Yeah. |
| Can't be. I mean, you can't step back. You can step back ten feet. Yeah, I can do that little line here. That like curve that the walk they do. Yeah. Okay. I'm it. Yeah, yeah I'm gonna do that. I'm gonna, What's that called? And then we will stop. Yeah, yeah. Oh, yeah. I'm a stalk around with my butt. |
| And what? |
| Pulse. |
| and see who creature then hits the, So I hit with the claw attack on that same turn with the power. That's deer claw attack. do I get it with. No, I don't get, does she get you get advantage. I'll give you advantage. you got a guard on the other side. You got a monster scorpion down there? |
| Yeah, I'll give it to you. |
| Oh, no. 14 to hit. It's a good thing I give to you because you have a chance. Shambling now, though, unfortunately, no, it's not that. Okay. Do they succeed on a DC 14 strike? You have to hit and then it's it with the claw attack. If. If they move and then hits that target. Yeah. So I think I have to hit it so that it would get the prone attack. |
| So unfortunately no. Okay. Well I'm going to do my bite as my, my. well right. No, only if he. Oh if the target is not prone. Right, right. And the target's not, not okay. I don't know. Sorry, I thought I tried to, Well, the bullet is dead ahead, and, take him off there. That's the small trade off with, polymorph thing. |
| And transforming into beasts is some of multi cow multi attack with multiple attacks. Somehow cooler buildings like cows and stock and pack tactics. Is that what that it's when we don't give them both present for efficacy? I just figured if nothing else it gives me a lot of multi attack. Oh shit. Yeah it does. It's a, it's a huge, shield of health for you. |
| That's the primary reason I change. That's running the show. We all are critical. Also, our little squishy wizard Caleb, is always turning into a giant because he wants that 157 hit points. Good lord. But, towards the end, he was a dinosaur. That he was a dinosaur. Because he could turn into dinosaurs. Everyone he would remember when he was the shark. |
| And like the team leader, the turtles that were too, too small for us. Yeah. And he got stuck because we were with that one. Yeah. That was, avocado, wasn't it, when they were trying to get to the, I don't remember. Calliope, what's your AC right now as the monster scorpion? maximum, 85, AC, how hard is it to hit you? |
| you heard her at 85. That's a good question. 1668 and saber tooth. I like I better. |
| do I get good glittery? Both of you guys are too big for it to engulf you, but it does slam into, both of you, yeah. So you're going to take eight points of damage as the giant scorpion. I'll take it off for you. Okay. And then the, Saber tooth. You're going to take 16. |
| I took it off for you, and I am no longer saber tooth. No. Where are you? What, are you counting the hit points somewhere else? Yeah, I wasn't thinking, you know, she. I had here, so I started with 50. I started with 64. You hit me with 56 last time. So I got an eight for a while. So. |
| Yeah. So then you reset. That had to be for 16 then I am I am once again fast. So all of a sudden dudes back in the wild shaved down in the form until now. Remind me I had eight hit points left. I got hit for 16. The staff take the additional eight. I don't remember. Yes, yes. Or is it absorbed? |
| Okay, I don't remember. The question is. If he attacks. Well, this is a both attacks hit a medium or small creature. The targeted grapple he uses. It's a go. Fun. But it didn't hit a medium or small creature. It had a large. Yeah. So. Yeah, I'll give it. Yeah, I'll give it to you. That it. You were large when he hit you. |
| So. Yeah. That's. I also back a little bit of cheating there. but that's his turn. Really. He's brainless, so it's not like he's got, an intelligence of five. So, bastion, you were up. I will say that he's he's hurt. I'm going to move here and then. Yeah, you definitely have to. make one normal attack. |
| Okay. then I'm going to cast. So you're. You here? Should be here. Here it is true. Shrek. |
| And I'm going to do it as radiant damage and use my bracers. |
| Whoa. Those are close to. That's 1319. Plus 21. That's 40. That's enough. So how do you want to do this? Yeah, I just want to, I, I don't know, just keep on slashing at him until he's dead. as you you slice across and you see, like, just various skulls and bones, it's like going to the air and you slice again and it happens again. |
