Stabilite
Stabilite is a crystalline residue left behind when a Process Wound — a place where the laws of reality rupture, such as a dungeon — is forcibly stabilized. It is not mined or formed naturally; it grows where the world repairs itself. Each piece of Stabilite is a physical manifestation of the world’s attempt to heal.
It is dense, luminescent, and unnaturally heavy for its size. When struck, it does not ring like metal or stone — it thrums, resonating with a deep internal hum that some say aligns with the rhythm of the Nine Sanctioned Processes themselves.
Properties
Material Characteristics
- Appearance: Translucent stone ranging in color from pale gray to deep indigo, shot through with faint moving veins of silver light.
- Texture: Smooth to the touch, but humming faintly beneath the skin, as if alive.
- Weight: Heavier than any known mineral — a coin-sized shard can weigh as much as a hammerhead.
- Reaction to Energy: Emits stabilizing pulses in proximity to wild magic, null fields, or spatial anomalies.
When powdered and mixed into metal or crystal lattices, Stabilite suppresses entropy, preventing warping or corruption
Physical & Chemical Properties
- Stabilization: Prevents magical or metaphysical decay within a limited radius.
- Containment: Used by the Concord and the Wayfarer’s Guild to seal Process Wounds or reinforce dungeon barriers.
- Resonance: Each shard hums at a frequency that corresponds to one of the Nine Processes, suggesting that the material “chooses” its Process alignment upon formation.
High concentrations of Stabilite can form anchors — immovable points of law in a chaotic region, effectively “pinning” reality in place.
However, prolonged exposure can cause mental fatigue or disassociation, as the human mind struggles to align with the stability field.
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