Church Of Light
Overview:
Type: Primary Religious Institution
Affiliation: Most Human Kingdoms in the East
Main God: Ulin
Stance on Magic: Slightly Anti-Magic
Beliefs and Teachings:
Ulin: The Church of Light worships Ulin, the god of gods, who represents light, justice, healing, and protection. Ulin is believed to have created the world, the heavenly planes, and other gods.
Angels: Ulin commands a host of angels who do his bidding and pass on his divine messages. These angels are fierce warriors who fight demons and devils, preventing the rise of the Hells and the Abyss.
Angels of the Celestial Court: Ruman, Adriel, Kezef, Zophiel, Mihr, Duma, Hecca, Liwet, Sanvi, and Esther.
Sacred Texts: Followers of Ulin study and live by sacred texts. Monthly prayers and the protection and honor of family are key tenets.
Leadership and Structure:
Hierarchy: The Church of Light is led by a council of bishops, with two archbishops overseeing all. One archbishop oversees the Drarian Empire, and the other oversees the Kingdom's.
Archbishop of the Drarian Empire: Archbishop Theophilus
Archbishop of the Kingdom's: Archbishop Elysia
Crusading Orders:
Circle of Ash
Largest Crusading Order: Approximately 1,423 members
Leader: Goldgrim (Konstantin Hertfield)
Founded: 875
Purpose: Purging heresy and corruption through fire and retribution
Notable Actions: Led the OLC Thaumaturg Crusades to rid the lands of evil and unnatural magic
Order of Seraphim
Smaller Order: Approximately 902 members
Founding Grand Master: Gilles Yillingk
Current Grand Master: Albert Baade
Founded: 883
Purpose: Caring for the sick and weak, establishing hospitals and sanctuaries
Partnership: Works closely with the Order of Saint-Maryr Hecca, a covenant of nuns
Sanguine Knights
Membership: Approximately 564 troops
Leader: Ronald Heidler
Founded: 875
Purpose: Martial aspects of Ulin's teachings, focusing on justice and retribution
Order of Saint-Maryr Hecca
Type: Covenant of Nuns
Membership: Approximately 200 members
Purpose: Dedicated to the spiritual and physical care of the community, providing healing and support
Roles: Tending to the sick and injured, educating the young, and supporting other orders, especially the Order of Seraphim
Influence and Presence:
Geographic Reach: The Church of Light is mostly seen in the human kingdoms of the east.
Role in Society: The Church plays a significant role in both spiritual and political life. It provides guidance, support, and protection to its followers, often influencing the laws and policies of the kingdoms it operates within.
Anti-Magic Stance:
Slightly Anti-Magic: The Church maintains a cautious stance towards magic, promoting divine power over arcane abilities. The crusading orders, especially the Circle of Ash and the Sanguine Knights, actively work to curb the influence of rogue mages and magical threats.
The Church of Light stands as a pillar of faith, justice, and protection in the human kingdoms, upholding the teachings of Ulin and ensuring the spiritual and physical well-being of its followers through its structured hierarchy and dedicated crusading orders.
Type
Religious, Organised Religion
Permeated Organizations