School Spirit

Classes Mystic 2, Technomancer 2, Witchwarper 2

School enchantment (emotion, fear, mind-affecting)

Casting Time 1 standard action

Range close (25 ft. + 5 ft./level)

Area 30-ft.-radius spread

Duration 1 minute

Saving Throw EGO negates; Spell Resistance yes

Description

In your time of need, you call upon a spirit of your school to help you. The spirit might manifest as a famous graduate of your school, your school’s mascot, your school’s symbol, or just the specter of a terrifying professor; regardless, the spirit’s ghostly appearance demoralizes your foes. Enemies who begin their turn within the effect or who enter it must succeed at a EGO saving throw or be shaken for 1 minute.


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