Godswar Directives
During the Godswar many Ancestries were created to serve one or more of the factions. Along with the physical transformation came psychological transformations. These influenced behavior long after the Godswar ended, sometimes locking the Ancestries into fighting a war that is long over.
Effected Ancestries
Halfuns
Created to be spies and historians Halfuns were sprinkled throughout the land to ensure that the histories of the Spheres would survive.
Hobgoblins
Bearers of the Curse of the Legions, the Hobgoblins have a cognitive limit that allows them trust no more than one-hundred individuals and one leader forming a company. Said leaders can trust 100 other leaders, plus one overarching leader. As the amount of leaders increase and self organize the Hobgoblins form legions hundreds or tens of thousands strong following a leader that can enforce a hierarchy that brings hobgoblin companies together int legions.
Mechautons
Mechanical Automatons programmed to fight in the Godswar. As their programming breaks down they become more and more individualistic.

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