| more just breaking apart until that last bit, with the fact that this on this one here, because of the makeup of it, I will say that actually, you noticed a little bit of that last part as a last cut goes through, you see, once again, a little bit of a blue spark where the last bits of bone just like release, and all of a sudden this thing then breaks into various pieces of bone and and bits all at one time. |
| And at that point, we would be all the bones and bits that all using bones and bits do. I still have the guy in my grapple claws now? Oh, that's a good point. So you were holding him once you. And that doesn't work with grapple. But it wouldn't, though at this point, as the last slices go through and you're holding just a single piece of bone. |
| Just crumbles. |
| Okay. Well, you. I think we should leave. Yes. Yeah. Garm goes over the door. You see, Garm have to head over to his, friends, if you will. he pulls out. He. Barlow, how low are you? Sorry. I'm okay. All right, let's get out of here first. Yeah, you can hit her. I is this guy still unconscious? |
| Yeah. He he's going to be all gone on the scorpion. yeah. I'll throw him on. I'll take one. Yeah. Hold on. Me just, I'm an hour ASAP. I don't want. |
| You long? Up to an hour? Yeah. It's a concentration spell. You do see that Garm, though, when it goes over towards the other, Bah bah bah bah bah bah bah bah bah bah bah bah. His little duplicates, He pulls out his little, They they. I don't know if they'd have compacts back then, but it almost looks like little compacts. |
| And you see them kind of like go into them. And he puts the two little things into his pocket and they're gone. Oh, they. Wow. What happened? The, you all these two brothers pretty much all call them. And you're like, that looks like little compacts. Kind of looks at you guys. Yeah, I took it from Ursa. |
| I helped her, I helped her design these. And so I kind of took a couple. Oh, wait, aren't these the things that we originally gave her? The things that can, hold things? The little beasts, a little beast. Are those glass, jars? Oh, yeah. No, this is it. Looks what you saw in his hand when he, like, absorbed the, the like. |
| The crumbs guys went into. It looked like just little round, little like compacts. If you like girls, like, makeup compacts. So you see, like, kind of folds open. They kind of fold into there and you can see, like the mirror surface on the inside of it. And they go into that. I asked him if he has an empty one. |
| no, I've just I just took the two from her. I figure since I helped design these, they helped her build them. it was payment, if you will. Who was one of them? Well, I was working on with. That's why you guys picked me up from there. Was. I had worked on some projects with her as I was trying to find out some things. |
| Okay. We've got a lot more to talk about. Discuss with you. Now, since you mention that, let's walk out of here. Let's. We can talk on the way or meet up later, but you stuck around with what we learned our lesson. You earned all the respect for me. Now that's. That's good. I have a little time. we can go to town and do whatever. |
| I guess. Yeah. You went over well. Let's go, guys. We should go. Okay. Is the, acolytes body is still around. It's still there. It's like half, half buried, if you will. And the dirt, as it kind of was starting to be pulled into the dirt. But then when the bullet came out, it kind of like then. |
| But it's some of the the, the leftover dirt that it was upsetting. So it kind of made the acolyte. But half buried right there. And but at this point, actually two, he'd be underneath the bullets body. Now I'm thinking about it as a bullet wound on him, and we. And he was sent down here to try and stop. |
| This is what we know. That's a fact. Well, you're not really certain, actually, that I think about it. You. I think you guys might have heard that sometimes they do have priests that come out here to kind of handle the situation, and nobody knew why the priests weren't doing anything right now. All right, I'll take his body. I'll pick him up and I'll carry. |
| And. Okay, so you're able to you're able to pull him out from underneath, the bullet body and, Yeah. And you've got the acolytes. On you that was going to take him out. Okay. as you guys kind of go back, then there's no. You don't find anything out of the dorm on the way back. you guys go back to the, the stairwell, and, as you guys get up to the top, you see, once Artie's up there waiting patiently for you near the thing, you can see that he kind of started getting excited. |
