Azmarin
Structure
Council Members:
- Queen/King - Leader of the council, title passed down through generations, in charge of making sure everything is running smoothly.
- Lord of Agriculture - Member of the council, spokesperson for farmers, herblogists and miners, in charge of food distribution, safety ect.
- Lord of Trade of Goods and Materials - Member of the council, spokesperson for traders and merchants, in charge of Azmarin's trade with other Kingdoms.
- Lord General - Member of the council, spokesperson for soldiers, in charge of Azmarin's army and war.
- Lord of Markets and Shops - Member of the council, spokesperson for shopkeepers, in charge of what can be sold.
- Lord Treasurer - Member of the council, in charge of the kingdom's money and taxes.
- Lord ------ - Member of the council, spokesperson for candlemakers, clothesmakers ect, in charge of the miscellaneous jobs and people.
- Lord of Entertainment - Member of the council, spokesperson for musicians, strolling players and actors, in charge of entertainement.
- Lord Healer - Member of the council, spokesperson for doctors and healers, in charge of the kingdom's healthcare and wellbeing.
- Lord of Education - Member of the council, spokesperson for the children and teachers, in charge of eduction.
- Lord Inventor - Member of the council, spokesperson for the engineers and inventors, in charge of the safety and building of buildings and new inventions.
- Guildmaster of the Artisan Guild - Leader of the Artisan Guild
- Guildmaster of the Merchants Guild - Leader of the Merchants Guild
- High Priest - Leader of the Church of Esvelen
- Priest - Leader of a small church
- Acolyte - Member of a church
- Mayor - Leader of a Town
- Duke - Owns a large amount of land
Culture
The people of Azmarin have a lot of respect for nature and the world around them and try to cultivate it as much as they can. Being naturally kind and caring people, Azmaranians rarely get into any disagreements and fights and prefer to talk about problems with a civilised manner. This makes the city and towns safe places, although this being said there is some crime, but it's not a massive problem unlike in Eziris.
History
Created in the year 1000, Azmarin has been a prospering kingdom throughout the ages. Despite some difficulties with succession in the year ---, leading to a small civil war, and the drought and diseases in the years of ----, ---- and ----, it has bounced back up higher than before.
Founding Date
1000
Type
Geopolitical, Kingdom
Capital
Demonym
Azmaranian
Leader
Ruling Organization
Leader Title
Head of State
Head of Government
Government System
Monarchy, Constitutional
Power Structure
Autonomous area
Economic System
Market economy
Deities
Official Languages
Related Species
Comments