Earth
An element of Charm, representing not only literal soil or rock, but the solid state of matter in general.
In combination with other elements, skill in Earth is required for the following specializations:
Air: Manipulate perceptions (internally, rather than externally, as an Illusionist does)
Ether: Diaesthetic
Fire: Smelter, Smith
Water: Healer, Lifehacker
Air: Manipulate perceptions (internally, rather than externally, as an Illusionist does)
Ether: Diaesthetic
Fire: Smelter, Smith
Water: Healer, Lifehacker
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