| He could hear and smell you guys coming closer. So he gave you an expectation. |
| He pedals on the floor a little bit. Shallow wasn't really supposed to scream down this hallway when someone approached. to begin with, he. Well, he knows Calliope. Okay. That's true. He's still a good boy. He's a good boy. You know you're talking, Artie. Yeah, yeah. Talking about. Yeah. He was being very good. good. I think I'm tired of carrying this guy now, so I'm swinging over to the back of our. |
| That's okay with him. Like, I'm sorry to hear. Not food. It's not food. Just return an atom. Which is taking him back. |
| Where should we take him? I would take him back to whatever another local church would probably stop by. that tavern that we met, that guy at, this was. It was on this end of town, right? It would been in there one. Yeah. it was on the south area of town. So, I mean, why don't we go back to our, |
| Is it the howling gale in the Bone Arch island down? Yeah, head back that way. And if there's any churches or anything like this whole building looking things, things up, I inquire, you know, about this guy? Who is he? And what church sent him, who sent him? And here's his body. You didn't succeed. give me, Glenn, do, perception check with the, advantage for the on the way back, see if, you're able to see any churches before you get to the, |
| Arch. Okay. It's you all right? |
| So on the way back, you probably would see some type of a church. |
| Okay. Well, I'll take them off back already, and I'll carry them over there, and I'll meet you guys up the, at the, the back of that place. You just said the howling gale. Howling gale. Yeah. You guys off the way for me? well, this is the Dover guy. |
| But what is the one that we took with us was the, the doom Dreamers guy. He took. He took the acolyte home. Oh, oh, oh, I'm talking about the dead body. Acolyte. Yeah. Nothing conscious. Got it. So I'll take him to the church. Go inside if I see anybody. we'll say that. Yeah. You see a, young, say, a young dwarf, working with, just kind of like, lighting some candles. |
| Okay. Just clothes. Look, anything like this guy, I'll just say, hey, is this guy one of yours? And I'll kind of show him the face. Oh, wow. where'd you find him? Bought him that old abandoned church out back. It's all the undead that arising into this guy. Stand up and purify that place. We we have kind of like, a, |
| What's what I'm looking for here. we have a circuit that is responsible for handling the situation down there. now things are kind of making sense. Now I see why it hasn't been handled properly. yeah. You sure? Anybody need to talk to you? Just follow me and, I'll show you where you can land down. There's a there's an area we could take them to, right up here from back above the water. |
| Drop them. And I hope while I'm down there, it takes it to a back room. And there's a table where it looks like they kind of prepare the bodies for various purposes like this. And. Yeah, just laying there and, I will, notify his church and we'll take care of that. Right. Slap them up on the table. |
| Have a good day. I'll just walk out. You're welcome. I'll go back and look like objects from. We went to the howling Gale to wait for Scarlet. so as Barlow walks up, you guys are now all at the helm, and Gil, This would be daytime. as you see, it's, there's only a few people here. |
| Kind of seeing as how this afternoon. But this is the more poor part of the neighborhood. think about it. there's just a few people in there drinking, you don't see the same bartender there? it's probably the night shift, right? |
| But the corner one or most likely the one I'm assuming I. The middle. This one. Talk. Well, fighting makes fighting. And, while shaping the 100, it's definitely I will lose. Used my last third level cast. killing spirit. Barlow. I'll give the unconscious guy one of those to wake him up, and then I'll give Barlow the others. |
| Okay. so as you brought a unconscious person into a bar, nobody really even seems to care too much about that. As you cast the spell, though, and, you see a little bit of shifty eyes, but then they see this blue glowing owlbear that starts kind of doing whatever. And now everybody's kind of keeping a little bit of an eye on you, Barlow. |
