NU2U CYBERJACK

NU2U cyberjack allows the recipient to use salvaged cybernetic augmentations, but at a price.  Under normal circumstances a cybernetic augmentation cannot be salvaged and reused because they are tuned to a specific individual’s DNA, but the NU2U cyberjack allows the recipient to circumvent the DNA issue.  The NU2U cyberjack is implanted in the lower spine.  Using trace DNA from the previous owner and stem cells from the new recipient’s spinal fluid the NU2U cyberjack replicates enough synthetic DNA to use salvaged cybernetic augmentations.  Each model of NU2U cyberjack allows the recipient to take advantage of higher level salvaged and secondhand augmentations as indicated in the stat block above.

Advantage, the recipient can use salvaged and second hand cybernetic augmentations.  Secondhand augmentations can often be found on the black market or Dark Cortex for half the credits of a new augmentation.  To find secondhand cybernetic augmentations the potential recipient must succeed on a Culture check (DC = 15 + item’s level) to see if they have the contacts necessary to find the item.  It should be noted that buying and selling used cybernetic augmentations is considered illegal almost everywhere.

Disadvantages, the recipient has a 20% chance of gaining cyber psychosis each time they implant a salvaged or secondhand cybernetic augmentation and the NU2U cyberjack recipient suffers a -2 penalty on Fortitude saves against disease afflictions due to a weakened immune system.  The chance of gaining cyber psychosis is lowered to 10% in the advanced version of the NU2U augmentation. If the NU2U cyberjack is ever destroyed or removed the recipients body immediately goes into rejection causing an affliction similar to Mummy Rot.  Although the progression of the affliction slowed down with successful Fortitude saving throws, the affliction cannot be removed or cured until all salvaged or secondhand cybernetic augmentations have been removed from the recipient.  Once the offending augmentations have been removed the affliction still requires two consecutive saves to remove.  For additional information on “Mummy Rot”, see Afflictions.

Ironically, a NU2U cyberjack augmentation cannot be salvaged or used secondhand.  Nor can a new one be implanted if the potential recipient has an active rejection affliction.

Item type
Cybernetic
Related Condition

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