Repair Specialist

You fix broken objects and artificial life forms with ease

Prerequisites: Int 13, Engineering 5 ranks

Benefit: You can use Engineering to perform the treat wounds task of Medicine on constructs, substituting a tool kit for a medical kit and a workshop for a medical bay and restoring Hit Points on a success equal to your Intelligence modifier. When you successfully use Engineering to repair objects, you restore additional Hit Points equal to double your intelligence modifier.


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