| You get 12 hit points back. know it's good. Thank you very much. Back in double digits. Yeah. Okay. as as he starts coming to how many hit points that, homeboy get, he gets. Four. He can. There's just enough to wake him up. I don't want to heal him. I know it almost sounded like those just be higher and you're like, it's just going to be four for me. |
| Yeah, it's only one d6. as he does, I remember you were talking about using a bonus action to tie him up, but I never heard anybody say, you guys tie them up. So he does notice that he is not tied. But then he does look very nervous around. he's also a little bit not out of it, though, I. |
| But we sit in between staff and Barlow, and then I'm going to have Artie with his head on the table, just staring at him. He's not going anywhere when he wakes up. How much time has passed? So, I forgot how long it took to go from, to the, thing last time. it was a little bit of a walk, though, so you probably would have. |
| You you would be back in the calliope form by now that time. Okay. Back to town. I'd say it's around an hour. Okay. We take, So, yeah, he's going to look at you, and, Okay. So what now? |
| That was his words. I think what now is you explain what you're doing with the arm. we were told to, we were just told to to to do the trade and we, Yeah. Who's who's we? And who told you? yeah. The leaders told us to come down here, to take care of some things, and then, |
| It's just. That's all they tell us. Who's the leader? well, we just call them the leaders. They they don't really have, like, names. |
| the other. There's just the three of them that I know of. |
| Where can we find these leaders? to, I don't know where the hell are they? |
| I think we should. |
| yeah, we'll say they are now, yeah, they're gonna. I mean, I talked to them when I was in USA. |
| And of course, you guys all know where you. So it's the continent that's up north that you guys were all supposed to go to originally. Her name? Simon. |
| You telling us the truth? I think so, I mean. |
| Look, I don't really need any more of this. I, I just I don't know why I got into all this, I mean, if you want, you guys can always take care of the other trade. |
| If you guys would let me go, I'll give you what the other guy wanted. |
| What can the other guy want? well, there was a there was some other. I don't even think he's a person. We were supposed to meet something and give him also a rock. |
| Was it, Quickly. Garments with us, you know. Right. Yeah. I'm just setting off to the side. Okay? Okay. Just watch this. He. He doesn't seem to be concerned. Okay. it's kind of. It's more than red, I guess. |
| I mean, if if you let me go, I'll give you the rock and I'll tell you where you can meet this. This person that he was supposed to. That we were supposed to give it to you. What's so important? I mean, you drop. Yeah. I that, I don't know, I, I just, I do what, you know, we were just doing were told to do. |
| What are you trading it for? To, you know. No, we were supposed to, meet some. And he kind of looks around, I guess he's like, what they call him, a mind flayer or something. So I guess they were supposed to call. We were supposed to give him this rock. |
| And then he was supposed to give us some package. Then we were supposed to take that package in the arm, back up to to the leaders. |
| Have we heard it? Okay. Yes. You have. You. I'm looking at my notes of this guy. We saw. The dragon. Right. Russell, this was the mind Flayer that you guys first met. Yeah. The last time you guys saw him was, He told Jacoby. I don't need to do this. I have my own plans kind of thing. |
| Yeah, yeah. Actors. In a way, what we want. |
| Sound familiar to you? Calm. You know this Brunswick's, I think he would know. |
| I don't recall hearing that name. I don't really mess with the mind. Flayers too much. Well, I don't think any of that is smart. You'd actually be surprised. There's a whole planet full of em out there. |
| All right, I'm gonna go back and look at the acolyte and just, you know, listen, Jason. Jacob, let me see the dude to show us the jam we're going to. We're going really want to see it. Are you going to let me go see what this is all? Yeah, yeah, we'll let you go and then see. |
| Whichever one you're doing, whether that's deception or. |
| well, that's that's, based on if, he gives me the same word. So you're being sincere. So it's just all. Yeah, I mean, it's is here. He got a pretty low score anyway. So, he pulls out a, a box, a metal box. What is that about? Like round? |
| Six, I don't know, six inches by six by six. he opens it up and inside there, you see, it's actually more purple than pink. but this full luminescent crystal. okay, let's see here. |
