MORPHEAN

 “Morphean” is an acquired template that can be added to any creature identifiable by the Life Science skill (referred to hereafter as the character). The morphean template allows the character to go for long periods without sleep and still function normally. It also allows the character to enter into a sleeplike trance that lasts for many days without suffering the effects of dehydration or starvation.

A first level character can begin play with the morphean template by permanently spending 1 Edge.  A character may acquire the morphean template later on by undergoing endogenous metamorphosis and permanently spending 1 Edge.

MORPHEAN SPECIAL QUALITIES

A morphean retains all the special qualities of the character and gains the additional special qualities listed below.

Hibernate (Ex): A morphean can enter into a sleeplike state that lasts for an extended period. While in this state, the it does not suffer the effects of dehydration or starvation. Hibernation can last up to a number of days equal to twice the character’s Constitution. The morphean decides how long the hibernation will last before entering into the sleeplike state. If outside forces disturb or try to awaken the character, the morphean must succeed at a INT saving throw (DC 10 + number of days hibernation was ended early) to end the hibernation prematurely without penalty.  If the morphean fails the saving throw they are staggered for 2d6 minutes.

Sleepless (Ex): The morphean does not suffer the detrimental effects of sleep deprivation. Once per day, the morphean can spend 10 minutes meditating and receive all the benefits of a full 8 hours of sleep. However, morpheans cannot go indefinitely without sleep. Once every 30 days, the character must get 2 full days of uninterrupted sleep or hibernation. If the morphean fails to meet this requirement they gain the fatigued condition until the requirements are met.

Saving Throws: A morphean gains a +2 racial bonus on all Will saving throws.

Advancement: By character class or creature type

Level Adjustment: +0.

Item type
Bionic

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