HIBERNATION MATRIX
Your brain and heart have cybernetic augmentations which allow the temporary cessation of most your vital functions without death.
You can enter a form of suspended animation. Your body functions slow to a level which is almost non-detectable by medical equipment, sensors, or other means of detecting life. It requires a DC 30 Medicine skill check to determine if you are in a state of suspended animation and not dead. You are partially aware of your surroundings while in a suspended state and suffer a -4 penalty to Perception skill checks. You can safely stay in suspended animation without oxygen a number of hours equal to one-half your constitution score before you begin suffocating. Under normal conditions, you can go a number of days equal to your constitution score before thirst and starvation begin to deteriorate your condition. You can remain in suspended animation while taking stamina damage, but cannot regain stamina while in this state. Taking Hit Point damage forces you to come out your suspended state. It requires a DC 20 Medicine skill check by someone that knows your condition to “wake” you from your suspended state. It takes you 2d4 rounds to shut down the hibernation matrix and come out of your suspended state, whether it’s your choice or you are being forced. You must meet the conditions normally required to regain Stamina Points before you can activate the hibernation matrix again.

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