Bellgore
Bellgore is the secret of Roshiaca, not a city in the traditional sense, but a sacred gathering ground hidden deep within the wilderness. Nestled between rolling meadows, towering ancient trees, and sparkling springs, Bellgore is a place where the tribes of Roshiaca shed their rivalries and come together as one people. Its tents and rough wooden lodges, though humble, are steeped in magic and tradition, blessed by Mardros, goddess of Nature and Fasteus god of the Hunt and Harvest, and even whispered to carry the lingering touch of the Old Gods. Fey-like whimsy infuses the land; fruits ripen perfectly, waters remain eternally pure, and the winds hum with a song of peace.
Despite Demon Lord Krane’s conquest, Bellgore remains a rare sanctuary, untouched by destruction, and even respected by Demon Commander Boonmaw. Here, tribe leaders trade goods, discuss matters of survival, and reaffirm their unity against the harshness of the outside world. It is both Roshiaca’s beating soul and its greatest secret, a reminder that even under demonic rule, nature’s spirit endures.
Demographics
Bellgore reflects the diversity of Roshiaca: beastfolk of all kinds (lionkin, wolfkin, stagfolk), fey-blooded beings, and even monstrous tribes like trolls and lizardfolk. Fey creatures such as satyrs and dryads are known to appear during festivals, blurring the line between mortal and magical.
Government
While no formal government exists, the Council of Tribes convenes here to make collective decisions. Tribal authority is based on respect, wisdom, and strength, not rigid hierarchy.
Defences
Bellgore’s greatest defense is secrecy and magic. Illusions deter invaders, and the land itself seems to repel hostility. In times of need, the combined might of Roshiaca’s tribes can be summoned to its defense, a force Boonmaw himself respects.
Industry & Trade
Trade here is purely tribal: goods are exchanged rather than sold, with emphasis on balance and respect. Fey gifts occasionally appear in trade, making Bellgore the source of rare magical curiosities.
Infrastructure
Bellgore is a tapestry of tents, totems, and wooden structures built with reverence for the land. Hidden paths lead into the sanctuary, magically protected to mislead those with ill intent. Natural hot springs, fruit groves, and sacred stones form the “living architecture” of the city.
Assets
- Sacred groves blessed by Mardros, goddess of Nature and Fasteus god of the Hunt and Harvest.
- Feywild portals that allow for fleeting glimpses of other realms.
- Trade goods from all tribes: hides, enchanted totems, rare herbs, and spirit-forged weapons.
History
Legends say Bellgore was born when Mardros placed her hand upon the earth, declaring it a sanctuary for all her children. Through wars and conquests, it has never fallen, not even during Krane’s takeover. Rajadon Starshimmer invitation to Demon Commander Boonmaw marked a strange turning point, where conqueror and conquered found common ground in their love of nature.
Points of interest
- The Mother’s Spring – Said to heal any wound, physical or spiritual.
- The Council Fire – Where tribal leaders meet beneath a sky that always shows the stars.
- The Blooming Glade – A grove that shifts colors with the emotions of those who enter.
- Boonmaw’s Meadow – A field where the demon commander famously plays with rabbits and naps among wildflowers.
Tourism
Virtually nonexistent for outsiders; only those invited by the tribes may enter. Fey creatures occasionally “invite” lost travelers, though few remember the journey afterward.
Architecture
A blend of raw wilderness and living construction: huts carved from fallen trees, bone totems infused with magic, and bridges woven from vines that glow faintly at night.
Natural Resources
Abundant magical flora, sacred springs, spirit-charged animal hides, and Feywild-infused fruits and herbs, none of which are exploited, only shared in harmony.
Founding Date
1400 years ago
Alternative Name(s)
The Heart of Roshiaca
Population
2,000–10,000
Owner/Ruler
Additional Rulers/Owners
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