Reformat
Classes Technomancer 4, Witchwarper 4
School necromancy (curse)
Casting Time 1 standard action
Range close (25 ft. + 5 ft./2 levels)
Targets one creature with the technological subtype
Duration 1 round/level
Saving Throw INT negates and Fortitude half; Spell Resistance yes
Description
This spell attacks the target creature’s programming, erasing important subroutines that allow the creature function. It’s banned on several tech-heavy worlds like Aballon.
If the target fails the initial saving throw, then for the duration of the spell, there’s a 50% chance the target is staggered for 1 round at the start of its turn. During any round the target isn’t staggered due to this spell, it takes 8d6 damage as a result of missing code; the target can attempt a Fortitude save to halve this damage.

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