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Sky-Gimble Clan

This clan is one of the oldest nomadic Sky Gnome, Sky Dancers* family groups that live in the Upper Reaches. The clan has created a geopolitical organization that they use to interact with other clan groups and outsiders beyond their territory.

Structure

It is a large, extended family unit. Authority flows through the oldest and most proven Engineers and Navigators, who form the family council. The Sparklighter family is a deeply respected branch of the clan.

Culture

  • The basis of their culture is their awe of the God Ghoris, his teachings of engineering and technology.
  • Family and Community
  • Scavenging and Bargaining
  • Navigation and Nomadism
  • Inter-Clan Cooperation

Public Agenda

Each family follows their cultural beliefs, but chooses which ones to specialize in.

Assets

Many of their assets aren't money or possessions, but knowledge, adaptability, and bravery.

Demography and Population

The clans rarely have anyone but Sky Gnomes who live on their floating platforms. A few other aerial races can be adopted into the sky dancer clans, such as: pterans, fae, aarakocra, gryphons, icarans, gryfflit, gryfor, and others.

Territories

Territory often shifts between the clans, depending on who has a higher status among the clans.

Military

They don't have militaries per se, but they do have protectors. This clan are mostly pacifists, but others are violent.

Technological Level

They have a combination of various levels of technology, industrial, engineering, and technological ages. They skipped the stage of combustion engines, so they have no air pollution. They use steam, electricity, solar, elemental, and magitech.

Religion

They follow the god Ghoris

Foreign Relations

The Upper Reaches have a few large islands that they need to navigate around.

Agriculture & Industry

Each platform has its own garden beds; some are satellite platforms. When they near floating islands, they will also forage for any edible or useful plants.    The clan is very industrious, both creating new products and altering scavenged materials into new uses.

Trade & Transport

They have an extensive trade network with all other tribal clans and nearby islands.

Infrastructure

They have tanks where they can capture and store water. Separate shelters for smoking and store meat and plants. Even sewage is collected, treated, and reused in various ways. Nothing is thrown away

The Center Holds

Type
Geopolitical, Nomadic tribe
Capital
Alternative Names
The Gimbal or Sparklighter Line
Training Level
Professional
Veterancy Level
Experienced
Demonym
Gimbalese, Gimbalkin,, or Skygims.
Leader
Ruling Organization
Leader Title
Government System
Meritocracy
Economic System
Barter system
Currency
They prefer barter to money, although some other tribes preer currency.
Legislative Body
The Regulator Council
Judicial Body
The Aetheric Balance
Executive Body
The Comman Tiller
Parent Organization
Location
Official Languages
Related Species
Related Ethnicities

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