| See the silver? |
| Who is he supposed to give this to? You saying six six. And you take the box from you both to Chris? No, the, Just the stone. The crystal. he was saying that the package he gets for from Russ and the arm where he was supposed to take back to the leaders. then. I said, we'll take the box out and let all you guys examine it, see what you can glean from it, maybe through some of your magical detection. |
| And if, Calliope is here, feeling up to it, maybe you can not give it a shot. But I'll keep my hands on the chest of the acolyte just holding him back against the seat while we all do this. Just hold on a second. Then Artie is going to stare at him, drool a little bit, and like his chops. |
| Yeah, just just going to put my hand. No. Stress is holding him firmly pressed against the back of the chair. Just keep him there, all right? If you look at the screen and, Roll20. that's pretty much what the stone looks like. it kind of fits in the palm of your hand as well. but it's a very rough, like, crystalline kind of structure like that. |
| We haven't seen any crystalline structure like that. In all those case, you were in the ground, you know, not seen anything like this. Well, I mean, not that color. Yeah, it it's not the, you know, it's not like any of the crystals you'd seen on that thing, you know? Yeah. All right. |
| I've already used my ring of alertness, so I don't have any charges of detect magic or anything. Can you do any arcane, special stuff to figure it out or. Yeah, his glove or his love. I have identified, all identify since I began. You know, I don't think I made a page for this, so I will. That's fine. |
| But, what you pick up from this is just. If I have. Oh. |
| So this this is called a psi crystal. |
| Oh, that makes sense. If it's going to a mind flayer. this crystal will grant you that grants you telepathy for as long as you remain attuned to it. it also glows with a purplish inner light while you are attuned to it. The higher your intelligence, the greater the light's intensity, and the greater the range of the telepathy. |
| I will also grant. With, the, the identify spell, you learn that a psi crystal is also used to power certain spell jamming vessels. When it's used by an individual, it grants its brother the power of telepathy. these are also used to power Mind Flayer, not a Lloyd's. And that some pilots of not a Lloyd's spell. |
| Jammers carried. These carried psi crystal detectors aboard the vessels in case they ever needed to replace one that was lost or shattered. I wonder if it could power our ship. So why does the Mind Flayer need this? That I don't I don't know, it's probably I don't know. They don't tell us those things. I think the key part their bastion. |
| When you were describing it, I think it was the amplification ability that sounds like that would be pretty powerful to a mind flayer. All right. Amplify its intensity and its distance. It can affect. And that seems pretty powerful. Yeah. So what would happen if I attuned to it? |
| Then you could use it, I guess. I don't know anything about those things. but. Yeah, I mean, you you know, though, that if you were too attuned to it, you'd be able to use it. You have a high intelligence, which means that you'd be able to, you'd have a range of telepathy of 120ft and that it would have a bright light of 15ft and a dim light for an additional 15ft. |
| So I gave you guys the rock and, here. And he pulls out a map, and, I didn't drive for this, but you can see that there's a there's a a marking for a town that's further inland. that's where we were supposed to meet. That's supposed to be present. |
| And you don't know his name. You just have a location. Well, we were just holding names, like, 636 Mind Flayer. And not to be scary. That's right. Sorry, I meant of the leader that you were supposed to take this crystal, and we just take it back to the leaders. That's what they're called. The cult. The leaders just called the leaders. |
| So now what's going to happen to you when you go back there? Oh, I can't go back there. They'll kill me. I'll go, I got nothing. That's what I wanted to hear. Good. So where are the leaders? Where do you go back? Well, I would have been going back to Russia. where specifically? Specifically back up to near. |
