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Sunk’n Norwegian

About 200 years ago, the Norwegian was a vessel of pride for the Dianmallo navy. It was the finest ship to sail the seas. Yet despite its formidible design, it was ambushed by a band of pirates 20 years after its commission. Before it could sink to the ground, the pirate band brought the "Sunk'n Norwegian" to the port of Dianmallo, in what is now known as the Mosaic District. Their deal was that in exchange for their ship back, Dianmallo would turn the "Sunk'n Norwegian" into a pirate tavern in the wharf. Dianmallo countered that the pirates would have to leave all Dianmallo naval affairs alone, and be an assistance against rival ships in wartime. It was a monumental deal, called the Rum Pact of 290 4A  Currently, the Sunk'n Norwegian is a safehouse for the Alestorms, and holds a few bounties for adventurers to pick up if they are interested in easy* coin or a potential recruitment into their ranks.

Alestorm Bounties

  • 600gp: Hunt down and elminate Bullywug crime boss Big McRibbit.
  • 750gp: Bring in Kenku assassin Feathercasket, de-feathered and humiliated and alive.
  • 300gp: Dig up dirt on Wage Wharfer Slim Jim.
  • 1,000gp: Escort cargo to location in Dianmallo safely.
 

The Crimson Writ Board

DM NOTE: These particular jobs are not yet listed, but there is a list of lucrative jobs on this board that you do not yet qualify for. When the time comes that you can qualify for a job on this board, these jobs will be the ones available to choose from.   "All jobs herein require a minimum of a 5 member team that is notable, reliable, and is capable of completing work discreetly. A name of the team must be provided to the contact in order to be considered for the job. Descretion is required for all job postings."
  1. 5,000gp reward for extermination job. See Fume at Metalworks factory for more information.
  2. Celia Fenthris seeks a magical item. 3,000gp reward.
  3. Magical nuisance. 4,500gp to rid it. Speak with Doul at University of Shanballot for more info.
  4. Mercenaries for transporting goods across town. 2,000gp. Inquire with Mox in the Market of Marvels.
  5. An artifact of considerable value has been stolen. 3,500gp. More info at the Monastic Meadery. 1 drink minimum.
  6. Assistance required acquiring magical item in far off land. 12,000gp upon completion. Travel expenses covered. Inquire with Wanderers of Mal for more info.
  7. Missing person. 2,000gp if found. Details from Thaine Kuplar of the Wharf Wardens.
Type
Pub / Tavern / Restaurant
Parent Location

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