VOID TROOPER - CR 6
XP 2,400
NE Medium quasi-dead (necroborg)
Init +5; Senses darkvision 60 ft.; Perception +15
DEFENSE
HP 105; Edge 2
EAC 19; KAC 21
STR +14; CON +10; DEX +6; INT+8; EGO +6
Defensive Abilities entropic cloaking (20% miss), ferocity, 20% fortification, light iron halo point-defense (see below), quasi-dead qualities; Weaknesses dark matter vulnerability, necroplast dependent
OFFENSE
Speed 30 ft.
Melee slam +14 (2d6+11 B; knockback)
Ranged integrated particle projection cannon +19 (4d8 A; critical 1d8 burn)
STATISTICS
Str +4; Dex +5; Con +0; Int +2; Ego +0
Skills Athletics +19, Acrobatics +14, Intimidate +14, Perception +19
Languages common
Other Abilities nanite repair, undying
Gear Augmentations (standard bio-reactor core, standard entropic cloaking, HUD, Injector unit, standard Valkyrie vambrace (w/ integrated particle projection cannon)
SPECIAL ABILITIES
Entropic cloaking (Ex) The void trooper’s outline appears blurred, shifting and wavering. This distortion grants the void trooper concealment (20% miss chance). Entropic cloaking is activated as a move action, last for 10 rounds, and is usable 3 times per day..
Iron Halo Point-Defense (Ex) Each void trooper is equipped with a light iron halo point-defense augmentation. The system is activated as a move action. When active, any enemy or unauthorized entity entering an adjacent square cause the system to release a scattergun-like burst. All creatures within 5-ft. of the void trooper take 1d12 points of damage, DEX save DC 15 for half. The light iron halo defense system can burst 3 times before exhausting its ammunition.
Injector Unit Each void trooper is equipped with an injection unit augmentation. The injection unit contains; 2 units of speedstitch nanovirus, and 1 unit of the overdrive nanovirus.
Nanite Repair (Ex) A necroborg’s nanites heal it, restoring 1 Hit Point per hour. A void trooper can spend 1 Edge as a full action to recover 3d8 Hit Points
Valkyrie vambrace (Ex) The Valkyrie vambrace combines a prosthetic arm, external weapon mount, weapon link, and a HUD compatible interface. This augmentation uses the recipient’s nervous system rather than a brain implant to transmit tactical data to the brain. A ranged weapon mounted to the Valkyrie vambrace gains a +2 circumstance bonus to hit (included in stat block) and a +6 bonus to the recipient’s KAC against disarm effects.
ECOLOGY
Environment any
Organization hive
Void troopers make up the majority of necroborg forces. For hundreds of years the necroborg have secretly scoured battlefields and hospital wards for veterans who are close to death or deemed too damaged to be worth saving by the organization they once served. In a pact simply known as “the Promise”, the necroborg provide their own brand of immortality in exchange for loyalty and service. However, not everyone gets a choice. If a combat veteran is unconscious or in a coma and certain death is immanent, they may be given the Promise without consent. Those that do not agree to the Promise post transformation are further modified and become death bringers.
Medium, 6ft.
200 Lbs.
Muscular
Ebony with glowing green highlights.


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