| there's a guide there. We were supposed to meet at the port, and then he would have taken it from us. And probably given us our next jobs. What's the guy's name? In the port? my understanding is that they're they're just using some guys at the port that, like, kind of do missions and stuff. Well, how would you find them? |
| How do they know who to look for? Do they know to look for you or do you look for them? I, I really can't get I don't know all the details, man. You really I could probably, yes. Oh, they answer that for you, shadow. Most likely they'll find him if he's told to show up and he's looking like this. |
| That's usually how it works. yeah. Yeah. They find him. So you're not going to go back disguised in your mind? If we borrow your cloak? yeah. I mean, you don't need it anymore, do you? If that's how they find you. Yeah. I don't, you can have a cloak. Of the. So I can go. But we have some ordinary cloaks. |
| We can give them straight up radicalism. Yeah. So, like, I, I throw them, I throw them, like, tents over and say, here, buy yourself some new clothes. Oh, there you go, Sam. He gives you the cloak was like, okay. And. All right, well, later, Jacob slowly walks out and Simon. But that's okay. Is it? Oh. Was he is he gone now? |
| He's out now. He's slowly walked out. Got a look at you guys and you kind of hear as he hit the door. He kind of booked it out of fear. But was it just me or was that guy the dumbest person we've ever had to interrogate? Yeah. Oh, yeah. He's just a poor sap that got told to do a stupid thing, you know? |
| Is it poor? Where do they find these people, or is that the goal? To find somebody that's just an idiot? Yeah. Someone who's just dumb enough not to ask the right questions, you know? Then don't question them. The higher ups, they don't want you to know exactly what you're doing, what they're doing, and so on. So. |
| Bobby got a little bit out of them. Yeah. Okay. So happens is, is who's going to be wearing the cloak? I think about that. this is, who is the closest to his, look. Was this guy a human or what was it? Yeah, he was human. how was it? just hand the cloak over to bastard. |
| Yeah, I would be the most. The closest is the rest. You guys are all animals. And this is a human average citizen lab. Okay, it's a little too furry. Don't. Don't. We have a, Don't we have a I spell? |
| I don't do you. No. I don't think I can a wild sheep into a human. No. Yeah. I don't think that's how it works. I've seen other magic users alter themselves somehow. I'm not sure how they do that. |
| All right, that's it. With. No. There are spells out there that allows you to change, but I can't think right now. But I know there is, I know there's some ultras. Hell, yeah. Yeah. |
| Well, well. Okay. Garm. This. You got what you got? Is there any chance you would, let us. You know, I'll live with that. And all of you. Fine. From that crystal, there's something you can do right now. for me to access is that I'm going to have to go into a meditative state and I don't think a tavern is exactly the kind of place I want to go into meditating. |
| Especially this part of town. |
| Is the mind flayer that was trying to pursue Lichte? right? Yes. Well. |
| Who is talking with the dragons? What would you know is that he was. Yeah. He was messing with, yeah, he was messing with the dragons. And that is like crystal helmet. Yeah. |
| That's actually pretty. Calliope days. Oh, Calliope was seeing them. Calliope saw him though when you guys were at the keep because he was there as well. Briefly. And then he bounced out. |
| Yeah. Cause I have it in my notes and that he's pursuing that show with Jacoby. He might still be a problem. |
| Well, yes, we can let Garm know. I mean, you know, we're going to be off the ship. You know what our ship looks like? So. Really? If you feel like we're turning in a little bit of a favor by telling us what you found out, might come in handy. Because we're probably going to be talking to you really at some point. |
| And we kind of like to know what you find out about that. If I find something that I think will help you, I will let you know. |
| It's no good to everybody. Yeah. Okay. |
| Can we get some, like, sanity messages, stones or something like that? I hope that we can talk to, Lars with. But, I mean, we can't help anymore. I'm not sure. We're not. We're not doing that anymore. Yeah. The scroll that you were able to communicate back and forth, with Lars or Ursa. You're not sure now? |
| we might want to get rid of it. Actually, they can't track us with it, can they? |
