SERPENT MOTUS
This augmentation fully replaces the recipient’s hips, legs and feet with a serpent-like lower body. Serpent locomotion allows the recipient to ignore terrain modifiers to movement and gain a swim speed equal to their normal movement rate. Recipients of the serpent motus cannot be tripped or gain the prone condition.
The recipient gains the constrict (Ex) special attack when augmented with the constriction serpent motus. A recipient can crush an opponent, dealing (3d10 + Strength modifier) bludgeoning damage, when it makes a successful grapple check (in addition to any other effects caused by a successful check, including additional damage).
If the recipient of a striking serpent motus only makes one attack in a given round, they gain a 10-ft. reach. Creatures with reach already exceeding 5-ft. gain an additional 5-ft.
All serpent motus models are OSCAR compatible. Most recipients donning this augmentation, do so using a cyberware socket located at the waist. You can only equip a single type of motus augmentation at a time.

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