Darkhan
The nations of Darkhan has no permanent settlements but it does have regularly used places where camps are set up, these camp sizes depend on the time of year and how many families ans clans are gathered at anyone time, the people travel on large elk like creatures as mounts, they herd a type of buffalo creature for meat and milk. They are lead as a society by a religious caste that looks to omens of the world before making any decisions, from when to camp to when to break camp, often animals are sacrificed at these, and at the most important of augurs they use prisoners, as they are a warlike folk, who freely take prisoners to use as slaves and sacrifices.
They arrived from a distant land by boats just over 400 years ago and have been forging a nation since their arrival
State block
CN Other Traits
Government: Tribal council, elders of each of the clans form the council
Capital: none
Population: Human, Tengu, Catfolk, Half Elf, Half Orc
Language: Human (Darkhan)
Religions: Kul-Cain, Helena, Dalithie, Aneysas, Kalistran
Other Characteristics
Primary Exports: animal furs, bows, saddles
Primary Imports
Allies
Enemies: Bretawald, Athantia
Factions: Greenbond
Threats
Significant NPCS
Comments