| stick it on one of the, your little interdimensional spacer you got there. You do have stones, though. You have one that's a special stone that allows us. I think it's a couple times a day that allows you to talk to the sprocket brothers. and then you had stone that you guys had found that has some type of capability like that. |
| But I think it only calls other glyph stones or other sending stones that have been kind of absorbed into it. But none of those allow you to just communicate. You need a, whatever the message or sending that is that allows you the. Yeah, far distances. I should really pick that up. Sending you. I think one of you caster types should have some sort of decent message. |
| Right. Come on. |
| I'll go. I'll go by it in the morning. Okay. yeah. Just head back to the ship right? Yeah, I think I just want to. I mean, I can do this with you off. off board, but I want to pay the, guilt fees for these. Okay. You guess I'll have a couple more days in town tattooing. |
| unless you guys want. Unless you guys want your shipmates, to go with a low morale. But if you want them to have a decent role, you still have a couple more. Well, I. Yeah, I feel like we should at least let them know, like, hey, start compiling everything we need. We are going to leave in a couple of days. |
| Like, tell them to get the ship ready. So at least right now, I think. I think the whole point of their morale is that we don't do that. |
| Well, we're gonna let them know we're leaving. So they got to let them know we're not doing to leave right now. We're just giving them the timeline that they need to, like, get everything ready and relax and do what they need to do. Their morale would be if we left now and said, hey, we're leaving now. Yeah, yeah, yeah. |
| Trying to make up for the low morale ahead of the, let's see. Or in the air, I should say. Yeah. The morale gets a little too low, guys. Maybe just kicking a little extra coin. Maybe that'll help out temporarily. Why don't we pick up, you know, those barrels of light I could always sing to them. Oh. You're right. |
| No. You know what? I have plans for the alchemy jug. You know that I'm not male, right? Didn't we install it in the ship? No. There was discussions of doing that. No, we talked about it. We don't know exactly how it'll work. That's the. That's the fun thing I've designed it with. That is when you guys do that exactly how it's going to work. |
| We're going to end up with mayonnaise, aren't we? Yeah. No. That's good. Figured you just fuze bombs everywhere. That changed in the ship, to be exact. Don't you get a you get a shot glass of any of the other liquids. But the mayonnaise is free floating. Oh. people, oh. They change the ship to the miracle weapon. |
| Yeah. Oh, that's actually a good name for. |
| But, question is, are we going to go after chrissake? I mean, is this is this what we're saying? I don't know. Well, this, that I don't want. I don't know what. We know. You know, there's a tie to Jacoby with him, whether they're still in it together. Right. Can't be sure. They didn't end on the best of terms. |
| Oh, but they both had similar goals at the time. I know we at least intercepted this from getting to him, but who knows what the other quote unquote package is. I don't know. We don't know what they were picking up today to these other cultists, three, three guys. But we got we got it. Guys are back. So hopefully we can use some of that. |
| We'll have to fill her in on the garden situation, most likely because we won't be back. We'll just kind of explain to you all this expansion that when you some talkers can do that. Yeah. You know, I can. I don't blame them. And. And if. But crystal now. How would that work on you? I think I don't know if we should do something like that. |
| Would it make the ship sentient? Well, what I say, I mean, if it powers other spell jammer vessels, if we ever get up into space, it might be what we need to power the ship. I will say that bastion. Based on what bastion has learned about the ship and everything, if this would probably be able to just to take the place of whatever the stone is that you guys like. |
| In the case that you guys have been using, the professor also would and there's been talk about how you could also make a, miss, the mithril Stone that would go in there. You could probably just use this as the stone that goes into the box, and then just funnel the spells into this stone. |
