Gems of Sin and Virtue
The Gems of Sin and Virtue are objects of great importance, as they act as crystalline vessels containing the spirits of the avatars of the Goddess Kybaleen who played key roles in the Sin Wars. These two dozen gems each contain the essence of a different Sin or Virtue, and they continue to radiate their influential energies within a limited area.
The influence of these gems typically affects only those who wear or carry them, creating a localized effect on their thoughts, emotions, and behaviors. Under certain conditions, however, the gems can release a burst of amplified energy that extends their influence to a larger radius. Exposing the gems to a source of power or energy, even something as seemingly innocuous as the impact of a hammer, can trigger such a release.
As a result, those in close proximity to the activated gem may also feel the effects of its influence, possibly altering their actions and decisions according to the sin or virtue emanating from the gem. This makes the Gems of Sin and Virtue powerful and potentially dangerous artifacts, as their unleashed energies can have far-reaching effects on the behavior of those around them.
The significance of the Gems lies not only in their historical association with the Sin Wars, but also in their current ability to affect the world. The influence they wield can shape the choices and destinies of those who come into contact with them, making them objects of both fascination and caution for those who seek to understand or control their power.
Mechanics & Inner Workings
The Gems of Sin and Virtue contain the active spirits of their respective sin or virtue, constantly radiating their influence into the world around them. However, the powerful magical enchantments placed on these gems act as a containment spell, limiting the influence of the spirits to those in direct contact with the gem.
To release the influence of the spirits on a larger scale, the gem must be exposed to a source of power or energy. The amount of energy absorbed determines the intensity of the pulse released. This energy can range from a simple physical blow, such as dropping the gem or hitting it with a hammer, to more significant events, such as lightning strikes or direct hits from offensive magic. When such events occur, the gems unleash a burst of influential energy equal to the power absorbed.
All individuals in the affected area come under the influence of the particular sin or virtue contained within the gem. Their thoughts, emotions, and actions become aligned with the nature of the spirit, resulting in behavior characteristic of that sin or virtue. However, the effect is not permanent; as long as the spirits remain sealed within the gems, their influence will gradually fade over time.
Utilization
The Gems of Sin and Virtue have experienced diverse attachments throughout their history, influencing those who come into contact with them in various ways. When affixed to clothing or jewelry, these gems readily exert their influence upon the wearers, impacting their thoughts, emotions, and actions in alignment with the nature of the contained Sin or Virtue. Individuals adorned with such articles find themselves subtly guided by the spirits within the gems. When mounted on weapons, the gems exhibit an even broader reach of influence. Not only do they affect the wielder of the weapon, but they also extend their sway to those struck by it. In battle, these gems can significantly impact the actions and decisions of both the wielder and their opponents, as they become conduits for the spirits' power. Furthermore, the gems have found utility as focii on magical catalysts, such as wands and staves. When incorporated into these magical instruments, they impart a subtle enchantment to any spell cast through them. As a result, the influence of the contained Sin or Virtue is woven into the magical energies, affecting both the caster and potentially the targets of the spells. This infusion adds a unique dimension to the magic wielded, as the spirits' essence subtly shapes the outcome of the spells. The versatility of the Gems' attachments presents both opportunities and risks. While the enhanced enchantments on magical catalysts grant additional potency to spells, the spread of influence could potentially affect individuals far beyond the immediate vicinity of the caster. Similarly, the influence wielded through articles of clothing or jewelry could sway the actions of those close to the wearer, making the Gems objects of great interest and concern for those who possess them.History
In the climactic conclusion of The Second Sin War, mortal champions rose to the challenge and defeated The Sins and Virtues in a mighty showdown. These brave champions used a powerful magical ritual to separate the spirits of the Avatars from their physical vessels, trapping and sealing them within the Gems of Sin and Virtue. As a result of the ritual, the Avatars' once mighty physical bodies were turned to stone and then reduced to rubble.
To prevent further damage and chaos, the Gems of Sin and Virtue were deliberately separated and carried to distant corners of the world. The champions reasoned that by isolating each Gem, any potential release of a Sin or Virtue could be immediately suppressed, preventing the conflict from resurfacing.
Over the centuries, the gems have passed through countless hands, exchanged in trade, stolen by thieves, and passed down through generations as precious heirlooms. Their significance has faded from the collective memory of many, though the lingering scars of the Sin Wars continue to remind people of the conflict's historical impact.
Throughout their journey across time and lands, the Gems of Sin and Virtue have continued to exert their influence on those who possess them. Unknown to many, the gems have subtly shaped the thoughts and actions of their possessors, influencing their choices and attitudes in accordance with the sin or virtue contained within.
The world may have forgotten the true nature of these powerful artifacts, but their legacy remains a silent force, weaving itself into the lives of those who come into contact with them. The scars of the Sin Wars serve as haunting reminders of the Avatars' past rampages and the devastation they wrought, even as the Gems lie scattered and hidden, awaiting their next chapter in the tapestry of history.
Item type
Unique Artifact
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