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Perfect

There are two types of mechanical lifeforms across modern Argos, "True" perfects, who are the various Argosian Human , Argosian Elf , and KelliumduringFirst Argosian Civil WarbiologicalmechanicalThe second type of Perfect, also known as "Androids" are fully mechanical constructs. While some sport a synthetic skin, and can be nearly indistinguishable from biological races with the propper disguise.                 Rules:   Ability Scores: +2 Int, +2 Str, -2 Cha. While the Perfection process does enhance logical thinking, it is at the expense of creativity, sociability, and general “humanity”   Save bonuses: +2 Racial bonus on saves vs disease, mind-affecting effects, poison, and effects that cause exhaustion or fatigue. The Artificial body of many perfects make them resistant, but not immune to, biological “contaminants”   +2 Racial bonus on Will saves. Same for mental attacks.   Fire Resistance 10 The creation of a Perfect requires fusing super heated plates to the flesh, giving them a natural resistance to it.   Natural Armor +1. The metal used to create Perfects is tempered at various degrees, but all of it is stronger than flesh.   Fire of the Forge: Due to there construction, Perfects are built with a unique system to help them survive overexposure to fire. Whenever a Perfect takes damage from a fire-based attack, weather or not it bypasses there Fire Resist, there internal heat-sinks engage, and repair the damage, granting them Fast Healing 2. These Heat-sinks do not last forever, however, and fail after 1 round per character level. They can be turned off manually as a free mental action, (To save the healing for another time) but require another fire-attack to reactivate.   Electrical vulnerability: The Circuitry inside many perfects gives them an unusual weakness against Electrical attacks.   Languages: Perfects begin play speaking Common. Perfects with high Intelligence scores can choose any of the following languages: Undercommon, Dwarven, Elven, Infernal, Orcish, and Elven.
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