| Is it a, renewable resource? It would probably wind it up an unlimited resource. Well, you still have. You would still have to funnel the spells into it when you want to fly it, but it would just replace the other stones, which in the case of the professor orbs, well, one of them at some point would like to still get back to where he is supposed to be. |
| Yeah. the other one is with you guys, more or less, because that's where, it's seen your. MacLean wanted him. For now. Yeah, yeah. You're right. I would give one of our professors a break at least. Yeah. So we let him go back to the run or orbs, I guess. that crystal can do it. |
| I want to send a message to the brothers and tell them what we found and ask them if, it would be safe to use this instead of the, professor orbs. All right. |
| I'm not taking advantage of the five crystal. |
| Yeah. Why not? Why not one of us. Two torches. See what it's like. Yeah. |
| I have to remember, because this. I think, I think the stones that I gave you was like a sending somebody has like three uses. |
| And if I just look at five messages like 25 words, but it's getting late. what I'll say is through the three uses, we don't need the roleplay. you do find out that. Yeah, you could probably use that stone. They seem somewhat familiar with what those are. They've heard of them, at least. Never actually seen one. |
| But, they are aware of not alloyed chips and a little bit of how those work. |
| And, they feel that. Yeah, you'd be able to just use that instead of the, professor one. |
| Right. Cool. That sounds good. And then what we could do is take the one Professor Orb that supposedly was supposed to be with us, you know? Yeah, he could stay with us, and he could help make our shift. Since you. |
| We put the professor into the ship so we can just go a computer. Tell me what the probability of it. And the one job. |
| We're going to be in space. Maybe March it. Oh, shit. Kelly Faraday dealership. Oh, hey, what was the, Don't we have an intelligence headband or something you kept wanting to put on? Yes. headband? Yeah, I still have it. In fact. Yeah, I still have it. I've been debating ever once in a while. I'm going to put it on this head. |
| Oh, we got two days to figure it out. |
| Yeah, if you guys. Anybody wants to take it from us. |
| I guess when we're done, you might have a a couple little things to do on the way back. Right. Can go and do some. Yeah. And then we can get on the next something else couple of days and figure out if we want to go after chrissake or bigger. Yeah. Next. |
| Yeah. I just hope she still likes that part. I was just really tired of, all of his wounds that probably started to scab up a little bit. Now he's like, |
| He's like, yeah, let's go. Let's get back to the ship. Oh, I'll buy you a, nice big ale for the road. That sounds good already for barley. Marlow. But I was going to say you can't get out there drunk. That's veteran artist only, like three years old. We'll try to. Yeah, yeah. Hey, you know something? He's, like a good idea to give. |
| Give horses beer. Because sometimes the like, hops are good for it. So, you know, maybe two, maybe it'll be good for party every once in a while. It's still just three. |
| Yeah, well, what was it like, seven years? Seven years? Poor. It's 21, so it's fine. Totally fine. He's very doglike. He's the goodest boy. |
| And the bestest boy. |
| Okay. All righty friends. All right. Well we'll leave you guys at the tavern about to head back to the ship. Yep. Yeah. We'll sounds like a plan to figure out how to plan for whatever you guys are going to maybe, possibly go to. I'm not sure. Oh don't act like you know what we're doing every week anyways. Yeah. |
| He has no way every week. I am so not ready for tonight. Well, because there's like things I want to do and then I start trying to plan those. I don't like that. I don't have it all figured out. So I don't like not having things figured out. What? You should get out. That is your own fault. You should be able to read our minds and figure out where are we going to go. |
| What exactly? I mean, you got to prep for all like 20 routes. That's that's your job. |
Table of Contents
Campaign
The Wild Cards
Protagonists
Session 074: The Dark Side or Gray Side? Report
Table of Contents
Bastion Bladesinger
/
Sas W.T. Rayce
Calliope Galanodel
Barlo
Chaotic Neutral Tabaxi (Smuggler)
Barbarian 8
Barbarian 8
85 / 85 HP
STR
18
18
DEX
16
16
CON
16
16
INT
10
10
WIS
11
11
CHA
14
14
Shadow in the Snow
Arktos
Report Date
07 Aug 2024
Primary Location
Secondary Location










