Kingdom of Svalbard
Raiders and Warriors of the Frozen North
Raiders and Warriors of the Frozen North
The Svalbardian King rules, in name at least, the Wyvern Basin in the continent's extreme northeast—a frigid, rugged land of rich taiga, treacherous marshes, and great boulder-strewn moraines left by departed glaciers. The coastline is bracing and cool, and it rains half the year and snows heavily during the rest. On either side of Wyvern Gulf the land grows increasingly more broad and arable, up to the Barrier Peaks which form its eastern frontier.
Life is hard for the natives of this realm. What land is not frozen marsh is heavily seasoned with stones and boulders, and starvation is often a grim specter in the depths of winter. As a result, many able-bodied adults engage in trade in the summer months, bringing from the south additional food, luxuries, and various oddities of other lands. Such travelers also pack their axes and small, circular shields, in case an opportunity to plunder presents itself. Every citizen is a viking at heart, and distant lands are less dangerous than this cold homeland.
It is not only the cold and the creatures of the wild that make this land so perilous. The wilderness between the steadings is also dominated by fey creatures and linnorms, for rifts between the natural world and the Feywild run through this land. Fey creatures are common here, along with gnomes, azatas, trolls, and nature spirits. There are enchanted animals that can both plead for their lives and utter dire curses against their attackers, and more deadly creatures as well. The most dangerous of these otherworldly creatures are the legendary linnorms, vast beasts said to be the world's first dragons, and the beasts a warlord must slay if he is to challenge the King.
Foreign Relations

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