Mir Buldahr (Mer-Bull-Dar)
Known as the city of the Dwarfs. However this city is home to the most diverse group of beings who are just interested in creation, hard work and peaceful living.
Demographics
Population: Households: 2,561
The population is largely dwarf (37%), with smaller numbers of Dragonborn (20%), Tabaxi (15%), Yuan-ti (8%), Goliath (7%), Tiefling (5%) Gnomes (3%) Lizard folk (2%) and Half-orcs (2%).
This city is led by the 5 guild masters of the guilds of the city.
Farmers: 1,131
Livestock: 3,007 animals
Fowl animals: 2,340
Cattle & Pigs: 615
Other: 52
Farmland with crops: 10,144 acres
Administrators: 8
Advisors: 46
Advocates: 14
Alchemists: 30
Animal Breeders: 80
Animal Handlers: 14
Apothecaries: 34
Architects: 4
Archivists: 20
Arms Merchants: 48
Astrologists: 4
Bakers: 150
Bankers: 38
Barbers: 76
Bathers:10
Beekeepers: 30
Beer Sellers: 32
Blacksmiths: 40
Bleachers: 10
Bodyguards: 22
Bookbinders: 8
Booksellers: 6
Botanists: 14
Bottlers: 10
Brewers: 24
Brick Makers: 16
Bricklayers: 32
Bridge Builders: 8
Buckle Makers: 10
Builders: 84
Butchers: 62
Butlers: 14
Carpenters: 60
Carters: 58
Cartographers: 14
Cartwrights: 22
Chandlers: 32
Cheesemakers: 28
Chemists: 14
Chicken Butchers: 32
Nurses: 138
Clock Makers: 4
Clothes Washers: 64
Coinsmiths: 4
Conjurers: 30
Coopers: 48
Copyists: 8
Cowherders: 90
Craftsfolk: 76
Cutlers: 10
Demonologists: 48
Dentists: 26
Diplomats: 10
Doctors: 76
Draymen: 24
Druids: 28
Dyers: 20
Enchanters: 14
Engineers: 22
Engravers: 8
Entertainers: 88
Executioners: 80
Farriers: 20
Ferrymen: 2
Fishers: 250
Fishmongers: 62
Fletchers: 27
Foresters: 6
Fortune Tellers: 4
Furriers: 60
Gatekeepers: 24
Geologists: 8
Glassblowers: 24
Glaziers: 85
Glovemakers: 16
Goldsmiths: 63
Gravediggers: 17
Guards: 76
Guildmasters: 5
Assistants: 29
Harness Makers: 24
Hatters: 15
Hay Merchants: 9
Haywards: 2
Herbalists: 8
Herders: 18
Historians: 5
Horse Breeders: 7
Horse Trainers: 13
Hunters: 43
Innkeepers: 41
Inventors: 82
Jailers: 55
Jewelcrafters: 43
Judges: 4
Lantern Makers: 7
Lawyers: 24
Leatherworkers: 76
Librarians: 13
Locksmiths: 8
Lumberjacks: 12
Masons: 247
Mercers: 18
Merchants: 35
Messengers: 15
Metal Workers: 121
Millers: 14
Miners: 866
Monster Slayers: 3
Taxis: 11
Musicians: 11
Officers: 20
Painters: 4
Pastry Cooks: 15
Perfumers: 4
Plasterers: 29
Potters: 17
Professors: 12
Rat Catchers: 16
Restaurant Owners: 37
Roofers: 19
Ropemakers: 13
Rugmakers: 42
Runecrafters: 7
Saddlers: 17
Sailors: 31
Salters: 15
Scabbard Makers: 10
Seers:8
Ship Captains: 3
Shoemakers: 24
Silversmiths:14
Skinners: 19
Soldiers: 63
Sorcerers: 10
Spice Merchants: 48
Spiritual Healers: 14
Summoners: 2
Tailors: 26
Tanners: 8
Tax Collectors: 9
Water Carriers: 15
Weavers: 19
Wetnurses: 16
Wood Merchants: 24
Woodcarver: 26
Unemployed/homeless: 286
Government
Ran by the heads of the 5 Guilds:
Arcane - Kintsugi Warforged artificer
Mining - Daldor the paladin dwarf
Agriculture - Saffron the Teifling druid
Craft - Krigyra wizard half orc
Forge - Obsedian Grungron the hill dwarf fighter Other heads of the city include:
Shogun Tamako the Mao samurai fighter.
Matron of the Harth Areria the Ungetüm cleric
The Principal of the Library Lumizar the Drakin Bard
Owner of Snake Eyes Casino and Bordello Pliskin the Saurian Warlock
Arcane - Kintsugi Warforged artificer
Mining - Daldor the paladin dwarf
Agriculture - Saffron the Teifling druid
Craft - Krigyra wizard half orc
Forge - Obsedian Grungron the hill dwarf fighter Other heads of the city include:
Shogun Tamako the Mao samurai fighter.
Matron of the Harth Areria the Ungetüm cleric
The Principal of the Library Lumizar the Drakin Bard
Owner of Snake Eyes Casino and Bordello Pliskin the Saurian Warlock
Defences
The inner city has many levels and sections built into the side of the mountain.
There is one large wall around the outside perimiter with only one known entry point with large wooden doors which have been kept open so long there is piles of sand preventing them to be closed.
The wall has a unique curve to the outside of it where it curves in the middle so the top and bottom of the wall is thicker. This is a design choice made to help prevent sand getting blown into the city during sandstorms.
There is a patroling guard along the top of the wall aswell as within the city. They are a group of heavily trained Samurai warriors who where their sword at their side at all times but will only draw their sword when absolutely no other choice.
Climate
Due to this area being very arid there is not a lot of rainfall so is usually warm and dry but there are occassional sand storms.
Natural Resources
Along with the resources taken from the mountain range the city is built in there is also a fresh water spring in the centre of the Harth district which resulted in a plumbing system being invented and installed.
Founding Date
500
Alternative Name(s)
Dwarf Keep
Type
Large city
Population
8,178 with 1,535 under or over the working age.
Inhabitant Demonym
Buldians
Location under
Owning Organization
Characters in Location
Comments