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Cruiser

"Cruisers are the biggest Sub-Caps, still pale in comparison to the massive Capitals they often fly beside. Though if they aren't with the main fleet they're heading a detachment."

Usually the lead ship in a fleet detachment, or a semi-support ship for much larger capitals.

Propulsion

Standard Cruiser Engines, Standard Jump Drive

Weapons & Armament

Moderate-Heavy, hull and turret mounted. Anti-missile turrets also.

Armor and defense

Light-Heavy Combat Grade Armor, Light-Heavy Shield Systems.

Communication Tools & Systems

Upgraded Sub-Capital Comms

Sensors

Upgraded Sub-Capital Sensors

Additional & auxiliary systems

Hangars & docked vessels

Some cruisers have very small hangars with room for shuttles and/or Scouts.
Used by
Rarity
Basically unavalible outside of a Faction's Fleet. But common in use.
Length
400-500
Complement / Crew
80-100 Crew
Cargo & Passenger Capacity
Moderate-largeish cargo hold.

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Cover image: by Foxyowlet

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