PHOTON REFRACTORS
Photon refractor nanites attach themselves to the subjects endoderm (skin) and actually bend light waves as they approach the subject. A round after injecting the standard photon refractors the subject’s outline appears blurred, shifting, and wavering. This distortion grants the subject concealment (20% miss chance). Any subject using the limited photon refractors must use at least one move action each round to gain this benefit. The advanced photon refractors allows the subject to benefit from total concealment (50% miss chance), but unlike normal total concealment conditions this does not prevent enemies from targeting the subject. This effect last for 4d6 rounds before the nanites are drained of power and are removed from the subject’s system by natural means.
The ability to see invisibility does not counteract the blur effect, but a true seeing does. Opponents that cannot visually see the subject ignore the nanovirus’s effect (though fighting an unseen opponent carries penalties of its own).

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