Al-larn-Ghud
Note: No one quite knows where the legend stems from or how it goes, therefore, many versions exist that tell the tale differently with different encounters with this legendary Pala. Here follows Ylving's account, the way he told it to the fellowship at the camp fire at Boldka Hill.
Once upon a time and in this very now
A forlorn shore lay enclosed
The water's swell rose impossibly high
The white a crown like wired barb
Yet the land within so lush and vast
There dwelled ancient woods so sweet and deep
In leaves the moonlight lingered
Bathed the air in bright fair haze
There lived in peace a thousand races
Some known to all, some others lost
There was one soul more fair indeed
Than the brighest diamond star
Of her features songs were sung
And dreams composed in wild young hearts
In her the song of life was born
In her first laugh the spark ignited
Her spirit crumbled mountains into ash
Her voice brought life to dying lands
Yet silence reigned where her shadow graced
Legends told of this island maid
As gentle as the ocean waves
As terrifying as mountain's flame
One with wilderness and bound to wind
A world within her, eternal twinned
When spirit called to spirit kin
She'd come forth from that lonely place
And travel far and wide upon our lands
A cloaked Guardian in secrets wrapped
A shade without a shadowed self
Yet I knew her once...
Time will run out ere I forget
For I met her when I was old
When I was but a bairn in times long gone
She was a warrior more fierce than those of old
In battle she was known as Voi
We followed her like any King
Yet knew not who this being be
It was to her my life was lost again
I felt the blade cut through my heart
With steely cold and burning flame
And greeted death on a bloodied plain
When I was touched by angel's hand
And saw those eyes no mortal can
She took me in her arms and carried me away
To that island with its snowcapped cape
We traveled paths unknown to man
And talked until the hours waned
Never will I know again, such sorrow nor such flame
She took me by the hand and showed me then
A fountain of ancient elven teghn
Therein lights a pattern formed
A life of mine and yet not so
Familiar and stranger than I had ever known
Time moved like rivers do
And it appeared as if the very air
Turned my years in on themselves
To return vitality, strenght and youth
To a weary wanderer with a broken truth
One by one those lights went out
The falling darkness a storm became
Until my light it flickered faint
"Weep not, dear friend," she whispered sweet
"It is not death but life that waits."
There was the smell of iron blood
As I awoke in a solid frozen chill
The battle fought and won, abandoned thus
I made my way through a different world
The island fading like a dream of yore
Still I recall how nature sang
When the twilight hour came
Methought it seemed like the world itself
Had longed to share the songs
Of times long gone and ages lurking in the dawn
I wish I knew those stories now
The stories of Al-larn-Ghud
Of her I have never seen again
But now I know
That Pala was her name
Geography
It is a difficult thing to speak of Al-larn-Ghud's geography in any certain terms because it cycles through natural states in rhythms that predate the mortal age of Avaleen. Hills can fold into lakes, forests become fields, mountains can sink into valleys, rivers forget their banks and flow uphill. Natural laws do not exist here, yet it is not the Faerie realm either. Even memory and time distort here, flowing both forwards and backwards at the will of its goddess.
Inhabitants
While it may or may not be true that Al-larn-Ghud is home "to a thousand races," it is home to thousands of beings from all walks of life and species across the realms. They are collectively known as Ghuldari, which means "those who walk without a map."
They have no cities, only moving settlements strapped to massive beasts or wandering trees. Their architecture is modular and nomadic, keeping to simplicity with little decoration. Some visitors have claimed that the Ghuldari homes are sentient, adapting alongside their owners, though few take that claim as fact.
Adaptability is a way of life for the Ghuldari, and the chief among them are called Waykeepers because they have the ability to always know where they are, even when the land forgets. Still others are Tideshapers; mages and seers so attuned to the land that they can anticipate what the next cycle will bring.
Tourism
A divine domain does not get tourists as such, but rather souls who wander into it by accident or by invitation. Pala's domain stands out because of the fact that it is located in the material realm on the continent of Ala, meaning that anyone can find it if only they know where to look.
Most of them do not return, for Al-larn-Ghud has adopted them, preventing them from leaving. Some do not leave because they simply forgot why they came at all.
Those who do make it there and back again speak of leaving a piece of themselves behind in that land, like a small fragment of their soul, and long to return after death.
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